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Scorpion Fleet Shipyards: Difference between revisions

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The '''Scorpia/Scorpion Fleet Shipyard(s)'''<ref>Both "shipyards" and "shipyard" are used in dialogue.</ref> were a series of [[Colonial Fleet (RDM)|Fleet]] drydocks located in orbit around [[The Twelve Colonies (RDM)#Scorpia|Scorpia]].
The '''Scorpia/Scorpion Fleet Shipyard(s)'''<ref>Both "shipyards" and "shipyard" are used in dialogue.


The docks themselves appear to be able to accommodate various Colonial vessels including ''[[Thera Sita]]'' type transports, [[Mercury_class_battlestar|Mercury class battlestars]], [[Valkyrie_Type_Battlestar|''Valkyrie'' type battlestars]], [[Galactica_type_battlestar|''Galactica'' type battlestars]], and [[Unnamed_battlestars#.22Berzerk.22_Class_Escort|''Berzerk'' type cruisers]]. Cargo is transported along the entire length of the facilities by cargo trains that are able to move along both the top and bottom to deliver the cargo to its destinations. The shipyards also feature various points for Colonial craft to replenish their [[Tylium]] supply, and store the fuel in massive storage tanks at various positions along the structure.
Furthermore, chyrons for "[[Razor]]" and "[[The Plan]]" offer two variations on the name, "Scorpion" and "Scorpia" respectively. For clarity, and given that "Razor" depicts a larger amount of this location, Wiki articles heretofore refer to this location as the "Scorpion Fleet Shipyards."</ref> were a series of [[Colonial Fleet (TRS)|Colonial Fleet]] drydocks located in orbit around the colony of [[The Twelve Colonies of Kobol#Scorpia|Scorpia]].


Defensively, the structure features vary little and must rely on [[Colonial_Fleet_(RDM)|The Fleet]] for long term defense, however, the structure includes various [[Viper (RDM)|Viper]] hangars, and anti-aircraft turrets along the entire length of the structure.    
The docks themselves appear to be able to accommodate various Colonial vessels including ''[[Thera Sita]]-''type transports, [[Mercury_class_battlestar|''Mercury-''class battlestars]], [[Valkyrie_Type_Battlestar|''Valkyrie-''type battlestars]], [[Galactica_type_battlestar|''Galactica-''type battlestars]], and [[Unnamed_battlestars#.22Berzerk.22_Class_Escort|''Berzerk-''type cruisers]]. Cargo is transported along the entire length of the facilities by cargo trains that are able to move along both the top and bottom to deliver the cargo to its destinations. The shipyards also feature various points for Colonial craft to replenish their [[tylium (RDM)|tylium]] supply, and store the fuel in massive storage tanks at various positions along the structure.


In the opening moments of the attacks, the Cylons are able to surprise the Colonials by detonating multiple nuclear warheads in range of the shipyards, eliminating the use of DRADIS and blinding both sides involved. The detonations cause moderate damage to the facilities themselves, but leave them intact, indicating they were not directly hit. On fire, and all but defenseless, multiple squadrons of [[Raider_(RDM)|Raiders]] are then able to jump in and have at the facilities with relative ease, despite being blind. The subsequent assault ultimately destroys the facilities, and various Colonial craft caught in the middle. However, [[Pegasus|one battlestar]] was able to escape destruction, break free of her berths, and [[blind jump|escape]] the battle ([[TRS]]: "[[Razor]]").  
Defensively, the structure features very little and must rely on [[Colonial_Fleet_(RDM)|the Fleet]] for long-term defense; however, the structure includes various [[Viper (RDM)|Viper]] hangars and anti-aircraft turrets along its entire length.    


== Docked vessels ==
== Fate During the Fall ==
In the opening moments of the attacks, the Cylons are able to surprise the Colonials by detonating multiple nuclear warheads in range of the shipyards, eliminating the use of DRADIS and blinding both sides involved. The detonations cause moderate damage to the facilities themselves, but leave them intact, indicating they were not directly hit. On fire, and all but defenseless, multiple squadrons of [[Raider_(RDM)|Raiders]] are then able to jump in and have at the facilities with relative ease, despite being blind. The subsequent assault ultimately destroys the facilities, and various Colonial craft caught in the ensuing chaos. However, [[Pegasus|one battlestar]] was able to escape destruction, break free of her berths, and [[blind jump|escape]] the battle {{TRS|Razor}}.


