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This article has a separate continuity. This article is in a separate continuity, which is related to the Original Series and Galactica 1980. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.
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Part of the series on
Battlestar Galactica Terminology
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Like the show, the comics or novels based on the Original Series, and its spinoff, Galactica 1980, use different terminology in order to make the universe visceral to the reader. This array of terminology, used by both the Colonials and Cylons, consists of military jargon, colloquialisms, sayings, and technical terms.
This page does not serve to regurgitate or repeat terminologies used in both series, but terms that only appear in both the comics and novels. Each section is separated by publisher (Berkley, Marvel, Realm Press, et al.), in order to make the continuities clear.
- germicide: part of a Warrior's medkit. Given the use of the suffix "-cide," this substance kills germs.[1]
- viruscide: part of a Warrior's medkit. Given the use of the suffix "-cide," this substance kills viruses.[1]
Dynamite Entertainment
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Squadrons and Forces
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- braking jet: reaction control thrusters on Vipers used to arrest momentum; Viper pilots use braking jets to allow Raiders to overshoot, thus allowing the Warrior to gain targeting lock by quickly switching from being on the enemy's fore to aft (Comics: Battlestar Galactica: Death of Apollo #4).
- datanet: an information network, e.g. internet; each colony has its own, such as the Aerian datanet for Aeries (Comics: Battlestar Galactica: Starbuck #2).
- deep-pulse: form of long-range scanning technology employed by the Colonials (Comics: Battlestar Galactica: Death of Apollo #1).
- emergency tracker: device outfitted on Colonial Vipers, used to track (or allow tracking of) other Vipers in need of assistance (Comics: Classic Battlestar Galactica Vol. 2 #4).
- environment mask: basic breathing apparatus meant for short-term emergency use; Dr. Wilker keeps such in his lab, and they are later put to use during the Cylon boarding of Galactica (Comics: Battlestar Galactica: Cylon Apocalypse #2).
- exo-lifter: a mechanical apparatus, likely an exoskeleton (ergo, "exo") capable of heavy-duty tasks (Comics: Classic Battlestar Galactica Vol. 2 #6).
- fusion missile: ranged offensive ordnance of battlestars (Comics: Classic Battlestar Galactica Vol. 2 #11).
- gamma frequency field: energy dampening field; in order to prevent communications to other Cylons, Boomer engages such a field around a Centurion prisoner while it is restrained in Galactica's detention chamber (Comics: Battlestar Galactica: Cylon Apocalypse #2).
- gravitic warhead: ordnance capable of collapsing a wormhole; Adama deploys it upon the Canopus wormhole in order to prevent further Cylon pursuit of the Fleet (Comics: Battlestar Galactica: Cylon Apocalypse #4).
- holo-cube: a hand-held digital device in the shape of a cube, capable of projecting a holographic image (Comics: Classic Battlestar Galactica Vol. 2 #1).
- planetary expeditionary vehicle carrier: also known as a "PEV" craft; Gemini is such a craft and is capable of launching smaller craft (such as turbines) on a planet's surface (Comics: Galactica 1980 #4).
- pocket grenade: explosive anti-personnel device carried by Colonial Warriors; Starbuck uses a device to cause a hull breach in Dr. Wilker's science lab when the Cylons attempt to recover the nano-cybrid (Comics: Battlestar Galactica: Cylon Apocalypse #2).
- radiation charge: device capable of emitting radiation, enough to render tylium worthless (Comics: Battlestar Galactica Annual 2014).
- radiotelegraph probe: form of long-range scanning technology employed by the Colonials (Comics: Battlestar Galactica: Death of Apollo #1).
- stealth probe: clandestine Colonial reconnaissance device (Comics: Battlestar Galactica: Cylon Apocalypse #1).
- tractor field: technology used to ensnare spacecraft; in an alternate reality, a Raider ensnares Starbuck's Temporal Viper in one (Comics: Classic Battlestar Galactica Vol. 2 #2).
- aldarium belt: asteroid belt; Starbuck promises Serina that he would bring Apollo back from his mission, even if it meant dragging him a hundred hectars through this belt (Comics: Classic Battlestar Galactica Vol. 1 #1).
- decompression sickness: a physically and mentally exhausting event occurring after experiencing atmospheric decompression; Starbuck blames this sickness after awakening in life sciences and mis-identifying Cassiopeia as Aurora (Comics: Battlestar Galactica: Cylon Apocalypse #1).
