Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Blind jump: Difference between revisions

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
OTW (talk | contribs)
No edit summary
Joe Beaudoin Jr. (talk | contribs)
m Text replacement - "Image:" to "File:"
 
(17 intermediate revisions by 7 users not shown)
Line 1: Line 1:
A '''blind jump''' is an operation in which a ship makes an [[FTL]] jump to a random location.
A '''blind jump''' is an operation in which a ship makes an [[FTL]] jump to a random location.


Blind jumps are usually done in the most dire of combat circumstances when a few seconds could mean preservation or destruction. In a blind jump, the [[Computers in the Re-imagined Series#Navigation Computer|navigation computer]] is bypassed and the jump system is most likely provided with a random set of coordinates with only sparse safeguards before the jump is executed. This greatly increases the chances of the ship being in danger after the jump (impact with ships, planets or other bodies).  
Blind jumps are usually done in the most dire of combat circumstances when a few seconds could mean preservation or destruction. In a blind jump, the [[Computers in the Re-imagined Series#Navigation Computer|navigation computer]] is bypassed and the jump system is most likely provided with a random set of coordinates with only sparse safeguards before the jump is executed. This greatly increases the chances of the ship getting itself hopelessly lost in space and adds to the risk of being in danger after the jump (impact with ships, planets or other bodies).  


The odds of such a calamity occurring would seem to be minuscule, given the vast magnitude of space, however the fear that the characters have of taking blind jumps may suggest danger is more probable than one may expect.
Fortunately, the vast magnitude of empty space in the universe makes the chance of such a collision relatively small.


A blind jump was ordered by [[Helena Cain|Admiral Helena Cain]] to avoid destruction of ''[[Pegasus (RDM)|Pegasus]]'' during the Cylon [[Fall of the Scorpion Fleet Shipyards|attack]] on the [[Scorpion Fleet Shipyards]] ("[[Pegasus (episode)|Pegasus]]", "[[Razor]]").
A blind jump was ordered by [[Helena Cain|Admiral Helena Cain]] to avoid destruction of ''[[Pegasus (RDM)|Pegasus]]'' during the Cylon [[Fall of the Scorpion Fleet Shipyards|attack]] on the [[Scorpion Fleet Shipyards]] {{TRS|Pegasus (episode)|Razor}}.


It is also, presumably, not an option for the Fleet, as ships would jump to different locations without any chance of reuniting.
''{{RDM|Galactica}}'' herself executes a blind jump of sorts at the conclusion of the [[Battle of the Colony]] in order to escape the critically damaged [[The Colony|Colony]]. The coordinates used were based on the notes of [[the Music]] and entered manually by [[Kara Thrace]], miraculously leading to the discovery of [[Earth (RDM)#A New Earth|an inhabitable planet]].
 
Under normal circumstances, it is not an option for the Fleet, as ships would jump to different locations without any chance of reuniting.
 
<gallery mode="slideshow">
File:Pegasus ftl lit.png|Pegasus FTL achieves criticality and performs a blind jump away from the Scorpion Yards
File:Pegasus ftl warping.png|Light warping from Pegasus FTL when activated with no Nav input
File:Pegasus micro-singularity.png|FTL shockwave implosion from Pegasus at Scorpion
File:Pegasus blind jump implosion.png|Retreat of Pegasus from Scorpion Fleet Yards - FTL implosion
</gallery>


[[Category: A to Z]]   
[[Category: A to Z]]   
Line 14: Line 23:


[[de:Blinder Sprung]]
[[de:Blinder Sprung]]
[[es:Salto a ciegas]]

Latest revision as of 02:24, 22 January 2024

A blind jump is an operation in which a ship makes an FTL jump to a random location.

Blind jumps are usually done in the most dire of combat circumstances when a few seconds could mean preservation or destruction. In a blind jump, the navigation computer is bypassed and the jump system is most likely provided with a random set of coordinates with only sparse safeguards before the jump is executed. This greatly increases the chances of the ship getting itself hopelessly lost in space and adds to the risk of being in danger after the jump (impact with ships, planets or other bodies).

Fortunately, the vast magnitude of empty space in the universe makes the chance of such a collision relatively small.

A blind jump was ordered by Admiral Helena Cain to avoid destruction of Pegasus during the Cylon attack on the Scorpion Fleet Shipyards (TRS: "Pegasus", "Razor").

Galactica herself executes a blind jump of sorts at the conclusion of the Battle of the Colony in order to escape the critically damaged Colony. The coordinates used were based on the notes of the Music and entered manually by Kara Thrace, miraculously leading to the discovery of an inhabitable planet.

Under normal circumstances, it is not an option for the Fleet, as ships would jump to different locations without any chance of reuniting.