Intercept 3: Difference between revisions

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Intercept 3 launches with her wingman, Captain {{TOS|Apollo}} in [[Intercept 2]] to pursue {{TOS|Starbuck}} in [[Intercept 1]].
Intercept 3 launches with her wingman, Captain {{TOS|Apollo}} in [[Intercept 2]] to pursue {{TOS|Starbuck}} in [[Intercept 1]].


Intercept 3 later aids Starbuck in keeping a fix back to [[the Fleet (TOS)|the Fleet]] by keeping a fix on ''[[Galactica (TOS)|Galactica]]'', while Intercept 2 keeps a fix on Intercept 3. Despite this, both Intercept 2 and 3 believe that Starbuck becomes lost to them as he exits [[magnetic void|the void]] {{OS|Lost Planet of the Gods, Part II}}.
Intercept 3 later aids Starbuck in keeping a fix back to [[the Fleet (TOS)|the Fleet]] by keeping a fix on ''{{TOS|Galactica}}'', while Intercept 2 keeps a fix on Intercept 3. Despite this, both Intercept 2 and 3 believe that Starbuck becomes lost to them as he exits [[magnetic void|the void]] {{OS|Lost Planet of the Gods, Part II}}.


== Notes ==
== Notes ==

Revision as of 01:11, 8 September 2020

Intercept 3 is the assumed callsign of the Viper piloted by Serina.

Intercept 3 launches with her wingman, Captain Apollo in Intercept 2 to pursue Starbuck in Intercept 1.

Intercept 3 later aids Starbuck in keeping a fix back to the Fleet by keeping a fix on Galactica, while Intercept 2 keeps a fix on Intercept 3. Despite this, both Intercept 2 and 3 believe that Starbuck becomes lost to them as he exits the void (TOS: "Lost Planet of the Gods, Part II").

Notes

  • Serina's Viper is never given a callsign in the episode. For the purposes of this encyclopedia, we use the designation "Intercept 3", as she is the third Viper to join the Intercept patrol.