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Osiris (disambiguation): Difference between revisions

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Please choose a specific reference for the name, '''Osiris''':
{{DisambigTab
 
|tab1=Primary Continuity
* ''[[Osiris]]'', a battlestar featured in ''[[Battlestar Galactica: Blood and Chrome]]''.
|subtab1_1=Osiris
* [[Osiris helmsman|''Osiris'' helmsman]], an unnamed character portrayed by [[Ty Olsson]] in ''Blood and Chrome''.
|subtab1_2=Osiris helmsman
* [[Osiris (TOS)]], an [[Aeries]] Council Member in the ''[[Battlestar Galactica: Starbuck]]'' comic book series.
|subtab1_3=The Last Battle of the Osiris
 
|tab2=Separate Continuity
{{disambig}}
|subtab2_1=Osiris (TOS)
}}

Latest revision as of 21:04, 31 July 2025

NOTE: This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title If an article link referred you here, you might want to go back and fix it to point directly to the intended page.

This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title.
If an article link referred you here, you might want to go back and fix it to point directly to the intended page. Also, if you wanted to search for the term "Osiris (disambiguation)", click here.


Osiris (0913)
Osiris (0913)
[show/hide spoilers]
Spoilers hidden in infobox by default only.
Race: Colonial
Type: Military
FTL: Yes
Propulsion: 2x fuselage-housed sublight engines
2x nacelle-housed sublight engines
Crew: ~150 (minus pilots)
Capacity:
CO: Commander Ozar (At time of loss)
XO: {{{xo}}}
Role: Battleship / carrier
Stealth reconnaissance vessel
Weapons: {{{weapons}}}
Armaments: 12x primary guns
32x ship-to-ship missile batteries
28x gun based CIWS turrets
Nuclear missile tubes
Defenses: Flak
DRADIS absorbent hull plating
Aircraft: Small Viper Mk. III detachment
Small Raptor detachment
Aviation facilities: 1x flight deck
18x Viper launch tubes
Fate: Destroyed, Battle of Djerba, 42 BCH (58YR)
Emblem: Ship's patch
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information

Osiris (0913) was an Orion class "pocket battlestar"[1] in the Colonial Fleet, during the First Cylon War. It served in a semi-secretive role during the war, having been hidden away by Colonial admiralty as part of a covert "ghost fleet." At the time of its destruction circa 42 BCH (58YR), Osiris was attached to the 54th Battlestar Group and commanded by Commander Ozar.

Class Information

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Osiris belonged to the Orion-class of assault ships, nicknamed "pocket battlestars" due to their smaller size compared to full battlestars like Galactica. These vessels were approximately quarter the size of Galactica and designed specifically for special operations, incorporating the latest stealth technology available during the First Cylon War.[2]

The Orion-class featured a distinctive submarine-like design that was long, dark, and forbidding, with torpedo-like tubes for launching Vipers positioned in the bow. The ship's CIC maintained a stealthier, more submarine-like feel compared to larger battlestars, with blue LEDs glowing coolly in the dark rather than the standard lighting found on other Colonial vessels.[3]

Due to their specialized design and dangerous missions, Orion-class ships earned the grim nickname "one-way wonders" among Colonial personnel.[4]

Osiris first entered service sometime before the tenth year of the First Cylon War c. 42 BCH (58YR), but was reported as destroyed in an earlier engagement with Cylon forces. In reality, the ship was hiding in Cylon-held space as part of a secret "ghost fleet" the Colonial admiralty had been assembling for over a year as part of an effort to strike at the Cylons when and where they were least expecting it.[5]

The ghost fleet concept involved taking Colonial warships that had been shot to hell but could be salvaged, then officially declaring them destroyed while secretly repairing them for covert operations. Ships like Valkyrie and Loki, also reported lost and presumed destroyed, actually formed the backbone of this hidden fleet operating deep in Cylon space.[6]

As part of the psychological impact on their crews, Colonial Command made all personnel assigned to the ghost fleet witness their own death certificates, emphasizing the complete secrecy of their operations and their official non-existence.[7]

Mission to Djerba

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Sometime after being hidden away, Osiris was tasked by the admiralty for a Priority 1 mission involving a combat jump to Djerba, an ice moon that had become a Cylon strategic outpost early in the war. The mission was part of a larger operation to deliver what appeared to be a virus to blind Cylon defenses, but was actually an intelligence gathering operation in preparation for the Ghost Fleet Offensive.[8]

Mission Planning

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Commander Ozar briefed approximately a dozen pilots in Osiris's cramped briefing room, explaining that a Marine Recon team had already been inserted on Djerba's surface. The ship's mission was to deliver Dr. Becca Kelly safely to the Marines, then extract all personnel once her objective was complete.[9]

