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Cylons (TOS alternate reality)

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
This article has a separate continuity.
This article is in the Dynamite Comics separate continuity, which is related to the Original Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.
Cylons depicted by artist Alex Ross for Classic Battlestar Galactica Vol. 2 #5.

The Cylons are entirely comprised of robots, originally the creation of a reptilian race that were also known as Cylons. From that seed, the Cylon Empire became a dominant, aggressive force that spread throughout the galaxy. Arresting this spread were the humans of Twelve Colonies of Man, who fought a Thousand-Yahren War where the humans were destroyed by their own hubris and the machinations of traitors, such as Baltar and Zee.

In an alternate reality, Adama presided over the war effort as president of the Quorum of Twelve. Following Cylon victory, Adama relegated his role as the leader of the Colonial Resistance, leading to the appointment of Baltar to oversee humanity's total subjugation or destruction, whichever suits the needs of the moment (Classic Battlestar Galactica Vol. 2 #3).

Exploiting Zee's talents and drive to find ways to selfishly prolong his own existence, Baltar becomes the the first hybridized Human-Cylon entity, known by his amalgamated name Baltifer (Classic Battlestar Galactica Vol. 2 #2 & #3).

Cylon craft

There are two known Cylon spacecraft:

Cylon units

Notable Cylons

Weaknesses

Utilizing a captured Imperious Leader and other Cylon units, Starbuck's technicians and scientists create two distinct anti-Cylon technologies.

Sensor shield

The sensor shield is a defensive technology circumventing Cylon electronic detection abilities, employed on the incongruous Galactica.

Its use requires the ship to be immobile, presumably to avoid any spatial disruption (Classic Battlestar Galactica Vol. 2 #4).

Signal disruptor

The signal disruptor, or signal jammer, prevents Centurions from acting for a time through a transmission of a signal (Classic Battlestar Galactica Vol. 2 #3 & #5).

It has the drawback of also affecting Colonial systems, and thus it is deployed when units are clear from the disruptor's sphere of influence (Classic Battlestar Galactica Vol. 2 #3).