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'''Beyond the Red Line''' is a stand-alone total conversion for the award-winning [[w:Freespace 2|Freespace 2]] released by Volition and Interplay for the PC. It is based on the [[Battlestar Galactica (RDM)| | '''Beyond the Red Line''' is a stand-alone total conversion for the award-winning [[w:Freespace 2|Freespace 2]] released by Volition and Interplay for the PC. It is based on the [[Battlestar Galactica (RDM)|Re-imagined Series]]. | ||
On March 31, 2007, a [http://www.game-warden.com/bsg/downloads.html demo] was released that allowed players to play a tutorial, one mission and multiplayer. | On March 31, 2007, a [http://www.game-warden.com/bsg/downloads.html demo] was released that allowed players to play a tutorial, one mission and multiplayer. | ||
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==Available Ships== | ==Available Ships== | ||
Several ships from the ''Battlestar Galactica'' Re-Imagined Series are flyable in this game, including at this point the [[Viper Mark II]], [[Viper Mark VII]] and [[Cylon Raider (RDM)|Cylon Raider]], although several non-playable ships are also included, such as the Cylotron trainer and the [[mining ship]] seen in the television series. Coming in future releases of this game will be non-playable models of '' | Several ships from the ''Battlestar Galactica'' Re-Imagined Series are flyable in this game, including at this point the [[Viper Mark II]], [[Viper Mark VII]] and [[Cylon Raider (RDM)|Cylon Raider]], although several non-playable ships are also included, such as the Cylotron trainer and the [[mining ship]] seen in the television series. Coming in future releases of this game will be non-playable models of ''{{RDM|Galactica}}'' and ''[[Pegasus (RDM)|Pegasus]]'', as well as several more ships. | ||
== Notes == | |||
*''Beyond the Red Line'' received [[w:Mod DB|Mod DB]]'s #1 Indie Game of the Year. | |||
==System Requirements== | ==System Requirements== | ||
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Input Device: Mouse and keyboard <br /> | Input Device: Mouse and keyboard <br /> | ||
Installation: 750 MB free HD space <br /> | Installation: 750 MB free HD space <br /> | ||
== See also == | |||
* Fleet Commander | |||
==External Links== | ==External Links== | ||
*[http://www.game-warden.com/bsg/ Official Website] | *[http://www.game-warden.com/bsg/ Official Website] | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Latest revision as of 07:36, 20 September 2020
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Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the Re-imagined Series.
On March 31, 2007, a demo was released that allowed players to play a tutorial, one mission and multiplayer.
Game features[edit]
- Powered by the revamped Freespace 2 engine
- Entirely stand-alone, Freespace 2 not required
- Accurately detailed high-resolution ship models
- High quality, originally engineered audio
- Authentic, original in-game soundtrack, in addition to pieces by Bear McCreary and Richard Gibbs
- Original characters and voice acting
- A three mission single player campaign depicting never-before-seen events, interwoven with and true to the series’ storyline
- Head online and go head-to-head with your friends—and foes—in intense multiplayer missions including Deathmatch, Capture the Flag, and others
- Exciting Viper combat with authentic weaponry and flight controls
Available Ships[edit]
Several ships from the Battlestar Galactica Re-Imagined Series are flyable in this game, including at this point the Viper Mark II, Viper Mark VII and Cylon Raider, although several non-playable ships are also included, such as the Cylotron trainer and the mining ship seen in the television series. Coming in future releases of this game will be non-playable models of Galactica and Pegasus, as well as several more ships.
Notes[edit]
- Beyond the Red Line received Mod DB's #1 Indie Game of the Year.
System Requirements[edit]
Minimum Recommended Specifications[edit]
Windows[edit]
Computer: 100% DirectX 8.1 compatible computer
Operating System: Windows® 98SE/ME/2000/XP
CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor
Memory: 512 MB RAM
Graphics Card: 64 MB NVIDIA® GeForce 3, ATI Radeon Hardware T&L card or other OpenGL compatible video card
Sound Card: Windows® 98/2000/XP-compatible sound card
Input Device: Windows® compatible mouse and keyboard
DirectX®: DirectX® version 8.1 or higher
OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
Installation: 800 MB free HD space
Recommended System Specs[edit]
Windows[edit]
Computer: 100% DirectX 8.1 compatible computer
Operating System: Windows® 98SE/ME/2000/XP
CPU: AMD Athlon 64 3200+ or equivalent Pentium 4 ® processor
Memory: 1024mb RAM
Graphics Card: 256 MB nVidia® GeForce 6 or equivalent ATI card
Sound Card: Windows® 98/2000/XP-compatible sound card
Input Device: Windows® compatible joystick
DirectX®: DirectX® version 8.1 or higher
OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
Installation: 800 MB free HD space
Mac[edit]
Operating System: Mac OS 10.4
CPU: 933MHz minimum CPU, 1.2Ghz recommended, PPC or Intel
Memory: 512 MB RAM minimum, 1 GB recommended
Graphics Card: GeForce 3 or better, Radeon 9200 or better
Input Device: Mouse and keyboard
Installation: 750 MB free HD space
Linux[edit]
Operating System: Linux x86 compatible
CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor
Memory: 512 MB RAM, 1 GB recommended
Graphics Card: 64 MB NVIDIA® GeForce 3 or ATI Radeon with closed source drivers, Mesa 6 or better with S3TC extension available for open source drivers
Input Device: Mouse and keyboard
Installation: 750 MB free HD space
See also[edit]
- Fleet Commander