- delta-class telepath: individual possessing high psionic potential, capable of being detected by hand scanners (Comics: Classic Battlestar Galactica Vol. 2 #9).
- first contact: a Colonial protocol dealing with communications to a new civilization (Comics: Classic Battlestar Galactica Vol. 2 #9).
- full rate: a weapon's maximum fire rate, i.e. "weapons free" (Comics: Battlestar Galactica: Death of Apollo #4).
- full retro: engine on full burn, Starbuck compares Doctor Madusa beauty to being "hotter than a thruster on full retro" (Comics: Classic Battlestar Galactica Vol. 2 #7).
- handshake signal: the opening transmission commencing first contact protocols (Comics: Classic Battlestar Galactica Vol. 2 #9).
- Hovian: a sector containing a planet known for its unique magnetic field, capable of attracting derelict ships much like Iblis' planet (Comics: Classic Battlestar Galactica Vol. 3 #1).
- hyper-fast: euphemism for extreme speed (Comics: Classic Battlestar Galactica Vol. 2 #6).
- ideo-psion: a mental aberration, an incongruent thought like "wishful thinking" (Comics: Battlestar Galactica: Death of Apollo #3).
- mega-static discharge: created by high energons that can accumulate around craft before they eventually discharge (Comics: Classic Battlestar Galactica Vol. 2 #6).
- positive array lock: a sensor lock (Comics: Classic Battlestar Galactica Vol. 2 #9).
- power-dead: electrical blackout (Comics: Classic Battlestar Galactica Vol. 2 #6).
- protein bar: foodstuff (Comics: Classic Battlestar Galactica Vol. 1 #1).
- psionic: someone with mental powers, also used to describe aforesaid powers themselves {{(Comics: Classic Battlestar Galactica Vol. 2) & (Comics: Battlestar Galactica: Death of Apollo)}}*telepathic overload: a mental condition, the result of using psionic potential beyond the human mind's ability to cope (Comics: Classic Battlestar Galactica Vol. 2 #9).
- ticophine: chemical in fumarello products causing withdrawal symptoms, akin to nicotine (Comics: Classic Battlestar Galactica Vol. 1 #1).
- ventle steak: a type of meat, known to be served cooked (Comics: Classic Battlestar Galactica Vol. 1 #1).
- void lightning: electrical discharges within a quantum storm zone (Comics: Classic Battlestar Galactica Vol. 2 #6).
Maximum Press comics
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- barrier wave: a wave of turbulence, such a wave strikes Galactica and the Fleet during their proximity to the Beta Triangle (TOS: "The Beta Pirates").
- Fix-it: robotic machines that serve to repair ships, and are part of the salvage tug sent to repair the Gemini freighter. During Boomer and Starbuck's review of the salvage tug's checklist, they check the readiness of the "Heavy-duty Fix-it" and the "Electronics Fix-it" (TOS: "The Beta Pirates").
- forcewave: another term for barrier wave (TOS: "The Beta Pirates").
- quarter-milliton: a time unit (TOS: "The Beta Pirates").
- gyroball: a spherical toy larger than a marble (TOS: "I Have Seen Earth").
- sentinel buoy: a spheroid spy satellite with lens-systems and sensors that is used by the Cylons. One such satellite detects Galactica as she and her Fleet skirt the outer boundary of the Beta Triangle (TOS: "The Beta Pirates").
- ↑ 1.0 1.1 Resnick, Michael (1981). Battlestar Galactica 5: Galactica Discovers Earth. Berkley Books, p. 116.
- ↑ This term is a nod to both Battlestar Galactica creator Glen A. Larson and the company formed by John Dykstra.
- ↑ This term is also used in Encyclopedia Galactica.
