List of terms (RDM): Difference between revisions
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Adding tally and no joy, both realworld pilot brevity codes |
→Military Jargon: adding Press, another realworld pilot brevity code |
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*No Joy: Pilot does not have visual contact with the target/bandit/landmark. Opposite of Tally ([[Maelstrom]]) | *No Joy: Pilot does not have visual contact with the target/bandit/landmark. Opposite of Tally ([[Maelstrom]]) | ||
*Old Man: slang for the commanding officer | *Old Man: slang for the commanding officer | ||
*Press: Directive to continue the attack ([[Maelstrom]]) | |||
*recovery line: the point at which it becomes unlikely that a fighter will be able to safely return to base ([[33]]) | *recovery line: the point at which it becomes unlikely that a fighter will be able to safely return to base ([[33]]) | ||
*[[rook]]: "rookie" ([[Miniseries]]) | *[[rook]]: "rookie" ([[Miniseries]]) | ||
Revision as of 11:34, 6 March 2007
This is a listing of terms in the Re-imagined Series. For terms used in the Original Series, see List of terms (TOS).
Acronyms
- AAU: Anti-aircraft Unit, a weapon emplacement used to destroy aerial units (Fragged)
- BSG: Battlestar Group (Water)
- CAG: Commander Air Group, i.e. the senior pilot
- CAP: Combat Air Patrol
- CBDR: Constant Bearing, Decreasing Range, i.e. a collision course (Final Cut, Pegasus)
- CF: Colonial Fleet (Final Cut)
- CFR: Colonial Fleet Reserve (Final Cut)
- CIC: Combat Information Center
- CMC: Colonial Marine Corps (Final Cut)
- CMCR: Colonial Marine Corps Reserve (Final Cut)
- CMO: Chief Medical Officer
- CNP: Command Navigation Program. Central computer program used on Colonial Fleet vessels (Miniseries)
- CO: Commanding Officer
- DC: Damage Control
- DRADIS: "Direction, Range, and Distance". Colonial equivalent of radar.
- ECO: Electronic Countermeasures Officer
- EMI: Electro-Magnetic Interference; such interference was thrown off by binary stars and interferes with DRADIS (The Captain's Hand)
- EMP: Electro-Magnetic Pulse; typically accompanies a nuclear explosion
- FTL: Faster Than Light
- IFF: Identification Friend Foe (Kobol's Last Gleaming, Part II)
- KIA: Killed in Action (Sacrifice)
- LSO: Landing Signal Officer
- OOD: Officer of the Deck (Scattered)
- RFN: Right Frakking Now (Scattered, Valley of Darkness)
- SAR: Search and Rescue (Fragged)
- SU: Solar Unit. Distance measurement similar to "astronomical unit" (The Captain's Hand)
- XO: Executive Officer
Military Jargon
- Actual: the commanding officer. Used in wireless transmissions
- ball: visual indicator used in a battlestar's Instrument Landing System (Miniseries, Act of Contrition, Final Cut, Black Market)
- bandit: confirmed hostile contact. Usually in reference to fighter and shuttle sized craft (Final Cut)
- bingo fuel: having no fuel left or just enough fuel to return to the mothership (You Can't Go Home Again, Scar)
- bird farm: Colonial pilot jargon for a battlestar (Final Cut)
- code blue: an internal security term used by an officer requesting assistance, after said officer identifies a possible Cylon agent (Lay Down Your Burdens, Part II, Podcast:Lay Down Your Burdens, Part II)
- command authority: the senior person/persons in command of a military unit, such as an Admiral (Pegasus, Precipice)
- conn: literally the navigation controls, but also used to refer to command in general (The Captain's Hand)
- "dress and cover": military term for personnel to form an ordered rank-and-file formation during ceremonies. Derived from "dress right" and "cover down" (Pegasus)
- ell-tee: phonetic pronounciation of "Lt.", i.e. Lieutenant (Valley of Darkness, Fragged)
- fire team: a small unit of military personnel, typically Marines or soldiers (Valley of Darkness)
- five-'graph order: five paragraph operation order. A basic command tool taught to officer candidates (Fragged)
- genny: power generator. Tyrol asked Cally to "find the genny" to power up the lights on Ragnar Anchorage (Miniseries)
- klick: one kilometer
- knuckle dragger: inoffensive slang for a mechanic
- nugget: a pilot in training (Act of Contrition, Scar)
- Mark One Eyeball: the unaided eye (You Can't Go Home Again, Scar)
- No Joy: Pilot does not have visual contact with the target/bandit/landmark. Opposite of Tally (Maelstrom)
- Old Man: slang for the commanding officer
- Press: Directive to continue the attack (Maelstrom)
- recovery line: the point at which it becomes unlikely that a fighter will be able to safely return to base (33)
- rook: "rookie" (Miniseries)
- Sierra Alpha: "suspicious activity" (Scattered)
- sitrep: "situation report"
- skids up: "take off" or "launch". Often used by the CAG to end a mission briefing.
