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[[Image:Basestar.jpg|thumb|right|200px|A Re-imagined Basestar]]
{{disline|This article is about the basestars as seen in the [[Battlestar Galactica (TRS)|Re-imagined Series]]. For the {{TOS|Battlestar Galactica|Original Series}} version, see [[Basestar (TOS)]].}}
In the re-imagined series, '''Cylon Basestars''' (also referred to as "baseships" or "Cylon battlestars") are by far the most prominent example of [[Cylon]] presence in the known universe.  They easily dwarf a colonial [[battlestar]] and appear to be technologically superior in every way, including being able to release wings of hundreds of [[Cylon Raider]]s at the same time (according to the number of launch "slots" on the Basestar, it can release 792 [[Raiders]]).


[[Image:BasestarTOS.jpg|thumb|right|200px|An Original Basestar]]
Beyond this, not much is known.  Basestar operations would suggest that they have large crew complements, although there is ample evidence to suggest their operations are largely automated.  Indeed, the large complement of raiders would suggest on-board manufacturing facilities (The BSG Bible).


Its weapons complement indicates missiles on a similar principle to the United States' VLS system, which is capable of launching coventional or nuclear missiles.


Soon after the planet [[Kobol]] was discovered by the ''Galactica'', a Basestar Jumped into orbit, resulting in the destrucion of 2 Raptors.  Subsequently, [[Commander Adama]] devised a plan to destroy the Basestar by using a Raptor fitted with a Cylon transponder to sneak a nuclear warhead inside it. Pilot [[Sharon Valerii#Galactica Copy|Lt. Sharon "Boomer" Valerii]], a Cylon sleeper agent, flew a Raptor along with ECO [[Margaret Edmondson|Lt. Margaret "Racetrack" Edmondson]] to infiltrate the inside of the Cylon Basestar.  While inside, they saw that basestars have a vast, cavernous interior made of bio-mechanical components, without a distinct floor or ceiling. The walls appear fleshy and alive, similar to the synthetic organs filling the interior of a Raider.
A '''basestar''' (known interchangeably as a "baseship") is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in four forms in the [[Re-imagined Series]].


Boomer and Racetrack successfully detonated the nuclear warhead, completely destroying the Basestar. This was perhaps the first time since the [[Cylon Attack]]'s beginning that Colonial forces successfully destroyed a Cylon Basestar.
== Cylon War-era basestars ==
The Cylons had deployed three different variants of Basestars during the First [[Cylon War]].


Shortly thereafter, Valerii's cylon programming activated, causing her to attempt the assasination of [[Commander Adama]] ("[[Kobol's Last Gleaming, Part II]]"). She was subsequently killed by Specialist [[Cally]]. Consequently, Edmondson is now the only living member of the Galactica's crew that has ever seen the inside of a Basestar ("[[Resistance]]").
=== First Variant ===
{{Ship Data
| image=Tauron.png
| title= Basestar, 1st variant
| race= [[Cylons (RDM)|Cylon]]
| type= Military
| ftl= Yes
| propol= Unknown
| crew= * [[Cylon War-era Centurion|Cylon Centurion]]s
| role= * Command and control <br /> * Carrier / battleship
| arm= * Nuclear and conventional missile tubes <br />
| def= * Raider screen
| aircraft= * 100+ Raider compliment
| facilities= * Central hangar deck
| status= Presumed retired
| img= Y
}}
 
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance<ref>This basestar design seen in the [[Miniseries]] and later in "[[Razor]]" is an obvious homage to the {{TOS|Basestar|basestar}} seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the "realistic" goals of [[Ron Moore]]'s essay on [[Naturalistic science fiction]] in ''Battlestar''.</ref> {{TRS|Razor Flashbacks}}.
 
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and conventional warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar's hull to provide defense. This design, as with later iterations, was capable of operating within an atmosphere {{TRS|Blood and Chrome}}.
 
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies of Kobol|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].
 
A model of this basestar design is displayed over 40 years later on ''Galactica'', as part of its [[Galactica Museum|planned museum]] {{TRS|Miniseries, Night 1}}.
 
