Intercept 3: Difference between revisions
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Intercept 3 launches with her wingman, Captain [[Apollo (TOS)|Apollo]] in [[Intercept 2]] to pursue [[Starbuck (TOS)|Starbuck]] in [[Intercept 1]]. | Intercept 3 launches with her wingman, Captain [[Apollo (TOS)|Apollo]] in [[Intercept 2]] to pursue [[Starbuck (TOS)|Starbuck]] in [[Intercept 1]]. | ||
Intercept 3 later aids Starbuck in keeping a fix back to [[the Fleet (TOS)|the Fleet]] by keeping a fix on ''[[Galactica (TOS)|Galactica]]'', while Intercept 2 keeps a fix on Intercept | Intercept 3 later aids Starbuck in keeping a fix back to [[the Fleet (TOS)|the Fleet]] by keeping a fix on ''[[Galactica (TOS)|Galactica]]'', while Intercept 2 keeps a fix on Intercept 3. Despite this, both Intercept 2 and 3 believe that Starbuck becomes lost to them as he exits [[magnetic void|the void]] ([[Lost Planet of the Gods, Part II]]). | ||
== Notes == | == Notes == |
Revision as of 18:12, 5 January 2007
Intercept 3 is the assumed callsign of the Viper piloted by Serina.
Intercept 3 launches with her wingman, Captain Apollo in Intercept 2 to pursue Starbuck in Intercept 1.
Intercept 3 later aids Starbuck in keeping a fix back to the Fleet by keeping a fix on Galactica, while Intercept 2 keeps a fix on Intercept 3. Despite this, both Intercept 2 and 3 believe that Starbuck becomes lost to them as he exits the void (Lost Planet of the Gods, Part II).
Notes
- Serina's Viper is never given a callsign in the episode. For the purposes of this encyclopedia, we use the designation "Intercept 3", as she is the third Viper to join the Intercept patrol.