At the time of the attacks, the shipyards were seen hosting the ''[[Pegasus]]'', at least one [[Galactica type battlestar|''Galactica'' type]] Battlestar (possibly two) <ref> Only one can be seen in the establishing shot of the shipyard, being enclosed by the superstructure on two sides. However, during the battle, a ''Galactica''-type battlestar is shown in a different place. This could mean that the visual effects of the establishing shot and the battle don't fit together, however this is not far from the location seen in the opening shot, and thus the ship could simply have moved. It is unknown if the two are meant to be the same battlestar.</ref>, at least two [[Valkyrie|''Valkyrie'' type]] Battlestars, and at least two [[Unnamed battlestars#Escort battlestar|''Berzerk'' type]] support vessels, along with numerous military and civilian transports.
At the time of the attacks, the shipyards were seen hosting the ''Mercury-''class battlestar ''{{RDM|Pegasus}}'', at least one [[Galactica type battlestar|''Galactica-''type]] battlestar (possibly two)<ref> Only one can be seen in the establishing shot of the shipyard, being enclosed by the superstructure on two sides. However, during the battle, a ''Galactica''-type battlestar is shown in a different place. This could mean that the visual effects of the establishing shot and the battle do not fit together; however this is not far from the location seen in the opening shot, and thus the ship could simply have moved. It is unknown if the two are meant to be the same battlestar.</ref>, at least two [[Valkyrie|''Valkyrie-''type]] battlestars, and at least two [[Berzerk type cruiser|''Berzerk-''type]] support vessels, along with numerous military and civilian transports.


== Notes ==
== Notes ==
*Although the planet is called Scorpia ([[TRS]]: "[[Colonial Day]]", "[[Razor]]"), the location subtitles in "Razor" identify the shipyard's name as "Scorpion Fleet Shipyards". It is possible that the installation is named with an adjectival form of the colony's ancient name, "Scorpio". The shipyard is identified as ''Scorpia'' Fleet Shipyards in "[[The Plan]]".
*While the shipyards are in proximity of [[Scorpia]] {{TRS|Colonial Day|Razor}}, the location subtitles in "[[Razor]]" identify the shipyard's name as "Scorpion Fleet Shipyards." It is possible that the installation is named with an adjectival form of the colony's ancient name, "Scorpio," or that it is named after the creature itself. That said, the shipyard is later identified as ''Scorpia'' Fleet Shipyards in a chyron from "[[The Plan]]," suggesting that it may be known either by a second name or as a possession of Scorpia, i.e. "Scorpia's Fleet Shipyards."
*This image of the shipyards and of the planet Scorpia in the background is the first time that viewers have seen any other Colonial planet aside from [[Caprica (RDM)|Caprica]] ([[TRS]]: "[[Miniseries]]"). [[Tauron (RDM)|Tauron]] is later shown in the extended DVD cut of "Razor".
*This image of the shipyards and of the planet Scorpia in the background is the first time that viewers have seen any other Colonial planet aside from {{RDM|Caprica}} {{TRS|Miniseries}}. [[Tauron|Tauron]] is later shown in the [[Razor|"Razor" extended edition]].
*The shipyards were seen in orbit around the southern hemisphere in "The Plan", but in orbit over Scorpia's northern hemisphere in "Razor".
*The shipyards were seen in orbit around the southern hemisphere in "The Plan," but in orbit over Scorpia's northern hemisphere in "Razor."
*[[The Science of Battlestar Galactica]] lists battlestars ''Ramses'' and ''Bellerophon'' as two of the ships destroyed at the shipyard.
*[[The Science of Battlestar Galactica|''The Science of Battlestar Galactica'']] lists battlestars ''Ramses'' and ''Bellerophon'' as two of the ships destroyed at the shipyard.


