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Sherman Cottle (Deadlock)

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.



Sherman Cottle
[[Image:|200px|Sherman Cottle]]

Name

Age
Colony
Birth place {{{birthplace}}}
Birth Name Sherman Cottle
Birth Date {{{birthdate}}}
Callsign {{{callsign}}}
Nickname {{{nickname}}}
Introduced Battlestar Galactica Deadlock
Death
Parents
Siblings
Children {{{children}}}
Marital Status {{{marital status}}}
Family Tree View
Role
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Portrayed by Alan Adelberg
Sherman Cottle is a Cylon
Sherman Cottle is a Final Five Cylon
Sherman Cottle is a Human/Cylon Hybrid
Sherman Cottle is an Original Series Cylon
Related Media
@ BW Media
Additional Information
[[Image:|200px|Sherman Cottle]]


Sherman Cottle is an officer serving in the Colonial Fleet Medical Corps during the First Cylon War (Battlestar Galactica Deadlock).


Later during the war, he was assigned back to Galactica as she investigated the plans of the Cylon entity known as Lachesis to use biological weapons upon the Twelve Colonies. Shortly after returning from the battle for the wreckage of the Galleon, Cottle is "promoted" to a desk job on Picon. Despite hating the idea of promotion, Cottle rejects the offer from Silas Nash to remain onboard the Galactica, claiming that serving onboard the battlestar had given him enough excitement for his lifetime.

He would continue serving in the Colonial Fleet following the end of the First Cylon War. His last position is as Chief Medical Officer, with the rank of Major, aboard battlestar Galactica up to, and following, the Fall of the Twelve Colonies decades later (Re-imagined Series).

Concept Art

References

  1. 1.0 1.1 Nilson, Sam. Battlestar Galactica Deadlock - Character Busts (backup available on Archive.org) (in English). Retrieved on 20 August 2019.
    Per artist, the bust was modeled in Maya, with additional sculpting and texture work done in w:ZBrush. Models were lit and rendered in ZBrush, then touched up in Adobe Photoshop.