Launch key: Difference between revisions
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that was explicitly mentioned by Apollo in the briefing after Kat suggested making new ones |
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'''Launch keys''' are a critical component aboard [[Colonial]] ships. They are used, apparently, to start up a ship's powerplant and engines, similar to the way a car key does for the average automobile. Their removal from a ship will immobilize it. | '''Launch keys''' are a critical component aboard [[Colonial]] ships. They are used, apparently, to start up a ship's powerplant and engines, similar to the way a car key does for the average automobile. Their removal from a ship will immobilize it. | ||
In "[[Precipice]], | In "[[Precipice]]", a briefing aboard ''[[Galactica (RDM)|Galactica]]'' reveals that the grounded ships on New Caprica have had their launch keys removed. The keys are very hard to duplicate and Lee Adama rules out making new ones as too difficult and time consuming. One of the [[New Caprica Resistance|resistance]]'s goals is to recover them, which [[Sharon Agathon]] manages to do in "[[Exodus, Part I]]." | ||
[[Category:A to Z]] | [[Category:A to Z]] |
Revision as of 18:02, 15 October 2006
Launch keys are a critical component aboard Colonial ships. They are used, apparently, to start up a ship's powerplant and engines, similar to the way a car key does for the average automobile. Their removal from a ship will immobilize it.
In "Precipice", a briefing aboard Galactica reveals that the grounded ships on New Caprica have had their launch keys removed. The keys are very hard to duplicate and Lee Adama rules out making new ones as too difficult and time consuming. One of the resistance's goals is to recover them, which Sharon Agathon manages to do in "Exodus, Part I."