→Dynamite Entertainment comics: + blue and red shift |
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==Dynamite Entertainment comics== | ==Dynamite Entertainment comics== | ||
=== Cultural === | |||
* {{inlineref|flark}}: an alternative of the word [[frack]] in an [[alternate reality]], hewing more toward the word "fuck" than "shit" ({{comics|vol2|3}}). | |||
* {{inlineref|Larson's Apogee in C-Minor}}: a Colonial piano piece played by {{alt|Baltar|1980}} ({{comics|1980|2}}).<ref>This term is a nod to both ''Battlestar Galactica'' creator [[Glen A. Larson]] and [[Apogee, Inc.|the company]] formed by [[John Dykstra]].</ref> | |||
=== Cylons === | |||
* {{inlineref|cautionary myth}}: early Cylon conditional programming that was unsuccessful, and "remembered" only by [[IL-series]] units, e.g. {{alt|Lucifer}} ({{comics|vol3|4}}). | |||
* '''[[Meclons]]''': a rogue cast of Cylons from Cylon [[cautionary myth]]s, and later applied to {{alt|Iblis}} Cylon forces ({{comics|folly}}). | |||
=== Material === | |||
* {{inlineref|chromium}}: a material used in the threading of Colonial uniform braiding ({{comics|starbuck|4}}). | |||
=== Military === | |||
* {{inlineref|Attack Pattern Omega}}: a defensive posture employed by {{alt|Lucifer}}'s {{alt|Raider|TOS}}s against the [[Meclons]] ({{comics|vol3|2}}). | * {{inlineref|Attack Pattern Omega}}: a defensive posture employed by {{alt|Lucifer}}'s {{alt|Raider|TOS}}s against the [[Meclons]] ({{comics|vol3|2}}). | ||
* {{inlineref|blue shift}}: duty cycle 12 [[centar]]s in length, beginning in the evening and ending in the early morning ({{comics|vol2|6}}). | * {{inlineref|blue shift}}: duty cycle 12 [[centar]]s in length, beginning in the evening and ending in the early morning ({{comics|vol2|6}}). | ||
* {{inlineref|cerebral law}}: law enacted by Doctor [[Gaius Zee]] when assuming total command of the [[The Fleet (TOS)|Fleet]] after [[Adama (1980 alternate)|Adama]]'s death at the hands of the Thirteenth Tribe ({{comics|1980|2}}). | * {{inlineref|cerebral law}}: law enacted by Doctor [[Gaius Zee]] when assuming total command of the [[The Fleet (TOS)|Fleet]] after [[Adama (1980 alternate)|Adama]]'s death at the hands of the Thirteenth Tribe ({{comics|1980|2}}). | ||
* {{inlineref|defense net}}: a network of automated defenses around each of the [[Twelve Colonies of Man|Colonies]] ({{comics|starbuck|1}}). | * {{inlineref|defense net}}: a network of automated defenses around each of the [[Twelve Colonies of Man|Colonies]] ({{comics|starbuck|1}}). | ||
* '''[[Q-Cache]]''': a military storage depot, many are placed throughout known space for Colonial forces to resupply ({{comics|vol2|2}}). | |||
* {{inlineref|red shift}}: duty cycle 12 [[centar]]s in length, beginning in the morning and ending in the early evening ({{comics|vol2|6}}). | |||
=== Technology === | |||
* {{inlineref|emergency tracker}}: device outfitted on Colonial Vipers, used to track (or allow tracking of) other Vipers in need of assistance ({{comics|vol2|4}}). | * {{inlineref|emergency tracker}}: device outfitted on Colonial Vipers, used to track (or allow tracking of) other Vipers in need of assistance ({{comics|vol2|4}}). | ||
* {{inlineref|holo-cube}}: a hand-held digital device in the shape of a cube, capable of projecting a holographic image ({{comics|vol2|1}}). | * {{inlineref|holo-cube}}: a hand-held digital device in the shape of a cube, capable of projecting a holographic image ({{comics|vol2|1}}). | ||
* {{inlineref|planetary expeditionary vehicle carrier}}: also known as a "PEV" craft; ''[[Gemini (TOS)|Gemini]]'' is such a craft and is capable of launching smaller craft (such as [[turbine]]s) on a planet's surface ({{comics|1980|4}}). | * {{inlineref|planetary expeditionary vehicle carrier}}: also known as a "PEV" craft; ''[[Gemini (TOS)|Gemini]]'' is such a craft and is capable of launching smaller craft (such as [[turbine]]s) on a planet's surface ({{comics|1980|4}}). | ||
