Markus Thoon: Difference between revisions
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== Concept Art == | == Concept Art == | ||
<gallery> | <gallery mode="slideshow"> | ||
File:BSG Deadlock - Markus Thoon - Front - Sam Nilson Concept.jpg|Unused character concept created by [[Sam Nilson]].<ref name="sam_nilson">{{cite_web|url=https://www.artstation.com/artwork/Wv0gQ|title=Battlestar Galactica Deadlock - Character Busts|date=|accessdate=20 August 2019|last=Nilson|first=Sam}}<br>Per artist, the bust was modeled in [[w:Autodesk Maya|Maya]], with additional sculpting and texture work done in [[w:ZBrush|w:ZBrush]]. Models were lit and rendered in ZBrush, then touched up in [[w:Adobe Photoshop|Adobe Photoshop]].</ref> Front view. | File:BSG Deadlock - Markus Thoon - Front - Sam Nilson Concept.jpg|Unused character concept created by [[Sam Nilson]].<ref name="sam_nilson">{{cite_web|url=https://www.artstation.com/artwork/Wv0gQ|title=Battlestar Galactica Deadlock - Character Busts|date=|accessdate=20 August 2019|last=Nilson|first=Sam}}<br>Per artist, the bust was modeled in [[w:Autodesk Maya|Maya]], with additional sculpting and texture work done in [[w:ZBrush|w:ZBrush]]. Models were lit and rendered in ZBrush, then touched up in [[w:Adobe Photoshop|Adobe Photoshop]].</ref> Front view. | ||
File:BSG Deadlock - Markus Thoon - Three Quarter - Sam Nilson Concept.jpg|Unused character concept created by [[Sam Nilson]].<ref name="sam_nilson"/> 3/4 view. | File:BSG Deadlock - Markus Thoon - Three Quarter - Sam Nilson Concept.jpg|Unused character concept created by [[Sam Nilson]].<ref name="sam_nilson"/> 3/4 view. | ||
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== References == | == References == | ||
{{reflist}} | |||
{{Characters (Deadlock)}} | {{Characters (Deadlock)}} | ||
Latest revision as of 19:33, 17 January 2021
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| Colony | Sagittaron | ||||
| Introduced | Battlestar Galactica Deadlock | ||||
| Portrayed by | Jordan Byrne | ||||
Markus Thoon is an officer serving in the Sagittaron Democratic Union during the First Cylon War (Battlestar Galactica Deadlock).
Concept Art
editReferences
edit- ↑ 1.0 1.1 Nilson, Sam. Battlestar Galactica Deadlock - Character Busts (backup available on Archive.org)
(in English). Retrieved on 20 August 2019.
Per artist, the bust was modeled in Maya, with additional sculpting and texture work done in w:ZBrush. Models were lit and rendered in ZBrush, then touched up in Adobe Photoshop.
