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Cerastes

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.
Cerastes
Cerastes
Race: Cylon
Type: Gunship
FTL: Yes
Propulsion:
Crew: Unknown Number of Centurions
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role:
Weapons: 16 Point Defense Turrets
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: 2
Hull: 50
Mobility
FTL Cooldown: 3 turns turns
Speed: 180 m/s
Turn Rate: 72°/turn
Armor Sum
Armor Total: 285
Armor Left: 45 (Engineering)
Armor Right: 45 (Engineering)
Armor Front: 45 (Tech Bay)
Armor Rear: 60 (Navigation)
Armor Top: 45 (Armory)
Armor Bottom: 45 (Fire Control)
Armament
DRADIS Range: 4300 m
Processing Power:
Munition Slots: N/A
Munition Cooldown Period: turns
Squadron Slots:
Squadron Size: {{{squadron size}}}
Special Abilities:
Additional Information


Background

The Cerastes was one of four additonal ships introduced in the first downloadable content pack titled "Reinforcement Pack".

A small and agile gunship, created as a response to the rapid escalation of Colonial Viper design.

The Cerastes is fitted with point defence turrets similar to the those found on the flight pods of Battlestars, and specializes in softening hostile fighter squadrons.

Game Abilities & Statistics

Navigation

FTL Cooldown: 3 turns.

  • Speed: 180 m/s (System Process 10% - 145%)
  • Turn Rate: 72 degrees per turn
  • Pitch rate: (System Process 20% - 140%)
  • Ship hull size: 2

Hull/Armour/Engineering

  • Hull: 50
    • Left: 45 (Engineering)
    • Right: 45 (Engineering)
    • Front: 45 (Tech Bay)
    • Rear: 60 (Navigation)
    • Top: 45 (Armoury)
    • Bottom: 45 (Fire Control)

15% Damage reduction (System Process 0% - 30%) 80% Subsystem Repair (System Process 20% - 140%)

Fire Control Systems

6x Point Defence mounted left.

  • Range: 3750 (System Process 1500 - 6000)
  • Rate of fire: Very High
  • Accuracy: Medium (System Process Very Low - Very High)
  • Damage: 0.15

6x Point Defence mounted right.

  • Range: 3750 (System Process 1500 - 6000)
  • Rate of fire: Very High
  • Accuracy: Medium (System Process Very Low - Very High)
  • Damage: 0.15

4x Point Defence mounted forwards.

  • Range: 3750 (System Process 1500 - 6000)
  • Rate of fire: Very High
  • Accuracy: Medium (System Process Very Low - Very High)
  • Damage: 0.15

Tech/Armoury

  • Processing Power: 75
  • DRADIS Range: 4500m (System Process 0m - 9000m)
  • Firewall Regen: 4.7/s (System Process 0.6/s - 8.7/s)
  • Centurion Armour: 30 (System Process 0 - 60)
  • Centurion Strength: 88 (System Process 50 - 125)

Gallery

External Links