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{{Ship Data | {{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data | ||
|italic=y | |italic=y | ||
|image =BSG Deadlock - Modern Raider.webp | |image =BSG Deadlock - Modern Raider.webp |
Latest revision as of 23:32, 16 February 2024
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Modern Raider (Deadlock) | |||
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Race: | Cylon | ||
Type: | Strike Craft | ||
FTL: | Yes | ||
Propulsion: | |||
Crew: | |||
Capacity: | |||
CO: | {{{co}}} | ||
XO: | {{{xo}}} | ||
Role: | Force Projection Vessel, Strike Craft | ||
Weapons: | |||
Armaments: | |||
Defenses: | {{{def}}} | ||
Aircraft: | |||
Aviation facilities: | {{{facilities}}} | ||
Fate: | {{{status}}} | ||
Emblem: | [[Image:{{{patch}}}|175px|Ship's patch]] | ||
Other Images: | Gallery | ||
Length: | |||
Width: | |||
Height: | |||
Weight: | {{{weight}}} | ||
Wingspan: | {{{wingspan}}} | ||
Other: | {{{otherdi}}} | ||
Cost: | |||
Construction Time: | |||
Hull Size: | |||
Hull: | 56 | ||
FTL Cooldown: | turns | ||
Speed: | 360 m/s | ||
Turn Rate: | °/turn | ||
Armor Total: | |||
Armor Left: | |||
Armor Right: | |||
Armor Front: | |||
Armor Rear: | |||
Armor Top: | |||
Armor Bottom: | |||
DRADIS Range: | 2000 m | ||
Processing Power: | |||
Munition Slots: | |||
Munition Cooldown Period: | turns | ||
Squadron Slots: | {{{squadrons}}} | ||
Squadron Size: | 16 | ||
Special Abilities: | Squad Repair, Missile Interception, Improved Accuracy | ||
Additional Information | |||
Background[edit]
The ultimate evolution of the Cylon fighter technology.
These fighters are designed to deploy directly from the Modern Basestar hanger grids. Unlike thier first war predecessors, these biomechanical fighters are wholly sentient themselves, and do not require an independent pilot.
Gameplay[edit]
The Modern Cylon Raider was introduced to the game Battlestar Galactica Deadlock through the final DLC (Downloadable content) titled "Modern Ship Pack." This expansion adds six ships to the game that are featured heavily in the 2004 "reimagined" television series. As such, the Modern Cylon Raider is only accessible through skirmish, multiplayer and Operation Anabasis. The Modern Cylon Raider is not accessible in the campaign mode.
Game Abilities & Statistics[edit]
General stats[edit]
- Squadron size: 16 Craft
- Hull points: 56 (3.5 Hull per craft)
- Speed: 360 m/s
- Damage output: 0.3
- Weapon range: 2500m (2000m effective range)
- DRADIS range: 2000m
Special Abilities[edit]
Squad repair - All squadrons can be ordered to return to their parent ship and undergo repairs during battle, this can even replace lost craft in the squadron and can be done regardless of how much damage and losses the squadron has taken so long as it is still intact.
Missile interception - Modern Raiders can attempt to intercept incoming ordnance by giving orders to defend the target of incoming ordnance. The earlier the order is given the better, as it will take time for Modern Raiders to reach the target ordnance and dispose of it.
Improved Accuracy - Whilst not explicitly documented, Modern Raiders have improved accuracy over Raider Mark I's, making them more capable in combat.
Gallery[edit]
Notes[edit]
- Josiah Ward was involved with modelling the 3D asset of the Modern Cylon Raider for Battlestar Galactica Deadlock at Black Lab Games In 2019.
References[edit]
External Links[edit]
Josiah Ward's Artstation work of the Modern Cylon Raider (web.archive.org backup link)