* | * {{inlineref|tractor field}}: technology used to ensnare spacecraft; in an [[alternate reality]], a {{alt-r|Raider}} ensnares {{alt|Starbuck|TOS}}'s [[Temporal Viper]] in one ({{comics|vol2|2}}). | ||
=== Temporal Mechanics === | |||
* {{inlineref|temporal storm}}: a convergence of tachyon and other energies capable of bridging two disparate realities ({{comics|vol2|2}} & {{comics|vol2|5|short=y}}). | * {{inlineref|temporal storm}}: a convergence of tachyon and other energies capable of bridging two disparate realities ({{comics|vol2|2}} & {{comics|vol2|5|short=y}}). | ||
* {{inlineref|temporal drive}} / {{inlineref|t-drive}}: engine powering the temporal warper ({{comics|vol2|5}}). | * {{inlineref|temporal drive}} / {{inlineref|t-drive}}: engine powering the temporal warper ({{comics|vol2|5}}). | ||
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* {{inlineref|time mirage}}: a form of temporal displacement where, to a viewer, an object is frozen in space-time, but interaction with it is impossible ({{comics|vol2|2}}). | * {{inlineref|time mirage}}: a form of temporal displacement where, to a viewer, an object is frozen in space-time, but interaction with it is impossible ({{comics|vol2|2}}). | ||
* {{inlineref|time-warp}} or {{inlineref|temporal warp}}: a means of conveyance of an object in both space and time, either controlled or uncontrolled ({{comics|vol2|2}}). | * {{inlineref|time-warp}} or {{inlineref|temporal warp}}: a means of conveyance of an object in both space and time, either controlled or uncontrolled ({{comics|vol2|2}}). | ||
* {{inlineref| | |||
=== Units of Measure === | |||
* {{inlineref|light-yahren}}: Colonial term for [[w:lightyear|lightyear]] ({{comics|1980|1}}).<ref>This term is also used in ''[[Encyclopedia Galactica]]''.</ref> | |||
=== Miscellany === | |||
* {{inlineref|Hovian}}: a sector containing a planet known for its unique magnetic field, capable of attracting derelict ships much like [[Iblis' planet]] ({{comics|vol3|1}}). | |||
==Maximum Press comics== | ==Maximum Press comics== |
Revision as of 05:53, 25 April 2020
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Part of the series on Battlestar Galactica Terminology
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Like the show, the comics or novels based on the Original Series, and its spinoff, Galactica 1980, use different terminology in order to make the universe visceral to the reader. This array of terminology, used by both the Colonials and Cylons, consists of military jargon, colloquialisms, sayings, and technical terms.
This page does not serve to regurgitate or repeat terminologies used in both series, but terms that only appear in both the comics and novels. Each section is separated by publisher (Berkley, Marvel, Realm Press, et al.), in order to make the continuities clear.
Berkley novelizations[edit]
- germicide: part of a Warrior's medkit. Given the use of the suffix "-cide", this substance kills germs.[1]
- viruscide: part of a Warrior's medkit. Given the use of the suffix "-cide", this substance kills viruses.[1]
Dynamite Entertainment comics[edit]
Cultural[edit]
- flark: an alternative of the word frack in an alternate reality, hewing more toward the word "fuck" than "shit" (Classic Battlestar Galactica Vol. 2 #3).
- Larson's Apogee in C-Minor: a Colonial piano piece played by Baltar (Galactica 1980 #2).[2]
Cylons[edit]
- cautionary myth: early Cylon conditional programming that was unsuccessful, and "remembered" only by IL-series units, e.g. Lucifer (Classic Battlestar Galactica Vol. 3 #4).
- Meclons: a rogue cast of Cylons from Cylon cautionary myths, and later applied to Iblis Cylon forces (Battlestar Galactica: Folly of the Gods).
Material[edit]
- chromium: a material used in the threading of Colonial uniform braiding (Battlestar Galactica: Starbuck #4).
