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Modern Raider (Deadlock)

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.
Modern Raider (Deadlock)
Modern Raider (Deadlock)
Race: Cylon
Type: Strike Craft
FTL: Yes
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Force Projection Vessel, Strike Craft
Weapons:
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost:
Construction Time:
Hull Size:
Hull: 56
Mobility
FTL Cooldown: turns
Speed: 360 m/s
Turn Rate: °/turn
Armor Sum
Armor Total:
Armor Left:
Armor Right:
Armor Front:
Armor Rear:
Armor Top:
Armor Bottom:
Armament
DRADIS Range: 2000 m
Processing Power:
Munition Slots:
Munition Cooldown Period: turns
Squadron Slots: {{{squadrons}}}
Squadron Size: 16
Special Abilities: Squad Repair, Missile Interception, Improved Accuracy
Additional Information

Background[edit]

The ultimate evolution of the Cylon fighter technology.

These fighters are designed to deploy directly from the Modern Basestar hanger grids. Unlike thier first war predecessors, these biomechanical fighters are wholly sentient themselves, and do not require an independent pilot.

Gameplay[edit]

The Modern Cylon Raider was introduced to the game Battlestar Galactica Deadlock through the final DLC (Downloadable content) titled "Modern Ship Pack." This expansion adds six ships to the game that are featured heavily in the 2004 "reimagined" television series. As such, the Modern Cylon Raider is only accessible through skirmish, multiplayer and Operation Anabasis. The Modern Cylon Raider is not accessible in the campaign mode.

Game Abilities & Statistics[edit]

General stats[edit]

  • Squadron size: 16 Craft
  • Hull points: 56 (3.5 Hull per craft)
  • Speed: 360 m/s
  • Damage output: 0.3
  • Weapon range: 2500m (2000m effective range)
  • DRADIS range: 2000m

Special Abilities[edit]

Squad repair - All squadrons can be ordered to return to their parent ship and undergo repairs during battle, this can even replace lost craft in the squadron and can be done regardless of how much damage and losses the squadron has taken so long as it is still intact.

Missile interception - Modern Raiders can attempt to intercept incoming ordnance by giving orders to defend the target of incoming ordnance. The earlier the order is given the better, as it will take time for Modern Raiders to reach the target ordnance and dispose of it.

Improved Accuracy - Whilst not explicitly documented, Modern Raiders have improved accuracy over Raider Mark I's, making them more capable in combat.

Gallery[edit]

Notes[edit]

  • Josiah Ward was involved with modelling the 3D asset of the Modern Cylon Raider for Battlestar Galactica Deadlock at Black Lab Games In 2019.

References[edit]


External Links[edit]

Josiah Ward's Artstation work of the Modern Cylon Raider (web.archive.org backup link)