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Minotaur: Difference between revisions

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
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{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=BSG Deadlock - Minotaur.png|race=Colonial|type=Heavy Gunship|length=|width=|height=|crew=|cap=|role=Force Projection Vessel|arm=|aircraft=|ftl=Yes|cost=900|construction=|ftl cooldown=4|speed=130|turn rate=60|hull size=3|hull=105|armor total=390|armor left=75 (Armory)|armor right=75 (Armory)|armor front=60 (Tech Bay)|armor rear=45 (Navigation)|armor top=60 (Fire Control)|armor bottom=75 (Engineering)|weapons=10 Heavy Turrets, 12 Light Turrets|munitions=N/A|munition cooldown=|squadrons=N/A|processing power=|dradis range=5000|special abilities=}}
{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=BSG Deadlock - Minotaur.png|race=Colonial|type=Heavy Gunship|length=|width=|height=|crew=|cap=|role=Force Projection Vessel|arm=|aircraft=|ftl=Yes|cost=900|construction=|ftl cooldown=4|speed=130|turn rate=60|hull size=3|hull=105|armor total=390|armor left=75 (Armory)|armor right=75 (Armory)|armor front=60 (Tech Bay)|armor rear=45 (Navigation)|armor top=60 (Fire Control)|armor bottom=75 (Engineering)|weapons=14 Heavy Turrets, 12 Medium Turrets|munitions=N/A|munition cooldown=|squadrons=N/A|processing power=|dradis range=5000|special abilities=}}


== Background ==
== Background ==
The Minotaur warship is a testament to the pragmatic nature of the Aerilan people; you build a ship, give it plenty of armour, and fit every other spare inch with guns.
The Minotaur warship is a testament to the pragmatic nature of the Aerilan people; you build a ship, give it plenty of armour, and fit every other spare inch with guns.
It is a cost-effective fixture for fleet groups looking to bulk up their firepower.
It is a cost-effective fixture for fleet groups looking to bulk up their firepower.
== Gallery ==
<gallery mode="slideshow">
File:BSGD - Minotaur Concept.jpg|Minotaur Concept from Forge Studios
File:BSGD Mesh Concept.jpg|Minotaur Mesh Concept from Forge Studios
</gallery>


== Game Abilities & Statistics ==
== Game Abilities & Statistics ==
Line 71: Line 77:
== External Links ==
== External Links ==


* {{Archivelink|url=https://www.artstation.com/artwork/12P9e|title=Forge Studios - ArtStation}}
* {{Archivelink|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071|title="Complete Ship Statistics" by Sir Wagglepuss III via StreamCommunity.com}}
* {{Archivelink|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071|title="Complete Ship Statistics" by Sir Wagglepuss III via StreamCommunity.com}}
{{Ships (Deadlock)}}
{{Ships (Deadlock)}}

Latest revision as of 21:11, 17 February 2024

This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.
Minotaur
Minotaur
Race: Colonial
Type: Heavy Gunship
FTL: Yes
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Force Projection Vessel
Weapons: 14 Heavy Turrets, 12 Medium Turrets
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost:
Construction Time:
Hull Size: 3
Hull: 105
Mobility
FTL Cooldown: 4 turns
Speed: 130 m/s
Turn Rate: 60°/turn
Armor Sum
Armor Total: 390
Armor Left: 75 (Armory)
Armor Right: 75 (Armory)
Armor Front: 60 (Tech Bay)
Armor Rear: 45 (Navigation)
Armor Top: 60 (Fire Control)
Armor Bottom: 75 (Engineering)
Armament
DRADIS Range: 5000 m
Processing Power:
Munition Slots: N/A
Munition Cooldown Period: turns
Squadron Slots: N/A
Squadron Size: {{{squadron size}}}
Special Abilities:
Additional Information


Background[edit]

The Minotaur warship is a testament to the pragmatic nature of the Aerilan people; you build a ship, give it plenty of armour, and fit every other spare inch with guns. It is a cost-effective fixture for fleet groups looking to bulk up their firepower.

Gallery[edit]

Game Abilities & Statistics[edit]

Navigation[edit]

FTL Cooldown: 4 turns.

  • Speed: 130 m/s (182 m/s Boost Thruster, 106.6 m/s +/- 4 Posture)
  • Turn rate: 60 degrees per turn. (36 Boost Thruster, 48 +/-4 Posture)
  • Pitch/Yaw rate: 100% (59% Boost Thruster, 80% +/- 4 Posture)
  • Ship hull size: 3

Hull/Armour/Engineering[edit]

  • Hull: 105
    • Left: 75 (Armoury)
    • Right: 75 (Armoury)
    • Front: 60 (Tech Bay)
    • Rear: 45 (Navigation)
    • Top: 60 (Fire Control)
    • Bottom: 75 (Engineering)
  • 20% Damage reduction (16% +4 Posture, 24% -4 Posture)
  • 100% Subsystem Repair (84% +4 Posture, 116% -4 Posture)

Fire Control Systems[edit]

6x Medium Turret mounted left.

  • Range: 5250 (4500-6000)
  • Rate of fire: Low
  • Accuracy: Medium (Low - Medium)
  • Damage: 1

6x Medium Turret mounted right.

  • Range: 5250 (4500-6000)
  • Rate of fire: Low
  • Accuracy: Medium (Low - Medium)
  • Damage: 1

2x Heavy Turret mounted front

  • Range: 5250 (4500-6000)
  • Rate of fire: Very Low
  • Accuracy: Very Low (Very Low - Low)
  • Damage: 3

6x Heavy Turret mounted on top.

  • Range: 5250 (4500-6000)
  • Rate of fire: Very Low
  • Accuracy: Very Low (Very Low - Low)
  • Damage: 3

6x Heavy Turret mounted on bottom.

  • Range: 5250 (4500-6000)
  • Rate of fire: Very Low
  • Accuracy: Very Low (Very Low - Low)
  • Damage: 3

Tech/Armoury[edit]

  • DRADIS range: 5000m (4100m - 5900m)
  • Firewall regen: 6.0/s (4.9/s +4 Posture, 7.1/s -4 Posture)
  • Marine Armour: 40 (32 - 48)
  • Marine Strength: 150 (135 +4 Posture, 165 -4 Posture)

Veterancy[edit]

  • Level 1: +5% Turret Accuracy
  • Level 2: +10% Turret Accuracy, +15% Yaw Control
  • Level 3: +15% Turret Accuracy, +35% Yaw Control

External Links[edit]