Military[edit]
- Attack Pattern Omega: a defensive posture employed by Lucifer's Raiders against the Meclons (Classic Battlestar Galactica Vol. 3 #2).
- blue shift: duty cycle 12 centars in length, beginning in the evening and ending in the early morning (Classic Battlestar Galactica Vol. 2 #6).
- cerebral law: law enacted by Doctor Gaius Zee when assuming total command of the Fleet after Adama's death at the hands of the Thirteenth Tribe (Galactica 1980 #2).
- defense net: a network of automated defenses around each of the Colonies (Battlestar Galactica: Starbuck #1).
- Q-Cache: a military storage depot, many are placed throughout known space for Colonial forces to resupply (Classic Battlestar Galactica Vol. 2 #2).
- red shift: duty cycle 12 centars in length, beginning in the morning and ending in the early evening (Classic Battlestar Galactica Vol. 2 #6).
Technology[edit]
- emergency tracker: device outfitted on Colonial Vipers, used to track (or allow tracking of) other Vipers in need of assistance (Classic Battlestar Galactica Vol. 2 #4).
- holo-cube: a hand-held digital device in the shape of a cube, capable of projecting a holographic image (Classic Battlestar Galactica Vol. 2 #1).
- planetary expeditionary vehicle carrier: also known as a "PEV" craft; Gemini is such a craft and is capable of launching smaller craft (such as turbines) on a planet's surface (Galactica 1980 #4).
- tractor field: technology used to ensnare spacecraft; in an alternate reality, a Raider ensnares Starbuck's Temporal Viper in one (Classic Battlestar Galactica Vol. 2 #2).
Temporal Mechanics[edit]
- temporal storm: a convergence of tachyon and other energies capable of bridging two disparate realities (Classic Battlestar Galactica Vol. 2 #2 & #5).
- temporal drive / t-drive: engine powering the temporal warper (Classic Battlestar Galactica Vol. 2 #5).
- temporal weapon: defensive/offensive technology capable of warping space-time for military purposes that, due to its inherently unpredictable and far-reaching nature, the Colonials have outlawed (Classic Battlestar Galactica Vol. 2 #1).
- time mirage: a form of temporal displacement where, to a viewer, an object is frozen in space-time, but interaction with it is impossible (Classic Battlestar Galactica Vol. 2 #2).
- time-warp or temporal warp: a means of conveyance of an object in both space and time, either controlled or uncontrolled (Classic Battlestar Galactica Vol. 2 #2).
Units of Measure[edit]
- light-yahren: Colonial term for lightyear (Galactica 1980 #1).[3]
Miscellany[edit]
- Hovian: a sector containing a planet known for its unique magnetic field, capable of attracting derelict ships much like Iblis' planet (Classic Battlestar Galactica Vol. 3 #1).
Maximum Press comics[edit]
- ion storm: a spacial disturbance, one that creates a malfunction in Cylon 8765 (The Rebirth of Cy, Part 1).
Unproduced Scripts[edit]
- barrier wave: a wave of turbulence, such a wave strikes Galactica and the Fleet during their proximity to the Beta Triangle (TOS: "The Beta Pirates").
- Fix-it: robotic machines that serve to repair ships, and are part of the salvage tug sent to repair the Gemini freighter. During Boomer and Starbuck's review of the salvage tug's checklist, they check the readiness of the "Heavy-duty Fix-it" and the "Electronics Fix-it" (TOS: "The Beta Pirates").
- forcewave: another term for barrier wave (TOS: "The Beta Pirates").
- quarter-milliton: a time unit (TOS: "The Beta Pirates").
- gyroball: a spherical toy larger than a marble (TOS: "I Have Seen Earth").
- sentinel buoy: a spheroid spy satellite with lens-systems and sensors that is used by the Cylons. One such satellite detects Galactica as she and her Fleet skirt the outer boundary of the Beta Triangle (TOS: "The Beta Pirates").
References[edit]
- ↑ 1.0 1.1 Resnick, Michael (1981). Battlestar Galactica 5: Galactica Discovers Earth. Berkley Books, p. 116.
- ↑ This term is a nod to both Battlestar Galactica creator Glen A. Larson and the company formed by John Dykstra.
- ↑ This term is also used in Encyclopedia Galactica.