== See also ==
== See also ==
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== Related images ==
== Related images ==


<gallery>
<gallery mode="slideshow">
Image:ScorpionFleetShipyards - Close 2.jpg|Closeup
Image:ScorpionFleetShipyards - Close 2.jpg|Closeup
Image:ScorpionFleetShipyards-Close.jpg|Further closeup
Image:ScorpionFleetShipyards-Close.jpg|Further closeup
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== References ==
== References ==
<div style="font-size:85%"><references/></div>
{{reflist}}
 
{{Ships}}


[[Category:A to Z]]
[[Category:A to Z]]

Latest revision as of 21:51, 15 December 2023

Scorpion Fleet Shipyard(s)
Scorpion Fleet Shipyard(s)
Race: Colonial
Type: Military
FTL: No
Propulsion:
Crew: Unknown
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Shipyard
Weapons: Multiple Vipers; Multiple point-defense Kinetic Energy Weapons
Armaments: {{{arm}}}
Defenses: {{{def}}}
Aircraft: {{{aircraft}}}
Aviation facilities: {{{facilities}}}
Fate: Destroyed in Cylon attacks
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information


The Scorpia/Scorpion Fleet Shipyard(s)[1] were a series of Colonial Fleet drydocks located in orbit around the colony of Scorpia.

The docks themselves appear to be able to accommodate various Colonial vessels including Thera Sita-type transports, Mercury-class battlestars, Valkyrie-type battlestars, Galactica-type battlestars, and Berzerk-type cruisers. Cargo is transported along the entire length of the facilities by cargo trains that are able to move along both the top and bottom to deliver the cargo to its destinations. The shipyards also feature various points for Colonial craft to replenish their tylium supply, and store the fuel in massive storage tanks at various positions along the structure.

Defensively, the structure features very little and must rely on the Fleet for long-term defense; however, the structure includes various Viper hangars and anti-aircraft turrets along its entire length.

Fate During the Fall

In the opening moments of the attacks, the Cylons are able to surprise the Colonials by detonating multiple nuclear warheads in range of the shipyards, eliminating the use of DRADIS and blinding both sides involved. The detonations cause moderate damage to the facilities themselves, but leave them intact, indicating they were not directly hit. On fire, and all but defenseless, multiple squadrons of Raiders are then able to jump in and have at the facilities with relative ease, despite being blind. The subsequent assault ultimately destroys the facilities, and various Colonial craft caught in the ensuing chaos. However, one battlestar was able to escape destruction, break free of her berths, and escape the battle (TRS: "Razor").

At the time of the attacks, the shipyards were seen hosting the Mercury-class battlestar Pegasus, at least one Galactica-type battlestar (possibly two)[2], at least two Valkyrie-type battlestars, and at least two Berzerk-type support vessels, along with numerous military and civilian transports.

Notes

  • While the shipyards are in proximity of Scorpia (TRS: "Colonial Day", "Razor"), the location subtitles in "Razor" identify the shipyard's name as "Scorpion Fleet Shipyards." It is possible that the installation is named with an adjectival form of the colony's ancient name, "Scorpio," or that it is named after the creature itself. That said, the shipyard is later identified as Scorpia Fleet Shipyards in a chyron from "The Plan," suggesting that it may be known either by a second name or as a possession of Scorpia, i.e. "Scorpia's Fleet Shipyards."
  • This image of the shipyards and of the planet Scorpia in the background is the first time that viewers have seen any other Colonial planet aside from Caprica (TRS: "Miniseries"). Tauron is later shown in the "Razor" extended edition.
  • The shipyards were seen in orbit around the southern hemisphere in "The Plan," but in orbit over Scorpia's northern hemisphere in "Razor."
  • The Science of Battlestar Galactica lists battlestars Ramses and Bellerophon as two of the ships destroyed at the shipyard.

See also

Related images

References

  1. Both "shipyards" and "shipyard" are used in dialogue. Furthermore, chyrons for "Razor" and "The Plan" offer two variations on the name, "Scorpion" and "Scorpia" respectively. For clarity, and given that "Razor" depicts a larger amount of this location, Wiki articles heretofore refer to this location as the "Scorpion Fleet Shipyards."
  2. Only one can be seen in the establishing shot of the shipyard, being enclosed by the superstructure on two sides. However, during the battle, a Galactica-type battlestar is shown in a different place. This could mean that the visual effects of the establishing shot and the battle do not fit together; however this is not far from the location seen in the opening shot, and thus the ship could simply have moved. It is unknown if the two are meant to be the same battlestar.