Cerberus (Deadlock)
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Cerberus (Deadlock) | |||
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Race: | Cylon | ||
Type: | Tactical Support Vessel | ||
FTL: | Yes | ||
Propulsion: | |||
Crew: | Unknown Number of Centurions | ||
Capacity: | |||
CO: | {{{co}}} | ||
XO: | {{{xo}}} | ||
Role: | |||
Weapons: | N/A | ||
Armaments: | |||
Defenses: | {{{def}}} | ||
Aircraft: | |||
Aviation facilities: | {{{facilities}}} | ||
Fate: | {{{status}}} | ||
Emblem: | [[Image:{{{patch}}}|175px|Ship's patch]] | ||
Other Images: | Gallery | ||
Length: | |||
Width: | |||
Height: | |||
Weight: | {{{weight}}} | ||
Wingspan: | {{{wingspan}}} | ||
Other: | {{{otherdi}}} | ||
Cost: | {{{construction}}} | ||
Construction Time: | {{{construction}}} | ||
Hull Size: | 5 | ||
Hull: | 150 | ||
FTL Cooldown: | 3 turns | ||
Speed: | 60 m/s | ||
Turn Rate: | 36°/turn | ||
Armor Total: | |||
Armor Left: | 75 (Tech Bay) | ||
Armor Right: | 75 (Engineering) | ||
Armor Front: | 75 (Armoury) | ||
Armor Rear: | 75 (Navigation) | ||
Armor Top: | 75 (Fire Control) | ||
Armor Bottom: | 60 (Hanger) | ||
DRADIS Range: | 3100 m | ||
Processing Power: | |||
Munition Slots: | |||
Munition Cooldown Period: | turns | ||
Squadron Slots: | 4 | ||
Squadron Size: | {{{squadron size}}} | ||
Special Abilities: | |||
Additional Information | |||
Background
A supercarrier by Colonial standards, the Cerberus is the mainstay of Cylon assault forces.
With greater hangar capacity than any other warship and hull plating to rival a Battlestar, the Cerberus provides an imposing tactical presence on any battlefield.
Gallery
Related Media
Game Abilities & Statistics
FTL Cooldown: 3 turns.
- Speed: 60 m/s (System Process 10% - 145%)
- Turn Rate: 36 degrees per turn
- Pitch rate: (System Process 60% - 120%)
- Ship hull size: 4
Hull/Armour/Engineering
- Hull: 150
- Left: 75 (Tech Bay)
- Right: 75 (Engineering)
- Front: 75 (Armoury)
- Rear: 75 (Navigation)
- Top: 75 (Fire Control)
- Bottom: 60 (Hangar)
15% Damage reduction (System Process 0% - 30%) 80% Subsystem Repair (System Process 20% - 140%)
Fire Control Systems
3x Heavy Turret mounted on top.
- Range: 3750 (System Process 1500 - 6000)
- Rate of fire: Low
- Accuracy: Very Low (System Process Very Low - Medium)
- Damage: 2
3x Heavy Turret mounted on bottom.
- Range: 3750 (System Process 1500 - 6000)
- Rate of fire: Low
- Accuracy: Very Low (System Process Very Low - Medium)
- Damage: 2
Tech/Armoury
- Processing Power: 90
- DRADIS Range: 3100m (System Process 400m - 5800m)
- Firewall Regen: 4.7/s (System Process 0.6/s - 8.7/s)
- Centurion Armour: 30 (System Process 0 - 60)
- Centurion Strength: 175 (System Process 100 - 250)
Squadrons/Hangar
3x Squadron slots, 1x Support slot (Heavy Raider, Wardriver, Scorpion, Vespid only)
- +15 Evade (System Process 0 - 30)
- 4 Second launch delay (System Process 7s - 1s)
- 90% Squadron repair (System Process 0% - 180%)