Viper Mark III: Difference between revisions

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{{Ship Data
{{Ship Data
| image=Viper-mark-III.png
| image=Viper-Mk-III-Perspective.png
| title= Viper Mk. III
| title= Viper Mk. III
| race= Colonial
| race= Colonial
| type= Military
| type= Military
| ftl= No
| ftl= No
| propol=  
| propol= * 3x sublight boosters <br /> * RCS thrusters
| crew= 1 pilot
| crew= 1x pilot
| role= Space superiority fighter
| role= Space superiority fighter
| weapons=
| arm= * 2x [[Weapons in the Re-imagined Series#Viper and Cylon Raider|30mm Cannons]] <br /> * Missile hardpoints
| status=Decommissioned and presumed destroyed with most other colonial technology
| status= Retired from military service
| length=
| height=
| wingspan=
}}
}}
The '''Viper Mark III''' is a fighter craft used by the [[Colonial Fleet (RDM)|Colonial Fleet]] in the latter part of the [[Cylon War]].  It is the successor of the [[Viper Mark II]] and the precursor to those craft used by the Fleet following the war, including the [[Viper Mark VII]].
The '''Viper Mark III''' is a fighter craft used by the [[Colonial Fleet (TRS)|Colonial Fleet]] in the latter part of the [[Cylon War]].  It is the successor of the [[Viper Mark II]] and a precursor to fighters used by the Fleet following the war, including the [[Viper Mark VII]] (''"[[Blood & Chrome]]"'').


During the tenth year of the Cylon War, the Mark III is relatively new, but Colonial vessels including the [[Galactica type battlestar|battlestar]] ''[[Galactica (TRS)|Galactica]]'' and ''[[Osiris]]'' carry full complements.
== Design ==
The Mark III retains the same shape and layout as the Mark II, however is slightly larger than the predecessor.<ref>The exact size is never stated in canon, however, [http://d2bm3ljpacyxu8.cloudfront.net/width/935/crop/0,0,935x623/www.pierre-drolet-sci-fi-museum.com/Viper_MarkIIB_Ortho.jpg modeler Pierre Drolet lists] 10.6 meters long, 6.77 meters wide, and 3.85 meters tall (presumed to include landing gear). These sizes would be too large to fit in series established launch tubes without the tubes themselves being larger as well. The launch tubes are not directly seen in the production, but considering the enlarged hangar bay, it is quite possible that they were, creating yet another series continuity error.</ref> It featured a drab grey paint scheme with red accents along the wings and nose, and identification numbers printed along the front side and along the vertical stabilizer.<ref>In yet another production error, each Viper was a clone of a single model, featuring the same squad and tail numbers - 407, and SF/10 579011, respectively.</ref>
 
The Viper Mark III features:


Colonial Academy recruits practice combat skills in [[holoband]] simulations of the Viper Mark III (''[[Blood and Chrome]]'').
*an angular forward fuselage cross section
*a revised cockpit canopy featuring rounder edges
*more angular side intakes with intake ramps
*narrower thrust nozzles
*deletion of structures housing the rear undercarriage and reduction of the ventral fairing; all three landing struts retract directly into the main fuselage
*two internal missile launchers on the underside
*control surfaces for maneuverability in atmosphere


==Specifications==
The Viper Mark III features:
**an angular forward fuselage cross section
**a revised cockpit canopy featuring rounder edges
**more angular side intakes with intake ramps
**narrower thrust nozzles
**deletion of structures housing the rear undercarriage and reduction of the ventral fairing; all three landing struts retract directly into the main fuselage
**what may be two internal missile launchers on the underside
**control surfaces for maneuverability in atmosphere


== Notes ==
== Notes ==
* The Viper Mark III's control stick appears to be a Logitech Wingman.
* The Viper Mark III's control stick appears to be a Logitech Wingman.
* The Mark III is similar to an early design for the Mark II Viper made during pre-production of the 2003 [[Miniseries]], which was simplified into the final version to ease the construction of the full-size prop.<ref name="mini">Based on production stills and research from Galactiguise [https://www.facebook.com/photo.php?fbid=433510556702888&set=a.197073257013287.60928.153581084695838&type=1 Source 1] [https://www.facebook.com/galactiguise/posts/434270826626861 Source 2]</ref>
* The Mark III is similar to an early design for the Mark II Viper made during pre-production of the 2003 [[Miniseries]], which was simplified into the final version to ease the construction of the full-size prop.<ref name="mini">Based on production stills and research from Galactiguise [https://www.facebook.com/photo.php?fbid=433510556702888&set=a.197073257013287.60928.153581084695838&type=1 Source 1] [https://www.facebook.com/galactiguise/posts/434270826626861 Source 2]</ref>


== Gallery ==
== Gallery ==
 
<gallery mode="slideshow">
<gallery>
Image:Vipers in Hangar.jpg|Mk. III Vipers in a hotstack on ''Galactica''.
Image:Vipers in Hangar.jpg|Mk. III Vipers in a hotstack on ''Galactica''.
Image:Viper-mark-III2.png|Mk. III in atmospheric flight.
Image:Viper-mark-III2.png|Mk. III in atmospheric flight.
Image:Viper-mark-III.png|Mk. III in flight.
</gallery>
</gallery>
==References==
{{reflist}}


{{Ships}}
{{Ships}}

Latest revision as of 00:50, 13 March 2023

Viper Mk. III
Viper Mk. III
Race: Colonial
Type: Military
FTL: No
Propulsion: * 3x sublight boosters
* RCS thrusters
Crew: 1x pilot
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Space superiority fighter
Weapons: {{{weapons}}}
Armaments: * 2x 30mm Cannons
* Missile hardpoints
Defenses: {{{def}}}
Aircraft: {{{aircraft}}}
Aviation facilities: {{{facilities}}}
Fate: Retired from military service
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information

The Viper Mark III is a fighter craft used by the Colonial Fleet in the latter part of the Cylon War. It is the successor of the Viper Mark II and a precursor to fighters used by the Fleet following the war, including the Viper Mark VII ("Blood & Chrome").

Design

The Mark III retains the same shape and layout as the Mark II, however is slightly larger than the predecessor.[1] It featured a drab grey paint scheme with red accents along the wings and nose, and identification numbers printed along the front side and along the vertical stabilizer.[2]

The Viper Mark III features:

  • an angular forward fuselage cross section
  • a revised cockpit canopy featuring rounder edges
  • more angular side intakes with intake ramps
  • narrower thrust nozzles
  • deletion of structures housing the rear undercarriage and reduction of the ventral fairing; all three landing struts retract directly into the main fuselage
  • two internal missile launchers on the underside
  • control surfaces for maneuverability in atmosphere


Notes

  • The Viper Mark III's control stick appears to be a Logitech Wingman.
  • The Mark III is similar to an early design for the Mark II Viper made during pre-production of the 2003 Miniseries, which was simplified into the final version to ease the construction of the full-size prop.[3]


Gallery


References

  1. The exact size is never stated in canon, however, modeler Pierre Drolet lists 10.6 meters long, 6.77 meters wide, and 3.85 meters tall (presumed to include landing gear). These sizes would be too large to fit in series established launch tubes without the tubes themselves being larger as well. The launch tubes are not directly seen in the production, but considering the enlarged hangar bay, it is quite possible that they were, creating yet another series continuity error.
  2. In yet another production error, each Viper was a clone of a single model, featuring the same squad and tail numbers - 407, and SF/10 579011, respectively.
  3. Based on production stills and research from Galactiguise Source 1 Source 2