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Osiris: Difference between revisions

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
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''Osiris'' successfully completes its jump to Djerba, but a Cylon basestar jumps in shortly afterwards. Initially the Cylon DRADIS cannot detect the ship due to its hull DRADIS-absorbing qualities, but the ship is eventually located when Commander Ozar pushes ahead with the mission, and powers up for attack.  
''Osiris'' successfully completes its jump to Djerba, but a Cylon basestar jumps in shortly afterwards. Initially the Cylon DRADIS cannot detect the ship due to its hull DRADIS-absorbing qualities, but the ship is eventually located when Commander Ozar pushes ahead with the mission, and powers up for attack.  


The ship is quickly overwhelmed, and the commander makes the decision to launch its nuclear missile compliment at the basestar. However, due to battle damage, the launchers are compromised so the missiles cannot be fired. In order to save those on the planet from Cylon assault, the commander orders the ship to ram the basestar, where she manually detonates the ship's nuclear warheads. Both vessels are destroyed in the explosion, resulting in the loss of all hands ("[[Blood and Chrome]]").
The ship is quickly overwhelmed, and the commander makes the decision to launch its nuclear missile compliment at the basestar. However, due to battle damage, the launchers are compromised so the missiles cannot be fired. In order to save those on the planet from Cylon assault, the commander orders the ship to ram the basestar, where she manually detonates the ship's nuclear warheads. Both vessels are destroyed in the explosion, resulting in the loss of all hands (''[[Blood and Chrome]]'').


==Crew==
==Crew==

Revision as of 01:36, 16 March 2013

Osiris
Osiris
Race: Colonial
Type: Military
FTL: Yes
Propulsion:
Crew: ~150 (minus pilots)
Capacity:
CO: Commander Ozar
XO: {{{xo}}}
Role: Battleship / Carrier hybrid
Stealth recon
Weapons: 12x gun batteries,
~32x defensive batteries,
Missile batteries
Armaments: {{{arm}}}
Defenses: {{{def}}}
Aircraft: {{{aircraft}}}
Aviation facilities: {{{facilities}}}
Fate: Destroyed, Battle of Djerba, circa 42 BCH
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information


Osiris (0913) was an Orion class "pocket battlestar"[1] in the Colonial Fleet, during the First Cylon War. It served in a semi-secretive role during the war, having been hidden away by Colonial admiralty. At the time of its destruction, Osiris was attached to the 54th Battlestar Group.

History

Osiris first entered service sometime before the tenth year of the First Cylon War, but was reported as destroyed in an earlier engagement with Cylon forces. However, in reality the ship was hiding in Cylon-held space as part of a secret "ghost fleet" the Colonial admiralty was assembling as part of an effort to strike at the Cylons.

Sometime after being hidden away, Osiris is tasked by the admiralty for a combat jump to Djerba, as part of a mission to deliver false intelligence to the Cylons.


Battle of Djerba

Main article: Battle of Djerba

Osiris successfully completes its jump to Djerba, but a Cylon basestar jumps in shortly afterwards. Initially the Cylon DRADIS cannot detect the ship due to its hull DRADIS-absorbing qualities, but the ship is eventually located when Commander Ozar pushes ahead with the mission, and powers up for attack.

The ship is quickly overwhelmed, and the commander makes the decision to launch its nuclear missile compliment at the basestar. However, due to battle damage, the launchers are compromised so the missiles cannot be fired. In order to save those on the planet from Cylon assault, the commander orders the ship to ram the basestar, where she manually detonates the ship's nuclear warheads. Both vessels are destroyed in the explosion, resulting in the loss of all hands (Blood and Chrome).

Crew

Related Imagery

References

  1. Designation revealed on the ship's patch.