- ↑ Look-In #18 (1980), Storyline 3, Strip 2
- ↑ Look-In #4 (1980), Storyline 2, Strip 1
- ↑ Look-In #45 (1979), Storyline 1, Strip 3
- ↑ Look-In #5 (1980), Storyline 2, Strip 2
- ↑ Look-In #6 (1980), Storyline 2, Strip 3
- ↑ Look-In #23 (1980), Storyline 3, Strip 7
- ↑ Look-In #17 (1980), Storyline 3, Strip 1
- ↑ Look-In #3 (1980), Storyline 1, Strip 13
- ↑ Look-In #2 (1980), Storyline 1, Strip 12
- ↑ Look-In #48 (1980), Storyline 4, Strip 19
- ↑ Look-In #34 (1980), Storyline 3, Strip 18
- ↑ Look-In #43 (1979), Storyline 1, Strip 1
Red Squadron is a Viper fighter squadron assigned to Galactica's flight wing, serving alongside Blue Squadron and other tactical units.[1]
Personnel and Command
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Red Squadron is commanded by Captain Hecate, a thin and attractive woman known for her distinctly military bearing and perfect officer material, despite being eleven yahren younger than Lieutenant Jolly.[1] The squadron maintains a healthy rivalry with Blue Squadron, though this competition never interferes with their operational effectiveness.[1] Pilots primarily socialize within their own squadrons, creating strong unit cohesion.[1]
During the Chitain crisis, when half of Blue Squadron is missing or away from the fleet, Hecate becomes the ranking pilot on Galactica and assumes temporary command of both Red and Blue Squadrons.[1]
Known members of Red Squadron include:
During the Chitain siege, Red Squadron faces a critical pilot shortage when many of Galactica's Warriors are away from the fleet. To address this deficit, Hecate and Jolly recruit cadets from the Warrior Academy, including Cadet Squad Commanders Cato and Marcellus, as well as first-year cadet Freyja, whose flight scores exceed those of all other current cadets.[3] The decision to activate cadets proves controversial among the student body, particularly regarding Freyja's promotion, though Hecate defends the choice based on merit and necessity.[3]
In combat against the Chitain fleet, Captain Hecate demonstrates exceptional skill, destroying multiple enemy vessels.[6] During one engagement, she damages a Chitain vessel badly enough to cause explosive decompression, though the enemy ship retains enough combat capability to return fire. Hecate eliminates the threat with a follow-up attack.[6] Following the engagement, she conducts a status check and damage assessment of her squadron, receiving eager affirmations from her pilots despite the loss of Ensigns Roman and Byron.[4]
Ensign Freyja proves herself in combat, making a perceptive tactical observation that the Chitain are "taking unnecessary risks" and "coming too close before striking" as if "taking our measure."[4] Though Hecate instructs Freyja to focus on her immediate combat duties rather than strategic concerns, the squadron commander privately agrees with the assessment, recognizing that the Chitain are "fighting hard, but they aren't fighting smart."[4]
During a massive Cylon assault on the fleet, Red Squadron suffers devastating casualties, losing half its Vipers in the engagement.[2] Major Tristan's Viper is crippled during the battle, forcing him to make a rough landing.[2] Following these losses, Commander Athena orders the surviving members of Red Squadron to form up under Major Sheba's command.[2]
Later in the same battle, Captain Hecate provides critical support to Ensign Dalton, who finds herself pursued by two Cylon Raiders while facing a crossfire situation. Hecate destroys both Raiders with precise laser fire, prompting Dalton to acknowledge the life-saving intervention.[7] Tragically, moments after this exchange, Hecate dies in a collision with a Raider.[7] Her death prompts Dalton to desperately call for Troy to help find a way to even the odds against the overwhelming Cylon forces.[7]
- Red Squadron's rivalry with Blue Squadron mirrors historical patterns among Colonial warrior units, contributing to unit morale while maintaining operational cooperation.[1]
- The squadron's willingness to integrate Academy cadets during the Chitain crisis demonstrates the flexibility of Colonial military doctrine in emergency situations.[3]
- Captain Hecate's tactical philosophy emphasizes that in warfare, "the final accounting was all that mattered," reflecting her evolution from celebrating individual victories to understanding the broader strategic picture.[6]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Hatch, Richard; Golden, Christopher (1998). Warhawk. Byron Preiss, p. 174.
- ↑ 2.0 2.1 2.2 2.3 Hatch, Richard; Golden, Christopher (1997). Armageddon. Byron Preiss, p. 244.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Hatch, Richard; Golden, Christopher (1998). Warhawk. Byron Preiss, p. 176.
- ↑ 4.0 4.1 4.2 4.3 4.4 Hatch, Richard; Golden, Christopher (1998). Warhawk. Byron Preiss, p. 221.
- ↑ Hatch, Richard; Golden, Christopher (1997). Armageddon. Byron Preiss, p. 240.
- ↑ 6.0 6.1 6.2 Hatch, Richard; Golden, Christopher (1998). Warhawk. Byron Preiss, p. 220.
- ↑ 7.0 7.1 7.2 Hatch, Richard; Golden, Christopher (1997). Armageddon. Byron Preiss, p. 247.