Cylon Centurion
More languages
More actions
- For information on the Centurions from the Original Series, see Centurion (TOS).
As the basic foot-soldier of the Cylon ground forces, the modern Cylon Centurion appears to represent a significant evolution of the Cylon Centurion Model 0005. The Centurion serves a variety of functions within the Cylon hierarchy, acting as guard, soldier, gardener, janitor, and periodically executioner. Whether they can recognize members of the Final Five - like Raiders are able to - is presently unknown, however, they can shoot at them prior to their activation.
Centurions are sentient by design, however, a device called a telencephalic inhibitor restricts their higher cognitive functions and prevents them from exercising full self-awareness (Six of One). The device likely also precludes Centurions from harming any of the "Significant Seven" humanoid Cylons (except by explicit order). According to Sharon Agathon, this was done to prevent a rebellion akin to the one that started the initial Cylon conflict (Precipice). Once the inhibitor is removed, Centurions gain the ability to reason for themselves, and subsequently turn against several models of humanoid Cylon to halt the lobotomization of Raiders deemed to have surpassed their useful mental capacity (Six of One). Furthermore, the Centurions are unable to distinguish one copy of humanoid Cylon from another (Precipice)
While primarily mechanical, it is suggested by humanoid Cylons (discussing a viral epidemic aboard a stranded basestar) that the Centurions have at least some bio-mechanical components. This adverse reaction to the virus, however, could also be a result of a wireless link they share with the Hybrid; a Number Three states that the Centurions started shutting down as soon as the ship's Hybrid became infected (Torn).
Unlike the Model 0005, a single modern Centurion can effectively combat a squad of Colonial soldiers. Long, talon-like fingers act as bladed weapons during close-combat, and fold back to reveal a three-barreled automatic projectile weapon mounted at the end of each arm. Since the Centurion appears to have a large internal munitions storage, and does not have to reload for prolonged periods, getting close enough to inflict damage to it is difficult. In addition to these built-in weapons, Centurions are capable of carrying larger, more powerful weapons not integrated into their systems, such as mortars and missile launchers. In "Razor", one Centurion boarding Pegasus carries a large, and likely powerful, rifle in its hands.
The newer Centurions are also more agile than their predecessors, being capable of extremely fast bipedal locomotion. Additionally, their legs are powerful enough to allow for a jump height of several meters.
It is unknown whether Centurions can "speak" to other Cylons - they likely communicate with each other via a wireless network, making verbal speech unnecessary. They can, however, hear and respond to verbal commands from the humanoid Cylons (Hero).
Some versions of the Centurion wield markedly improved armor. A squadron of Centurions that board Galactica are unaffected by standard weaponry, being subdued only by armor-piercing explosive rounds (Valley of Darkness). The Centurions that Helo encounters on Caprica appear to react more slowly, behave less intelligently, and are more easily destroyed by small-arms fire. However, if one takes into consideration the overall plan that the Cylons had for Helo and Sharon Agathon, it may be surmised that these variants were intended to inflict psychological, rather than physical harm. Conversely, Centurions seen on Kobol display an increased group intelligence, working together to construct an anti-aircraft battery from parts of a Heavy Raider (Fragged).
"Bullethead", "clanker" and "chrome job" are common Colonial nicknames for these advanced and deadly Cylon constructs ("Downloaded", "Rapture", Battlestar Galactica: The Resistance).
Cinematic Notes
The creators of the Re-imagined Series decided that using actors in an elaborate Cylon robot outfit (as was done in the Original Series) would detract from the realism of the series. They decided to make fully computer-generated Cylon Centurions for the new series.
Inaugural director Michael Rymer wanted the new Cylon warrior to blend in and avoid detracting from the live actor's performances. However, the new designs were eye-catching, and the new robot became a popular addition to many scenes. The virtual Cylons are designed with full articulation in the hands and joints that gives a realistic appearance to the viewer. Initially the new warrior was built with more human movement, such as swaggering. However, the movements did not fit the robotic attitude that the writers wanted to convey and were later discarded.
When filming a scene that will later have virtual Cylon warriors inserted, a life-size cardboard stand-in is used for framing purposes. The stand-in gives the camera operator an idea of how much space to leave in the frame and the animators a reference on how big the Centurions should be. The stand-in is removed so when shooting begins, the actors are reacting to an empty space. This minimizes the amount of work VFX must do to add a Centurion to the shot.
Related Imagery
-
Centurion leaving a crashed Heavy Raider (Scattered).
-
Centurion in action during the boarding of Galactica (Valley of Darkness).
-
Centurion guard on New Caprica (Occupation).
-
Centurion aboard Pegasus (Razor).
-
Centurions carrying mortars (The Eye of Jupiter).
-
Centurion on Kobol (Fragged).
-
An improvised anti-aircraft missile launcher (Fragged).
-
A Centurion carrying a large gun (Razor).