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Fan fiction/3D Models

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
Revision as of 20:00, 3 August 2007 by Joe Beaudoin Jr. (talk | contribs) (it's another fandom article. ta-da.)
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3D models are computer files created by special programs designed to simulate the appearance of objects and environments in the physical world. Using calculations based on the interactions between light and physical materials, these programs can render images as photorealistic as the artist's abilities allow.

Popular 3D Modeling Programs

The models linked to through this page were created by fans of Battlestar Galactica, in their free time, using a host of popular 3D modeling programs. The following list of programs is for reference.

  • 3D Studio Max is probably the most commonly used package for games.
  • Blender is a free, open-source package rivaling the expensive modeling packages and offering some relatively exotic features like Game Blender.
  • LightWave 3D is the package used to do the CGI in the reimagined series; its user interface is considered atypically verbose.
  • Maya is the most commonly used package for movies. Maya Personal Learning Edition is available free for Mac OS X and recent versions of Windows.
  • POV-Ray is a free, open-source ray tracing program.

Original Series 3D Models

Colonial Battlestar

Max 3+, Lightwave 5.6, Truespace - http://www.colonialfleets.com/

Colonial Viper

Cylon Basestar

Cylon Raider

RDM Series 3D Models

Colonial Battlestar

3D Studio Max - http://www.scifi-meshes.com/

Colonial Viper

Colonial One

Cylon Basestar

Cylon Raider

Cylon Centurion

External links