Viper Mark II (Deadlock): Difference between revisions

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{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}
{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=BSG Deadlock Viper Mark II.webp|race=Colonial|type=Fighter|length=|width=|height=|crew=1 Personel|cap=|role=Strike Craft|arm=|aircraft=|ftl=No|cost=60|construction=|ftl cooldown=|speed=380|turn rate=|hull size=|hull=34|armor total=|armor left=|armor right=|armor front=|armor rear=|armor top=|armor bottom=|weapons=|munitions=|munition cooldown=|squadrons=8|processing power=|dradis range=2000|special abilities=}}{{stub}}
 
{{stub}}


{{Ships (Deadlock)}}
{{Ships (Deadlock)}}

Revision as of 00:37, 14 February 2024

This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.
Viper Mark II (Deadlock)
Viper Mark II (Deadlock)
Race: Colonial
Type: Fighter
FTL: No
Propulsion:
Crew: 1 Personel
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Strike Craft
Weapons:
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost:
Construction Time:
Hull Size:
Hull: 34
Mobility
FTL Cooldown: turns
Speed: 380 m/s
Turn Rate: °/turn
Armor Sum
Armor Total:
Armor Left:
Armor Right:
Armor Front:
Armor Rear:
Armor Top:
Armor Bottom:
Armament
DRADIS Range: 2000 m
Processing Power:
Munition Slots:
Munition Cooldown Period: turns
Squadron Slots: 8
Squadron Size: {{{squadron size}}}
Special Abilities:
Additional Information