=== Gallery ===
<gallery perrow="8">
File:Basestar 3.png|A first variant Basestar hovering over Caprica City.
File:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War {{TRS|Razor}}.
</gallery>
 
{{clear}}
 
=== Second Variant ===
{{Ship Data
| image=Blood and Chrome Basestar.png
| title= Basestar, 2nd variant
| race= [[Cylons (RDM)|Cylon]]
| type= Military
| ftl= Yes
| propol= Unknown
| crew= * [[Cylon War-era Centurion|Cylon Centurion]]s
| role= * Command and control <br /> * Carrier / battleship
| arm= * Nuclear and conventional missile tubes <br />
| def= * Raider screen
| aircraft= * 100+ Raider compliment
| facilities= * Central hangar deck
| status= Presumed retired
| img= Y
}}
 
A second variant Basestar was deployed by Cylon forces sometime before the 10th year of the War. This class represents a small evolutionary step from the 1st variant to the Guardian Basestar, suggesting it wasn't a one-off design. This line of Basestars can then be linked to the modern design seen after the fall of the Colonies.
 
This configuration features two y-shaped hulls in tandem alignment, with a 1st variant-like top and bottom hull. Missile launchers are located in between the arms of the ship, along the central axis ("[[Blood and Chrome]]").
 
=== Gallery ===
<gallery perrow="8">
File:Basestar 1.png|A second variant Basestar over the ice moon [[Djerba]].
File:Basestar 2.png|A second variant Basestar launches Raiders.
</gallery> 
 
{{clear}}
 
=== Third "Guardian" Variant ===
{{Ship Data
| image= guardian_basestar.jpg
| title= Basestar, 3rd "Guardian" variant
| race= [[Cylons (RDM)|Cylon]]
| type= Military
| ftl= Yes
| propol= Unknown
| crew= * [[Cylon War-era Centurion|Cylon Centurion]]s <br /> * [[First Hybrid]]
| role= * Hybrid research <br /> * Carrier / battleship
| arm= * 36 twin nuclear and conventional missile tubes <br />
| def= * Raider screen
| aircraft= * 100+ Raider compliment
| facilities= * Central hangar deck
| status= Destroyed, [[Battle of the Guardian Basestar]], circa YR2 (2 ACH)
}} {{mainarticle|Guardian basestar}}
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.
 
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] {{TRS|Razor}}. The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.
 
=== Gallery ===
<gallery perrow="8">
File:Gardian basestar.jpg|Escaping the [[ice planet]].
</gallery>
 
{{clear}}
 
== Modern basestar ==
{{Ship Data
| image= Modern Basestar.jpg
| title= Modern basestar
| race= [[Cylons (RDM)|Cylon]]
| type= Military
| ftl= Yes
| propol= Unknown
| crew= * [[Humanoid Cylon|Humanoid Cylons]] <br /> * [[Cylon Centurion]]s <br /> * The [[Hybrid]]
| role= * Command and control <br /> * Carrier / battleship
| arm= * 220 nuclear, conventional, and ballistic missile tubes <br />
| def= * Raider screen
| aircraft= * ~434 Raiders <br /> * Heavy Raider compliment
| facilities= * Central hangar deck <br /> * 434 Raider storage bays
| status= Unknown
| width={{Meters2Feet|1030.69}}<ref>The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: "Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total". Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.</ref>
| height={{Meters2Feet|265.17}}
}}
 
=== Design ===
Modern basestars, built sometime before the [[Fall of the Twelve Colonies]], are the same size as a Colonial battlestar, but are considered by the Cylons to be weaker than battleships in the Colonial Fleet. The shape of the newer basestar reflects its name, with two offset Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive "star" shape, which can rotate into a tandem-Y configuration for entry into a planetary atmosphere {{TRS|The Plan}}.<ref>[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]</ref>
[[File:Basestar Plans.jpg|thumb|left|General layout of a Cylon basestar.]]
The most unique aspect of a modern baseship is its organic nature. Composed of [[Cylon organic resin|organic resin]], and a large flesh-like interior, the baseship could be considered an individual organism in itself, and just like any other "injured" organism, the basestar is able to heal its wounds (battle damage) over time ([[TRS]]: "[[Guess What's Coming to Dinner?]]"). The organics are all connected the the ship's "brain," known as a [[Hybrid]], which can control the ship's functions from firing weapons, down to performing an [[FTL]] jump.
 
