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Raptor (Deadlock)

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
Revision as of 00:57, 14 February 2024 by Fisher 2000 (talk | contribs)
This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.



Raptor (Deadlock)
Raptor (Deadlock)
Race: Colonial
Type: Squadron
FTL:
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role:
Weapons:
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost:
Construction Time:
Hull Size:
Hull: 24
Mobility
FTL Cooldown: turns
Speed: 340 m/s
Turn Rate: °/turn
Armor Sum
Armor Total:
Armor Left:
Armor Right:
Armor Front:
Armor Rear:
Armor Top:
Armor Bottom:
Armament
DRADIS Range: 4000 m
Processing Power:
Munition Slots:
Munition Cooldown Period: turns
Squadron Slots: {{{squadrons}}}
Squadron Size: 2
Special Abilities:
Additional Information


Background[edit]

The Raptor utility craft is primarily used for personnel transport and reconnaissance operations.

It hosts a suite of electronic countermeasure devices, and can be docked to friendly units to bolster their firewalls.

Gallery[edit]

Notes[edit]

  • Alan Blackwell worked with Black Lab Games on the concept art for Battlestar Galactica - Deadlock. Most of the work consisted of taking flat 2D renders and turning them into fully 3D concept images[1]. His work included the Manticore corvette.

References[edit]

  1. Alan Blackwell's Artstation page https://alanb.artstation.com/projects/LN865#top