The operation required Osiris to be fitted out for a 12-league jump and equipped with ten Mark III Vipers "loaded for bear" and prepared for atmospheric insertion. Due to supply shortages, Ozar noted they were low on ammunition but had managed to "liberate" two cases of ambrosia from Valkyrie's mess as a morale booster for the pilots.[10]

Security Protocols

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The ghost fleet maintained strict security protocols, including challenge-response authentication systems. Incoming aircraft were required to respond to coded challenges such as "Spigot" with the correct response "Arrow." Personnel arriving on Osiris underwent thorough security screening, including retinal scans, weapons searches, and verification of their orders and identity.[11]

Battle of Djerba

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Main article: Battle of Djerba

Osiris successfully completed its jump to Djerba, arriving on the dark side of the moon to avoid detection. However, as the ship came around the nighttime curve of the planet, a Cylon basestar appeared directly in its path. Initially, the Cylon DRADIS could not detect the ship due to its hull's DRADIS-absorbent qualities and stealth capabilities.[12]

Despite the tactical disadvantage, Commander Ozar made the difficult decision to proceed with the mission, knowing that the Marines on the surface were waiting and that "timing's everything with this op." She acknowledged that even in stealth mode, the Cylons would pick them up on DRADIS once they launched their aircraft, but felt they had no choice but to continue.[13]

The ship was quickly overwhelmed by the more powerful basestar and suffered numerous hits in the initial assault, eventually losing its starboard sublight engine nacelle. The outnumbered Vipers engaged the Raiders while the main body fought the basestar, but were overwhelmed ten to one.[14]

Final Sacrifice

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As the battle situation deteriorated, Commander Ozar gave the order to fire the nuclear warheads, but the missile launch systems had been compromised by prior hits - the bay doors were jammed. His Executive Officer warned that at their current range, they might not be able to clear the blast radius, but Ozar determined they had no choice.[15]

In order to protect those on the planet below, Ozar ordered Osiris to charge directly at the basestar and requested manual override control of the nuclear warheads. Looking at her crew one final time, she said "It was an honor, gentlemen" before flipping the manual detonation switch.[16]

Not long after, a massive nuclear detonation occurred, and DRADIS contact with both vessels was lost. The sacrifice of Osiris successfully destroyed the Cylon basestar and eliminated the Raiders that had been pursuing the surface mission team (TRS: "Blood and Chrome").[17]

Aircraft Operations

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Osiris' hangar deck as seen circa 42 BCH (58YR).

Osiris carried a complement of Viper Mark III fighters specifically designed for the ship's special operations role. These Mark III Vipers were sleeker than standard models, with bigger wings designed for both space combat and ground air support missions. The ship's forward-facing launch tubes allowed for rapid deployment, though the cramped hangar bay meant operations were more constrained than on full-sized battlestars.[18]

The ship's aft landing bay posed significant challenges for incoming aircraft. The flight deck was positioned directly behind the engines and was notably short, requiring precise timing and skill from pilots. Incoming craft risked becoming "ramp roast" if they came in too slow, or smashing into the reinforced bulkhead if they came in too fast. The bay was equipped with magnetic arrestors to help stop incoming Raptors and Vipers.[19]

Command Staff

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  • Commander Ozar - Commanding officer[20]
  • Unnamed Executive Officer - Managed tactical operations and damage control[21]
  • Unnamed Doctor - Performed security screening and retinal scans[22]
  • Unnamed Marine Sergeant - Led security teams and screening operations[23]
  • Unnamed Landing Signals Officer - Coordinated dangerous aft deck landings[24]

Detached Crew

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Production Notes

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In the pre-production script for Blood and Chrome dated November 30, 2010, this vessel is consistently referred to as "Reliant" rather than "Osiris."[27] The name change to "Osiris" occurred in future drafts leading to production, though the reasons for this alteration are not documented. The script provides significantly more detail about the ship's operations, crew, and final battle than appears in the finished production.

Additionally, Commander Ozar's characterization differs significantly between the script and final version. In the pre-production script, Ozar is depicted as a male "hard-looking ex-pilot and commando in his 40s,"[28] while in the final aired version, Commander Ozar is portrayed by actress Jill Teed.

  • The Orion-class design philosophy of cramped but efficient operations reflects the Colonial Fleet's adaptation to prolonged warfare and resource constraints during the later stages of the First Cylon War.

