Stims: Difference between revisions

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[[Image:Stims.jpg|thumb|right|Kat's stims from the episode "Final Cut".]]
[[Image:Stims.jpg|thumb|right|[[Louanne Katraine]]'s stim bottle {{TRS|Final Cut}}.]]
Nothing yet is known of the chemical composition of the stimulant known as '''Stims''', or if the term refers to one substance or a class of several. It may simply be an abbreviation of "stimulant".
'''Stims''', short for "stimulants," are a type of drug used to temporarily increase alertness and attentiveness. Nothing yet is known of their chemical composition, or if the term refers to one substance or a class of several.


They were in high use in the first series episode, ''[[33]]'', as the [[Battlestar (RDM)|Battlestar]] ''[[Galactica (RDM)|Galactica]]'' pilots were forced to use them in an attempt to stay alert after four continuous days on Condition One and Two [[Action Stations|Alert Status]].
''[[Galactica (TRS)|Galactica]]'s'' pilots are forced to use them to stay alert following four continuous days on Condition One and Two [[Action Stations|alert status]] after their [[Battle of Ragnar Anchorage|initial escape from Ragnar]]. During this time, when [[Lee Adama]], [[Kara Thrace]], [[Sharon Valerii]] and [[Alex Quartararo]] are flying CAP, Quartararo describes his reaction to stims as having "[[Ant|ants]] crawling behind his [[frakking]] eyeballs." Earlier, Thrace objects to their use, believing that their use dulls her flying skills, and initially refuses to take hers until ordered by Lee Adama {{TRS|33}}.


[[Kara Thrace]] believed that Stims dulled her flying skills, and refused to take hers initially until ordered by her [[CAG]], [[Lee Adama]].
Overuse or overdosing on stims can cause irrational, violent, and psychotic behavior. [[Viper (RDM)|Viper]] pilot [[Louanne Katraine]] severely damages [[Viper 591|her Viper]] and injures herself when her stim use severely impairs her cognition {{TRS|Final Cut}}. Later, when the use of stims is suggested during a [[Passage (star cluster)|particularly grueling mission]], Katraine argues strongly against their use, stating it would tax the starving pilots' system too greatly. Stim use for the mission is then left up to individual discretion {{TRS|The Passage}}.


Overuse or overdosing on Stims can cause irrational, violent, and psychotic behavior. [[Viper (RDM)|Viper]] Cadet [[Louanne Katraine]] severely damaged her Viper and injured herself when her Stim use reached a point where she could barely fly or understand instructions.
Stims are a likely component of a Colonial [[medkit]].


In real life, stimulants, usually [http://en.wikipedia.org/wiki/Amphetamine#Performance_enhancing_use amphetamines], are used by combat pilots to maintain alertness.
==Notes==
*In real life, stimulants, or  [[w:Amphetamine|amphetamines]], are used by combat pilots to maintain alertness.
 
{{Drugs}}


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Latest revision as of 17:41, 24 February 2024

Louanne Katraine's stim bottle (TRS: "Final Cut").

Stims, short for "stimulants," are a type of drug used to temporarily increase alertness and attentiveness. Nothing yet is known of their chemical composition, or if the term refers to one substance or a class of several.

Galactica's pilots are forced to use them to stay alert following four continuous days on Condition One and Two alert status after their initial escape from Ragnar. During this time, when Lee Adama, Kara Thrace, Sharon Valerii and Alex Quartararo are flying CAP, Quartararo describes his reaction to stims as having "ants crawling behind his frakking eyeballs." Earlier, Thrace objects to their use, believing that their use dulls her flying skills, and initially refuses to take hers until ordered by Lee Adama (TRS: "33").

Overuse or overdosing on stims can cause irrational, violent, and psychotic behavior. Viper pilot Louanne Katraine severely damages her Viper and injures herself when her stim use severely impairs her cognition (TRS: "Final Cut"). Later, when the use of stims is suggested during a particularly grueling mission, Katraine argues strongly against their use, stating it would tax the starving pilots' system too greatly. Stim use for the mission is then left up to individual discretion (TRS: "The Passage").

Stims are a likely component of a Colonial medkit.

Notes[edit]

  • In real life, stimulants, or amphetamines, are used by combat pilots to maintain alertness.