- skosh (ammo): radio code meaning "out of ammunition", analagous to modern-day NATO brevity code "winchester". Skosh is also a real NATO brevity term meaning "Aircraft is out of or unable to employ active radar missiles" (The Captain's Hand)
- spinner: engineering component of a battlestar's FTL drive (The Captain's Hand)
- swallow: decoy drone deployed by Raptors (Miniseries)
- snipe: engineer (The Captain's Hand)
- Tally: Sighting of a target, non-friendly craft, landmark, or enemy position (Maelstrom)
- trap: mechanism on a battlestar's landing bay which arrests the forward motion of either a Viper, Raptor or other small craft (Final Cut)
- Two Alpha: designation for an extremely risky and voluntary mission (Lay Down Your Burdens, Part I)
- unrep: short for Underway Replenishment. In today's navies, the act of resupplying military vessels at sea, usually from dedicated ships while in motion (Water)
- weapons free: command authorizing disengaging safeties and arming of weapons. Usually given to Viper pilots (Resurrection Ship, Part I)
- weapons hot: synonym for "weapons free" (Final Cut)
Other Colloquialisms
- The Beast: nickname for Pegasus (The Captain's Hand)
- Big G: nickname for Galactica
- The Bucket: nickname for Galactica (The Captain's Hand)
- bullet-head: slang for a Cylon Centurion (Downloaded)
- clanker: slang for a Cylon Centurion
- chrome job: slang for a Cylon Centurion (The Resistance)
- frak: Colonial version of "fuck"
- freight monkey: term for crewmen on Colonial freighters (Scattered, deleted scene)
- hard six: taking large risks; literally, rolling 2 threes with a pair of dice
- Heavy: used to signify a civilian transport vessel over a certain gross weight/mass, i.e. Colonial Heavy 798
- no joy: Being unsuccessful in an endeavor. For example, in reference to attempted visual or communications contact (The Hand of God)
- skin job: derogatory term for humanoid Cylons. Homage to the movie Blade Runner (Downloaded)
- stump: derogatory term for a prisoner in a labor camp (Bastille Day)
- toaster: derogatory term for Cylons in general
- toaster shopping: searching and destroying Cylons (Valley of Darkness)
- "Go Panthers!" and "C-Bucs Rule": Used as a passphrase between Sharon Agathon and Samuel Anders (Exodus, Part I)
Battlestar Galactica Specific Terms
- ambrosia: a type of alcoholic beverage
- carom: term used in conjunction with a Dradis Contact read; analogous to the term "mark"
- chamalla: hallucinogenic plant used in religious ceremonies and medical treatments
- cubit: unit of currency
- Dradis: Colonial equivalent of radar. Technically an acronym for "Direction, Range, and Distance"
- fumarella leaf: tobacco or a type of tobacco (Water)
- G-4: a type of explosive similar to modern C-4 (Water)
- krypter: Colonial version of "mayday" (Miniseries, Hero)
- morpha: Colonial equivalent of morphine (Valley of Darkness, Epiphanies)
- Pyramid: popular Colonial ball game
- Red Line: a point in space behind which an accumulative error creeps into FTL jump calculations (Miniseries, Pegasus (Extended Version))
- stims: stimulants or a type of stimulants (33, Final Cut)
- Triad: card game similar to Poker
- tylium: mineral that can be refined to a powerful fuel
- wireless: Colonial equivalent of radio