References

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  1. Designation revealed on the ship's patch.
  2. Blood and Chrome pre-production script dated 30 November 2010, pgs. 45-46
  3. Blood and Chrome pre-production script dated 30 November 2010, pg. 56
  4. Blood and Chrome pre-production script dated 30 November 2010, pg. 45
  5. Blood and Chrome pre-production script dated 30 November 2010, pg. 53
  6. Blood and Chrome pre-production script dated 30 November 2010, pgs. 44-45
  7. Blood and Chrome pre-production script dated 30 November 2010, pg. 54
  8. Blood and Chrome pre-production script dated 30 November 2010, pgs. 50-51
  9. Blood and Chrome pre-production script dated 30 November 2010, pg. 52
  10. Blood and Chrome pre-production script dated 30 November 2010, pg. 52
  11. Blood and Chrome pre-production script dated 30 November 2010, pgs. 47-48
  12. Blood and Chrome pre-production script dated 30 November 2010, pg. 56
  13. Blood and Chrome pre-production script dated 30 November 2010, pg. 57
  14. Blood and Chrome pre-production script dated 30 November 2010, pg. 58
  15. Blood and Chrome pre-production script dated 30 November 2010, pg. 61
  16. Blood and Chrome pre-production script dated 30 November 2010, pg. 61
  17. Blood and Chrome pre-production script dated 30 November 2010, pg. 61
  18. Blood and Chrome pre-production script dated 30 November 2010, pg. 53
  19. Blood and Chrome pre-production script dated 30 November 2010, pgs. 46-47
  20. Blood and Chrome pre-production script dated 30 November 2010, pg. 48
  21. Blood and Chrome pre-production script dated 30 November 2010, pg. 48
  22. Blood and Chrome pre-production script dated 30 November 2010, pg. 49
  23. Blood and Chrome pre-production script dated 30 November 2010, pg. 48
  24. Blood and Chrome pre-production script dated 30 November 2010, pg. 46
  25. Blood and Chrome pre-production script dated 30 November 2010, pg. 60
  26. Blood and Chrome pre-production script dated 30 November 2010, pg. 55
  27. Blood and Chrome pre-production script dated 30 November 2010, pg. 45
  28. Blood and Chrome pre-production script dated 30 November 2010, pg. 48

Part of the series on
Battlestar Galactica's Unnamed Characters


A listing of unnamed appearing in Blood and Chrome circa 42 BCH (58YR).

Osiris navigator

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An unnamed navigator is the executive officer aboard Osiris, who has Coker Fasjovik, Becca Kelly and William Adama removed from Raptor 909 after it jumps into the hidden staging area of the Ghost Fleet.

The navigator confirms Kelly's identity in Osiris' hangar, and presents them to Commander Ozar, who lends aid to their mission to Djerba.

During the Battle of Djerba, the navigator crashes Osiris into a lone basestar, and Ozar detonates the remaining nukes aboard destroying both ships (TRS: "Blood and Chrome").

The unnamed character is portrayed by Ty Olsson, who formerly portrayed Aaron Kelly in the Re-imagined Series.

This article has a separate continuity.
This article is in the Dynamite Comics separate continuity, which is related to the Original Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.

Osiris
Osiris
[show/hide spoilers]
Spoilers hidden in infobox by default only.

Name

{{{name}}}
Age {{{age}}}
Colony Aeries
Birth place {{{birthplace}}}
Birth Name {{{birthname}}}
Birth Date {{{birthdate}}}
Callsign {{{callsign}}}
Nickname {{{nickname}}}
Introduced Battlestar Galactica: Starbuck 2
Last Known Appearance [[{{{lastseen}}}]]
Death Killed by Starbuck {starbuck}
Parents {{{parents}}}
Siblings {{{siblings}}}
Children Diana†, daughter
Marital Status {{{marital status}}}
Family Tree View
Role Council Member, Quorum of Twelve
Rank {{{rank}}}
Serial Number {{{serial}}}
Portrayed by {{{actor}}}
Osiris is a Cylon
Osiris is a Final Five Cylon
Osiris is a Human/Cylon Hybrid
Osiris is an Original Series Cylon
Related Media
Additional Information
[[File:|300px|Osiris]]


Osiris is the Aeries Quorum of Twelve Council Member, who primarily deals with agro trade.

Agent of the Cylons

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In 7322, Osiris aids the Cylons[1] by using his personal access codes to disable the defense net around Umbra, an agro township where Osiris had holdings. Expressly ordering his workers to stand down and not make any deliveries the night the Cylons attacked, a worker of his named McKintosh made a recording not only detailing the attack, but also the use of the aforementioned access codes (Battlestar Galactica: Starbuck 3).

In the yahrens that follow, he continues being an agent for the Cylons and their various manipulations to undermine the Colonial war effort during the Thousand Yahren War.[2]

During this time, he also enlists the assistance of his daughter, Diana, to help the Cylons execute their plans. Having not only an audience with the Imperious Leader, but also the IL-series cogitator Lucifer. They aid the Cylons in procuring tylium by making use of seemingly abandoned and spent tylium mines, such as the ice moon Thrace (Battlestar Galactica: Starbuck 4).

