Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Daybreak, Part II

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
Revision as of 03:12, 22 March 2009 by JubalHarshaw (talk | contribs) (rm air / spoiler warning)
Daybreak, Part II
"Daybreak, Part II"
An episode of the Re-imagined Series
Episode No. Season 4, Episode 20
Writer(s) Ronald D. Moore[1]
Story by
Director
Assistant Director
Special guest(s)
Production No. 422
Nielsen Rating
US airdate USA March 20, 2009 [2]
CAN airdate CAN March 20, 2009
UK airdate UK March 24, 2009
DVD release
Population survivors
Additional Info Series Finale - 2 Hour Episode[3]
Full Credits
Episode Chronology
Previous Next
Daybreak, Part I Daybreak, Part II The Plan
Related Information
Official Summary
R&D SkitView
[[IMDB:tt{{{imdb}}}|IMDb entry]]
Listing of props for this episode
Related Media
@ BW Media
Promotional Materials
Online Purchasing
Amazon: Standard Definition | High Definition
iTunes: [{{{itunes}}} USA]


Overview

Summary

Teaser

Act 1

Act 2

Act 3

Act 4

Notes

  • Cylons blow a hole in deck 21 and enter Galactica. CIC is in very bad shape. Cavil is seen in CIC.[4]
  • A portion of this episode was being filmed in Kamloops, BC during the week of June 16, 2008. Local extras of all ages were utilized for this scene (or scenes) and were required to have an athletic build and a clean-cut look, or to be slim with long hair or dreadlocks. Extras were auditioned at Best Western room 137 (in Kamloops) on June 12th [5]. The rural area surrounding Kamloops was previously utilized to depict the algae planet in "The Eye of Jupiter" and "Rapture".
  • Although Part I had a runtime of one hour, Part II will run for two hours. An even longer cut of Daybreak will later be released on DVD. [6]

Analysis

  • The coordinates that Thrace enters, 1123 / 6536 / 5321 correspond to the notation of the Final Four theme [1]. The song is in a C# Phrygian scale (enharmonic with A major and F# minor). 1 represents C#, and each higher integer indicates the next note in the scale, such that
1 = C#
2 = D
3 = E
(4 = F#)
5 = G#
6 = A
(7 = B)
The linked graphic omits the first and last note of the theme, but both can be heard in the soundtrack during the jump montage. The second "five" (in the third chunk of four digits) corresponds to the tuplet G#/A/G#, effectively omitting the trill up to high A. Every note has the same duration except for the last two, which are twice the length of the others.

Questions

Official Statements

Noteworthy Dialogue

Guest Stars

References