Heracles (Deadlock)

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This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.



Heracles (Deadlock)
Heracles (Deadlock)
Race: Colonial
Type: Gunship
FTL: Yes
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Force Projection Vessel
Weapons: 16 Heavy Turrets, 12 Point Defense Turrets
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost:
Construction Time:
Hull Size:
Hull:
Mobility
FTL Cooldown: 3 turns
Speed: 115 m/s
Turn Rate: 48°/turn
Armor Sum
Armor Total:
Armor Left: 60 (Armory)
Armor Right: 60 (Armory)
Armor Front: 120 (Tech Bay)
Armor Rear: 80 (Navigation)
Armor Top: 100 (Fire Control)
Armor Bottom: 100 (Bottom)
Armament
DRADIS Range: 4000 m
Processing Power:
Munition Slots: N/A
Munition Cooldown Period: turns
Squadron Slots:
Squadron Size: {{{squadron size}}}
Special Abilities:
Additional Information


The Heracles is an Imperial Wars-era gunship of Leonid descent.

The ship possesses very little finesse, and where it isn't covered in layers of armour plating, it's lined with point defence turrets capable of sustaining high-volume flak fields. Its spine is lined with heavy twin-barrel guns and features a set of "door kickers" for direct, head-to-head assaults.