Ironically, following Osiris's death, a rival named Lord Baltar would be the one to bring the Cylons victory in the Thousand Yahren War in two yahrens time (Battlestar Galactica: Starbuck 4).

McKintosh's Threat

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While McKintosh made it clear that he had data that could prove Osiris's involvement in the attack at Umbra, and held that information over Osiris's head, it was later lost. Neither Osiris nor Diana knew to whom or how it had lost, and they never made a move to neutralize the possible threat.

It isn't until 7346 that McKintosh's data on the Umbra attack became a threat, as Boomer utilizes the Aeries datanet to decode the chip Starbuck won from McKintosh in 7335. Upon being informed of it, Osiris orders Diana to deal with it—and much to his eventual chagrin—she commits an act of terrorism by blowing up the server room aboard Galactica and attempts to kill two warriors (Ensign Starbuck and Lieutenant Apollo) when they return to investigate the bombing. These failures segues into another attempt on wiping out both Warriors via a Cylon ambush, with information Diana provides the Cylons relating to their forthcoming patrol route.

That ambush a failure, Osiris instructs Diana to bring Starbuck to him at the Aerian Administration Hub for a chat. With the chat ending poorly, Diana utilizes the DNA left on Starbuck's glass and the half-smoked fumerello to stage her next plan: framing Starbuck for the murder of Kandi Trieste. Osiris also plants falsehoods against Starbuck, claiming that an inebriated Starbuck had threatened him during the meeting and, after that, killed his ex-girlfriend Trieste in a fit of rage (Battlestar Galactica: Starbuck 2, 3).

Diana plants both Trieste's body and the evidence aboard Erin Dream, succeeding in Osiris's designs to discredit Starbuck, having him arrested and brought to the Hub. Following this, Osiris rebukes Adama's defense of Starbuck, as well as Adama's offer to take Starbuck back to Galactica for holding pending the trial. Osiris's rival, the tylium dealer Lord Baltar, takes advantage of an opportunity and positions himself to be of assistance: he confirms Starbuck's suspicions to Apollo with the claim that Osiris's "friends a little more... robotic than we'd like." Baltar also believes that, with Adama having shown his hand, Osiris will move Starbuck away from the Hub and "off the map."

Thanks to Baltar, Apollo and Starbuck thwart Osiris's future captivity plans, but not before using this break to his advantage by removing Adama from the Council of Twelve. Knowing that Adama would certainly be surveilled, Osiris orders Diana to trail Athena as Adama would work through her.

She succeeds in stopping Athena from uncovering the last remaining footage that would prove Starbuck's innocence, and (with the help of a Centurion) extricate her to Thrace in order to prevent the evidence acquired by Apollo and Starbuck from McKintosh's ship—that had been intercepted and all crew, including McKintosh, killed by Cylons at Osiris's order—from making the light of day (Battlestar Galactica: Starbuck 3).

Upon Adama's reemergence and rebounding defense of Starbuck with this new evidence, Osiris plays his new hand and uses Athena as leverage.[3]

Athena stops short of killing Diana by Apollo's intervention, they leave her behind. She vainly attempts to stop the overload, and her attempt to have Lucifer and the Cylons save her also fails.

Tying Up Loose Ends

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As Diana fails to stop the reactor overload that she herself had started (in order to save her life after Apollo and Starbuck's rescue of Athena, she sends one final teary-eyed message to Osiris: "Father... I love you...." To his horror, "Ground Zero" becomes very much that as the tylium mine at Thrace is destroyed.

Osiris returns to the Council of Twelve chambers, where Starbuck presents McKintosh's holographic confession and evidence. Having been revealed, Osiris takes President Adar hostage with a laser pistol and demands a shuttle—but is quickly slain by Starbuck who takes his revenge for Umbra (Battlestar Galactica: Starbuck 4).

References

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  1. The motivations for this treachery are never made clear in any of the Battlestar Galactica: Starbuck comic book installments.
  2. It is entirely possible that Osiris is also responsible for facilitating the Cylon sneak attack in 7346 at another agro town on Scorpia, where Starbuck's foster parents also reside (Battlestar Galactica: Starbuck 2).
  3. Despite Osiris's promise to release Athena following the destruction of the Umbra evidence, Diana plans to kill Athena and destroy the tylium mining outpost on Thrace by means of overloading the reactor, thus covering up Osiris's misdeeds. It is likely that Osiris knew of this, given his earlier decrees of "zero tolerance, zero compassion."

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