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar {{TRS|Exodus, Part II}}. 
 
Baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid [[Data-font|computer interface]] that resembles a stream of water flowing over a luminous glass surface. Cylons can interact with the main computer by placing their hands in these basins {{TRS|Torn}}.
 
===Command and Control===
[[File:Basestarcontol_306_720p.png|thumb|left|Baseship control room.]]
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar's command and control in a [[CIC]].
 
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar's operation.
 
<br />
 
=== Armaments ===
A typical Cylon basestar is moderately armed, and relies on unconventional means for military strength. Generally, a basestar is armed with 220<ref>[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]</ref><ref>[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]</ref><ref>[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]</ref> missile launchers located on the central spire, and on the arms of the vessel, which are capable of carrying nuclear or conventional tipped ship to ship, or long-range ballistic (with Multiple Independently Targetable Reentry Vehicle payloads) missiles to their targets. Ballistic missiles are able to strike planetary targets from high orbit {{TRS|The Plan}}. Ship to ship missiles are easily defended against by Colonial electronic countermeasures, which lends the Cylons to rely more on the basestar's Raider compliment for for both offensive and defensive purposes.
[[File:Basestar fires missiles, "He That Believeth in Me".jpg|thumb|left|A basestar launching missiles.]]
A basestar can carry up to (and maybe even more<ref>Intelligence Debrief: Cylon Basestar, "Battlestar Galactica: The Official Magazine," June/July 2006, page 56.</ref>) 434 Raiders, launched from storage bays located on each arm of the ship.<ref>[http://www.galacticabbs.com/index.php?autocom=gallery&req=si&img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]</ref><ref>[http://www.galacticabbs.com/index.php?autocom=gallery&req=si&img=131194 smaller section, multiply by 4: 59 total slots]</ref> Upon launch, they set out to swarm the enemy target (almost like insects), while the basestar covers them with an opening salvo of ship to ship missiles. This tactic, suggests a reliance on overwhelming force to destroy a foe, since a basestar does not appear to have point-defense batteries, or heavy armoring.<ref>Intelligence Debrief: Cylon Basestar, "Battlestar Galactica: The Official Magazine," June/July 2006, page 57.</ref> Cylon basestars appear quite vulnerable to Colonial battlestars in close-range combat when fighter support is not prominent {{TRS|Resurrection Ship, Part II}}. From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this ([[TRS]]: [[Miniseries]], "[[33]]," "''[[Razor]]''," "''[[The Plan]]''").
 
=== Notes ===
* Beginning with the episode "[[Collaborators]]," a [[:File:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.
** This new design reduces the amount of Raider bays from 792 to 434, and also adds identifiable missile launch platforms. 
 
{{clear}}
 
=== Gallery  ===
<gallery perrow="8">
File:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released {{TRS|Scattered}}.
File:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[TRS]]: "[[Kobol's Last Gleaming, Part II]]").
File:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] {{TRS|Torn}}.
File:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar ([[TRS]]: "Torn").
File:Basestar Interior 2.jpg|Baltar and a Three in a corridor {{TRS|The Passage}}.
File:Basestar Interior 3.jpg|A basestar's hangar bay ([[TRS]]: "Torn").
File:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip {{TRS|Faith}}.
File:Basestars Atmospheric Entry Configuration.png|Tandem "Y" formation assumed for atmospheric entries as seen in "[[The Plan]]".
File:Basestars Entering Caprica Atmosphere.png|Another view of tandem "Y".
File:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary.
File:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted.
File:Retconned Basestar Raider Bays.png|Detail of primary raider bays. There are two per ship.
File:Cylon Basestar Secondary Raider Bay.png|Detail of the secondary raider bays. There are four per ship.
File:Rebel Basestar Arm Closeup.png|Arm detail.
File:New Cylon Basestar Zoic Style Shot.png|Angle shot.
</gallery>
 
