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Background[edit]
Minerva (Deadlock) | |||
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Race: | Colonial | ||
Type: | |||
FTL: | Yes | ||
Propulsion: | |||
Crew: | 3400 | ||
Capacity: | |||
CO: | {{{co}}} | ||
XO: | {{{xo}}} | ||
Role: | Anti-Capital, Command Ship | ||
Weapons: | |||
Armaments: | |||
Defenses: | {{{def}}} | ||
Aircraft: | Viper Mark I, Viper Mark II, Raptor, Sweeper, Assault Raptor, Shuttle, Taipan | ||
Aviation facilities: | {{{facilities}}} | ||
Fate: | {{{status}}} | ||
Emblem: | [[Image:{{{patch}}}|175px|Ship's patch]] | ||
Other Images: | Gallery | ||
Length: | 1318 Meters | ||
Width: | 564 Meters | ||
Height: | 247 Meters | ||
Weight: | {{{weight}}} | ||
Wingspan: | {{{wingspan}}} | ||
Other: | {{{otherdi}}} | ||
Cost: | {{{construction}}} | ||
Construction Time: | {{{construction}}} | ||
Hull Size: | 4 | ||
Hull: | 135 | ||
FTL Cooldown: | 4 turns | ||
Speed: | 125 m/s | ||
Turn Rate: | 60°/turn | ||
Armor Total: | 330 | ||
Armor Left: | 60 (Hangar) | ||
Armor Right: | 60 (Hangar) | ||
Armor Front: | 60 (Armory) | ||
Armor Rear: | 45 (Navigation) | ||
Armor Top: | 45 (Engineering) | ||
Armor Bottom: | 60 (Fire Control) | ||
DRADIS Range: | 4000 m | ||
Processing Power: | |||
Munition Slots: | 2 | ||
Munition Cooldown Period: | 3 turns | ||
Squadron Slots: | 2 | ||
Squadron Size: | {{{squadron size}}} | ||
Special Abilities: | Flak | ||
Additional Information | |||
The Minerva, a predecessor to the post-war Mercury, highlights a marked shift in battlestar design, moving the focus from stability and defense to aggression and raw firepower.
Despite being smaller than the Jupiter, and less armoured than the Artemis, the battlestar's aggressive turret placements on every sector has given the Minerva a reputation as an effective capital destroyer.
Notable Battles[edit]
Minerva (BSG-84) is the first battlestar of its class, as well as that class's namesake.
During the First Cylon War, Minerva is rapidly deployed from its secondary shipyard berth over Scorpia, seeing its first engagement with three Arachne Cylon ships. The subsequent engagement destroys the secondary shipyard despite Minerva's defensive attempts, and Minerva uses the debris to shield itself from the aggressors. Closing to kill range, the incomplete Minerva goes on the offensive and aptly decimates the attacking force, unleashing volleys of ordnance while the Arachnes reload.
This engagement establishes Minerva and its class of light battlestars as capital ship killers for offensive operations during the war (Battlestar Galactica Deadlock: The Broken Alliance).[1]
Gameplay[edit]
The Minerva was introduced to the game Battlestar Galactica Deadlock through the Second DLC (Downloadable content) of the first season titled "Broken Alliance". This expansion adds six ships to the game that are availible through campaign, multiplayer, skirmish and Operation Anabasis.
Notes[edit]
According to the Spacedock promotional video, the following quote is attributed to Senior Strategist Sandy Mason, Colonial Fleet Academy:
- She's a weapon of finesse. Not a blunt instrument.
Related Media[edit]
Game Abilities & Statistics[edit]
[edit]
FTL Cooldown: 4 turns.
- Speed: 125 m/s (175 m/s Boost Thruster, 102.5 m/s +/- 4 Posture)
- Turn rate: 60 degrees per turn. (36 Boost Thruster, 48 +/-4 Posture)
- Pitch/Yaw rate: 100% (59% Boost Thruster, 80% +/- 4 Posture)
- Ship hull size: 4
Hull/Armour/Engineering[edit]
- Hull: 135
- Left: 60 (Hangar)
- Right: 60 (Hangar)
- Front: 60 (Armoury)
- Rear: 45 (Navigation)
- Top: 45 (Engineering)
- Bottom: 60 (Fire Control)
22% Damage reduction (18% +4 Posture, 26% -4 Posture) 100% Subsystem Repair (84% +4 Posture, 116% -4 Posture)
Fire Control Systems[edit]
2x Munition slot, 3 turn cooldown. Munition salvo size: 100% (116% +4 Posture, 84% - 4 Posture) 11x Point Defence mounted left
- Range: 5500 (4600-6400)
- Rate of fire: High
- Accuracy: Medium (Low - High)
- Damage: 0.2
11x Point Defence mounted right
- Range: 5500 (4600-6400)
- Rate of fire: High
- Accuracy: Medium (Low - High)
- Damage: 0.2
2x Battlestar Artillery mounted forward
- Range: 5500 (4600-6400)
- Rate of fire: Very Low
- Accuracy: Very Low (Very Low - Low)
- Damage: 6
8x Battlestar Artillery mounted on top
- Range: 5500 (4600-6400)
- Rate of fire: Very Low
- Accuracy: Very Low (Very Low - Low)
- Damage: 6
5x Heavy Turret mounted on bottom
- Range: 5500 (4600-6400)
- Rate of fire: Very Low
- Accuracy: Low (Very Low - Low)
- Damage: 3
4x Medium Turret mounted rear
- Range: 5500 (4600-6400)
- Rate of fire: Low
- Accuracy: Low (Low - Medium)
- Damage: 1
Tech/Armoury[edit]
- DRADIS range: 4000m (3280m - 4720m)
- Firewall regen: 6.0/s (4.9/s +4 Posture, 7.1/s -4 Posture)
- Marine Armour: 40 (32 - 48)
- Marine Strength: 150 (123 +4 Posture, 177 -4 Posture)
- Flak Damage: 90% (76% +4 Posture, 104% -4 Posture)
Squadrons/Hangar[edit]
2x Squadron slots
- +15 Evade
- 3 Second launch delay
- 100% Squadron repair (80% +4 Posture, 120% -4 Posture)
Veterancy[edit]
- Level 1: +10% Yaw Control, +15 Marine Strength
- Level 2: +25% Yaw Control, +30 Marine Strength, +5% Turret Accuracy
- Level 3: +50% Yaw Control, +60 Marine Strength, +10% Turret Accuracy
Special Abilities[edit]
Flak - The Minerva can deploy a wall of flak left or right of it's hangar pods to destroy any support craft and ordnance in it's area of effect. Flak damage vs fighters is influenced by Armoury stat which can be increased through defensive posture and decreased through offensive posture.
External Links[edit]
- "Complete Ship Statistics" by Sir Wagglepuss III via StreamCommunity.com
- Battlestar Galactica: Minerva Class Light Battlestar - Deadlock Proving Grounds - Spacedock (web.archive.org backup link)
References[edit]
- ↑ Battlestar Galactica: Minerva Class Light Battlestar - Deadlock Proving Grounds - Spacedock (backup available on Archive.org) . (video) (11 May 2018). Retrieved on 16 August 2019.