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Viper (2003 Video Game): Difference between revisions

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
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{{separate continuity|universe=TOS|universe2=RDM|cont=Video Game}}
{{separate continuity|universe=TOS|universe2=RDM|cont=2003 Video Game|lcont=Battlestar Galactica (2003 game)}}


Within the [[Video Game|Battlestar Galactica video game]], three variants of [[Viper]] are available: the Mark I, which is designed to be an earlier version of the [[Battlestar Galactica (TOS)|original series]] Viper; the Mark II, which is largely based on the [[Battlestar Galactica (TOS)|Original Series]] Viper, and the Mark III, which is described as "superior to the Mark II in every respect". The Mark III is distinctive because of its two-seat cockpit and the lack of the characteristic dorsal fin common to most Viper designs. The Mark III is also known as the Strike Viper. {{citation needed}}
{{Ship Data
| image= Kevhayes-viper00 original.jpg
| race= Colonial
| type= Military
| ftl= No
| crew= 1 pilot
| role= Space superiority fighter
| weapons= 2 laser weapons, conventional missiles
| status= Active
}}
Within the [[Battlestar Galactica (2003 game)|2003 ''Battlestar Galactica'' video game]], three variants of [[Viper]] are available: the Mark I, which is designed to be an earlier version of the [[Battlestar Galactica (TOS)|original series]] Viper; the Mark II, which is largely based on the [[Battlestar Galactica (TOS)|Original Series]] Viper, and the Mark III, which is described as "superior to the Mark II in every respect". The Mark III is distinctive because of its two-seat cockpit and the lack of the characteristic dorsal fin common to most Viper designs. The Mark III is also known as the Strike Viper. {{citation needed}}


==Notes==
==Notes==
*The "Battlestar Galactica" [[Video Game|video game]] has its own continuity that uses elements from both the [[Battlestar Galactica (TOS)|Original Series]] and the [[Battlestar Galactica (RDM)|Re-imagined Series]]. Despite the naming, these fighters should not be considered to be predecessors or successors to the Re-imagined Series' [[Viper Mark II|Mark II]] or [[Viper Mark VII|Mark VII]] models.
*The 2003 "Battlestar Galactica" [[Battlestar Galactica (2003 game)|video game]] has its own continuity that uses elements from both the [[Battlestar Galactica (TOS)|Original Series]] and the [[Battlestar Galactica (RDM)|Re-imagined Series]]. Despite the naming, these fighters should not be considered to be predecessors or successors to the Re-imagined Series' [[Viper Mark II|Mark II]] or [[Viper Mark VII|Mark VII]] models.
*The Mark III Strike Viper was originally known as the Scorpion Viper. {{citation needed}}
*The Mark III Strike Viper was originally known as the Scorpion Viper. {{citation needed}}
{{clear}}


[[Category:A to Z]] [[Category:Video Game Ships]]
== Related Imagery ==
<gallery mode="slideshow">
Image:ScolhViper MULTI.jpg|Composite render of the Mark I.
Image:Scorpion comp.jpg|Composite render of the Mark III.
Image:Scor render6.jpg|Wireframe model of the Mark III.
</gallery>
 
[[Category:A to Z]]
[[Category:Colonial]]
[[Category:Ships]]
[[Category:Ships (Video Game)]]
[[Category:Ships (2003 Video Game)]]
[[Category:Video Game]]
[[Category:2003 Video Game]]

Latest revision as of 20:01, 17 January 2021

This article has a separate continuity.
This article is in the 2003 Video Game separate continuity, which is related to the Original Series and the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.


Viper (2003 Video Game)
Viper (2003 Video Game)
Race: Colonial
Type: Military
FTL: No
Propulsion:
Crew: 1 pilot
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Space superiority fighter
Weapons: 2 laser weapons, conventional missiles
Armaments: {{{arm}}}
Defenses: {{{def}}}
Aircraft: {{{aircraft}}}
Aviation facilities: {{{facilities}}}
Fate: Active
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information

Within the 2003 Battlestar Galactica video game, three variants of Viper are available: the Mark I, which is designed to be an earlier version of the original series Viper; the Mark II, which is largely based on the Original Series Viper, and the Mark III, which is described as "superior to the Mark II in every respect". The Mark III is distinctive because of its two-seat cockpit and the lack of the characteristic dorsal fin common to most Viper designs. The Mark III is also known as the Strike Viper. [citation needed]

Notes[edit]

  • The 2003 "Battlestar Galactica" video game has its own continuity that uses elements from both the Original Series and the Re-imagined Series. Despite the naming, these fighters should not be considered to be predecessors or successors to the Re-imagined Series' Mark II or Mark VII models.
  • The Mark III Strike Viper was originally known as the Scorpion Viper. [citation needed]


Related Imagery[edit]