==References==
{{reflist}}
 
{{Ships}}


[[Category:A to Z]]
[[Category:A to Z]]
[[Category:Cylons]]
[[Category:Cylons]]
[[Category:RDM]]
[[Category:Cylons (RDM)]]
[[Category:Technology]]
[[Category:Cylon Craft]]
[[Category:TOS]]
[[Category:Cylon Craft (RDM)]]
[[Category:Video Game Ships]]
[[Category:Cylon Military]]
[[Category:Cylon Military (RDM)]]
[[Category:Ships]]
[[Category:Ships (RDM)]]
[[Category:TRS]]
 
{{featured article candidate previous}}
 
[[de:Basisschiff (RDM)]]

Latest revision as of 22:17, 20 February 2024



A basestar (known interchangeably as a "baseship") is the most prominent example of the Cylon military presence. As the capital ship of the Cylons, the basestar appears in four forms in the Re-imagined Series.

Cylon War-era basestars

The Cylons had deployed three different variants of Basestars during the First Cylon War.

First Variant

Basestar, 1st variant
Basestar, 1st variant
Race: Cylon
Type: Military
FTL: Yes
Propulsion: Unknown
Crew: * Cylon Centurions
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: * Command and control
* Carrier / battleship
Weapons: {{{weapons}}}
Armaments: * Nuclear and conventional missile tubes
Defenses: * Raider screen
Aircraft: * 100+ Raider compliment
Aviation facilities: * Central hangar deck
Fate: Presumed retired
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information


The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance[1] (TRS: "Razor Flashbacks").

Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and conventional warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar's hull to provide defense. This design, as with later iterations, was capable of operating within an atmosphere (TRS: "Blood and Chrome").

The origins of the initial basestars are unclear. However, as Cylons were a creation of man in the early days before the war, it is probable that man himself (through the efforts of various colonies) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the Articles of Colonization.

A model of this basestar design is displayed over 40 years later on Galactica, as part of its planned museum (TRS: "Miniseries, Night 1").

Gallery


Second Variant

Basestar, 2nd variant
Basestar, 2nd variant
Race: Cylon
Type: Military
FTL: Yes
Propulsion: Unknown
Crew: * Cylon Centurions
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: * Command and control
* Carrier / battleship
Weapons: {{{weapons}}}
Armaments: * Nuclear and conventional missile tubes
Defenses: * Raider screen
Aircraft: * 100+ Raider compliment
Aviation facilities: * Central hangar deck
Fate: Presumed retired
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information


A second variant Basestar was deployed by Cylon forces sometime before the 10th year of the War. This class represents a small evolutionary step from the 1st variant to the Guardian Basestar, suggesting it wasn't a one-off design. This line of Basestars can then be linked to the modern design seen after the fall of the Colonies.

This configuration features two y-shaped hulls in tandem alignment, with a 1st variant-like top and bottom hull. Missile launchers are located in between the arms of the ship, along the central axis ("Blood and Chrome").

Gallery


Third "Guardian" Variant

Basestar, 3rd "Guardian" variant
Basestar, 3rd "Guardian" variant
Race: Cylon
Type: Military
FTL: Yes
Propulsion: Unknown
Crew: * Cylon Centurions
* First Hybrid
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: * Hybrid research
* Carrier / battleship
Weapons: {{{weapons}}}
Armaments: * 36 twin nuclear and conventional missile tubes
Defenses: * Raider screen
Aircraft: * 100+ Raider compliment
Aviation facilities: * Central hangar deck
Fate: Destroyed, Battle of the Guardian Basestar, circa YR2 (2 ACH)
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information
Main article: Guardian basestar

Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The first hybrids were developed for use with this model.

It is explained by Athena that a group of Centurions calling themselves Guardians fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient successors (TRS: "Razor"). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.

