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Zephyr

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Zephyr
Zephyr
Race: Colonial
Type: Civilian
FTL: Yes
Propulsion:
Crew:
Capacity: 1,000+
CO: {{{co}}}
XO: {{{xo}}}
Role: Passenger liner
Weapons: {{{weapons}}}
Armaments: {{{arm}}}
Defenses: {{{def}}}
Aircraft: {{{aircraft}}}
Aviation facilities: {{{facilities}}}
Fate: Scuttled, circa 4 ACH
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: 4000 feet (1219.2m)
Width: 1250 feet (381m)
Height: 1250 feet (381m)
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information


Zephyr is a FTL-capable civilian passenger liner that manages to escape the destruction of the Twelve Colonies to join the Fleet of surviving Colonial ships (TRS: "Miniseries"). After the destruction of Cloud 9, it acts as the Fleet's rest and recreation vessel.

Layout[edit]

Zephyr has many features that set it apart from other Fleet ships.

The Ring[edit]

The most notable of these is the ship's ring. Spinning counter-clockwise to create centrifugal force for a sensation of gravity, the ring is home to a biological habitat, populated with trees, water, and buildings for visiting Colonials to utilize and enjoy. The habitat is enclosed by a glass facade, which leaves views of the aft end of the ship and of the opposite side of the ring to anyone looking up. The ring is supported by four main pylons that connect the ring to the rest of the vessel.


Sublight Engines[edit]

The second noteworthy feature is the ship's sublight engines. Compared to the more traditional chemical thruster boosters of other Fleet ships, Zephyr has an engine assembly that closely resembles that of an electric powered drive.


Life in the Fleet[edit]

Post-Fall, New Caprica, and Beyond[edit]

During the attack on the Colonies, Zephyr is one of the first vessels to be found and shepherded by the newly sworn-in president, Laura Roslin. Having an FTL system, it escapes to Ragnar Anchorage to rendezvous with the battlestar Galactica, where it enters the upper atmosphere of Ragnar and waits with other surviving ships. Commander William Adama is prepared to leave the civilians at Ragnar while Galactica goes to fight, but Roslin convinces him to take Zephyr and the rest of the civilian ships and flee the Colonies (TRS: "Miniseries").

Zephyr is involved in important political events in the early history of the Fleet. Weeks after the Fall, following President Roslin's incarceration, Zephyr hosts the Quorum of Twelve after Galactica's executive officer, Saul Tigh, declares martial law (TRS: "Fragged"). Months later, Lieutenant Felix Gaeta discovers fraudulent ballots for President Roslin in Zephyr's ballot box during her ill-fated election campaign against Vice President Gaius Baltar; the ballots are later rejected and Baltar is declared the winner (TRS: "Lay Down Your Burdens, Part II").

After the settlement of New Caprica, Zephyr remains in orbit of the planet, its configuration possibly making atmospheric entry impossible. It escapes with Galactica, Pegasus, and the rest of the Colonial vessels that remain in space when the Cylons make an unexpected appearance (TRS: "Lay Down Your Burdens, Part II").

Zephyr is among the first Fleet ships taken through a massive star cluster towards the so-called algae planet (TRS: "The Passage").

The ship is home to Baltar's first lawyer in his treason trial, Alan Hughes. (TRS: "The Son Also Rises").

Ionian Nebula and Earth[edit]

Zephyr is hit by two Cylon missiles

Zephyr, along with the rest of the Fleet, momentarily loses power after jumping to the Ionian Nebula, disabling its FTL drive. As the Fleet attempts to recover, it is discovered by a Cylon task force (TRS: "Crossroads, Part II"). The Cylons strike at the civilian vessels, launching two missiles at Zephyr from aft and obliterating a large section of the ring. Zephyr continues to leak oxygen and other debris even after the battle (TRS: "He That Believeth in Me"). The damage is eventually repaired, the ring becomes habitable once more, and Zephyr continues on with the Fleet toward Earth (TRS: "Revelations").

Damage to the ship is extensive, and takes months to repair

Several days after leaving Earth, Lieutenant Gaeta is on his way to Zephyr for rest and relaxation along with two Number Eights, Specialist Brooks, Lt. J. "Shark" Finnegan and "Easy" Esrin when an emergency jump and a malfunction separate their Raptor from the rest of the Fleet (TRS: "The Face of the Enemy").

Zephyr eventually makes its way with the remaining Fleet to a planet that would become the Colonials' new home. After the population is offloaded, the ship is guided by Samuel T. Anders into Sol and destroyed (TRS: "Daybreak, Part II").


Additional Information[edit]

The following information was previously available on the SciFi Channel website. It should be noted that information from that website, while being official, is unreliable and may be contradicted on screen:
  • Zephyr, also referred to as the Space Park, is of Libran registry.
  • Its enormous ring section was designed in the days when artificial gravity was too expensive to utilize on a commercial ship of that size.
  • This passenger liner design was so successful that it was adapted for scientific and military uses by replacing passenger accommodation with laboratories, auxiliary power generators, and computer cores.

Notes[edit]

  • The ship is likely named after the Greek god of the western wind, Zephyrus.
  • The repair of Zephyr is the first time that large scale repair operations to the outside of a ship within the Fleet can be seen on screen.
  • During the beginning of the third season, the Zephyr model is retconned, and features a new, sharper look. Built by Pierre Drolet, the new version bears a new neck, multiple antenna arrays replacing the original needle nose, a sharper habitat ring, and a sharper engine assembly. Being a unique design, the ship was rebuilt to be seen up close. A detailed view of Zephyr is available on Drolet's website[1], however the screenshots are rather unique, and feature the model halfway submerged in water.

References[edit]

  1. Pierre Drolet Sci-Fi Museum (backup available on Archive.org) (in English).