Gallery


Modern basestar

Modern basestar
Modern basestar
Race: Cylon
Type: Military
FTL: Yes
Propulsion: Unknown
Crew: * Humanoid Cylons
* Cylon Centurions
* The Hybrid
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: * Command and control
* Carrier / battleship
Weapons: {{{weapons}}}
Armaments: * 220 nuclear, conventional, and ballistic missile tubes
Defenses: * Raider screen
Aircraft: * ~434 Raiders
* Heavy Raider compliment
Aviation facilities: * Central hangar deck
* 434 Raider storage bays
Fate: Unknown
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: 3381.53ft (1030.69m)[2]
Height: 869.98ft (265.17m)
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information


Design

Modern basestars, built sometime before the Fall of the Twelve Colonies, are the same size as a Colonial battlestar, but are considered by the Cylons to be weaker than battleships in the Colonial Fleet. The shape of the newer basestar reflects its name, with two offset Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive "star" shape, which can rotate into a tandem-Y configuration for entry into a planetary atmosphere (TRS: "The Plan").[3]

General layout of a Cylon basestar.

The most unique aspect of a modern baseship is its organic nature. Composed of organic resin, and a large flesh-like interior, the baseship could be considered an individual organism in itself, and just like any other "injured" organism, the basestar is able to heal its wounds (battle damage) over time (TRS: "Guess What's Coming to Dinner?"). The organics are all connected the the ship's "brain," known as a Hybrid, which can control the ship's functions from firing weapons, down to performing an FTL jump.

They are equipped with a superior jump system and no visible means of sublight propulsion, lacking any engine pods or nacelles, but remain capable of chasing down a battlestar (TRS: "Exodus, Part II").

Baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons project different surroundings to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can interact with the main computer by placing their hands in these basins (TRS: "Torn").

Command and Control

Baseship control room.

A basestar is operated by many humanoid Cylons. Up to all seven models of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar's command and control in a CIC.

A basestar has a datastream, or computer network, which interfaces with the Hybrid and all aspects of the basestar's operation.


Armaments

A typical Cylon basestar is moderately armed, and relies on unconventional means for military strength. Generally, a basestar is armed with 220[4][5][6] missile launchers located on the central spire, and on the arms of the vessel, which are capable of carrying nuclear or conventional tipped ship to ship, or long-range ballistic (with Multiple Independently Targetable Reentry Vehicle payloads) missiles to their targets. Ballistic missiles are able to strike planetary targets from high orbit (TRS: "The Plan"). Ship to ship missiles are easily defended against by Colonial electronic countermeasures, which lends the Cylons to rely more on the basestar's Raider compliment for for both offensive and defensive purposes.

File:Basestar fires missiles, "He That Believeth in Me".jpg
A basestar launching missiles.

A basestar can carry up to (and maybe even more[7]) 434 Raiders, launched from storage bays located on each arm of the ship.[8][9] Upon launch, they set out to swarm the enemy target (almost like insects), while the basestar covers them with an opening salvo of ship to ship missiles. This tactic, suggests a reliance on overwhelming force to destroy a foe, since a basestar does not appear to have point-defense batteries, or heavy armoring.[10] Cylon basestars appear quite vulnerable to Colonial battlestars in close-range combat when fighter support is not prominent (TRS: "Resurrection Ship, Part II"). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this (TRS: Miniseries, "33," "Razor," "The Plan").

Notes

  • Beginning with the episode "Collaborators," a new exterior design is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.
    • This new design reduces the amount of Raider bays from 792 to 434, and also adds identifiable missile launch platforms.


Gallery

References

  1. This basestar design seen in the Miniseries and later in "Razor" is an obvious homage to the basestar seen in the Original Series. However, its weaponry (if not also its command structure) is markedly different than its 1978 counterpart per the "realistic" goals of Ron Moore's essay on Naturalistic science fiction in Battlestar.
  2. The following was posted by Lee Stringer on StarshipBuilder.com forums, which are no longer available: "Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total". Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.
  3. From 1:49 to 2:04
  4. Season 3 (Collaborators) and onward
  5. [1]
  6. An image of one y structure. Two make up a basestar.
  7. Intelligence Debrief: Cylon Basestar, "Battlestar Galactica: The Official Magazine," June/July 2006, page 56.
  8. larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots
  9. smaller section, multiply by 4: 59 total slots
  10. Intelligence Debrief: Cylon Basestar, "Battlestar Galactica: The Official Magazine," June/July 2006, page 57.