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Viper | |||
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Race: | Colonial | ||
Type: | Military | ||
FTL: | No | ||
Propulsion: | three sublight aft-mounted engines | ||
Crew: | 1 pilot | ||
Capacity: | |||
CO: | {{{co}}} | ||
XO: | {{{xo}}} | ||
Role: | Space superiority fighter | ||
Weapons: | 2 forward-firing laser torpedo guns as standard | ||
Armaments: | {{{arm}}} | ||
Defenses: | {{{def}}} | ||
Aircraft: | {{{aircraft}}} | ||
Aviation facilities: | {{{facilities}}} | ||
Fate: | {{{status}}} | ||
Emblem: | [[Image:{{{patch}}}|175px|Ship's patch]] | ||
Other Images: | Gallery | ||
Length: | {{{length}}} | ||
Width: | {{{width}}} | ||
Height: | {{{height}}} | ||
Weight: | {{{weight}}} | ||
Wingspan: | {{{wingspan}}} | ||
Other: | {{{otherdi}}} | ||
Cost: | {{{construction}}} | ||
Construction Time: | {{{construction}}} | ||
Hull Size: | {{{hull size}}} | ||
Hull: | {{{hull}}} | ||
FTL Cooldown: | {{{ftl cooldown}}} turns | ||
Speed: | {{{speed}}} m/s | ||
Turn Rate: | {{{turn rate}}}°/turn | ||
Armor Total: | {{{armor total}}} | ||
Armor Left: | {{{armor left}}} | ||
Armor Right: | {{{armor right}}} | ||
Armor Front: | {{{armor front}}} | ||
Armor Rear: | {{{armor rear}}} | ||
Armor Top: | {{{armor top}}} | ||
Armor Bottom: | {{{armor bottom}}} | ||
DRADIS Range: | {{{dradis range}}} m | ||
Processing Power: | {{{processing power}}} | ||
Munition Slots: | {{{munitions}}} | ||
Munition Cooldown Period: | {{{munition cooldown}}} turns | ||
Squadron Slots: | {{{squadrons}}} | ||
Squadron Size: | {{{squadron size}}} | ||
Special Abilities: | {{{special abilities}}} | ||
Additional Information | |||
The Colonial Viper is the primary space superiority fighter and attack craft deployed by the Colonial military. Capable of both atmospheric and long-range spacial flight, the Viper is a single-pilot craft with two-forward mounted laser-torpedo guns as standard.
These one-man fighter craft are often launched via launch tubes built into the launch bays of battlestars, allowing for rapid deployment.
Vipers can be outfitted with a variety of different equipment depending on the mission parameters, including but not limited to:
- stealth drive: an experimental drive capable of rendering ships invisible to not only scanners, but also from standard sight; when activated, Vipers are equipped with devices that can transmit their locations to other crafts with similar technologies, so as to avoid any incidents (Classic Battlestar Galactica Vol. 1 #1)
- bombing equipment: Vipers can be retrofitted to mount bombs in order to perform attacks against larger targets; bombs filled with nano-cybrid material are deployed against the mainframe city of Tessida (Battlestar Galactica: Cylon Apocalypse #4)
Re-designed Vipers based on available equipment and resources to the Fleet lead to the creation of two prototype Temporal Vipers, which were later shelved after an incident leads to the creation of an alternate reality (Classic Battlestar Galactica Vol. 2 #5).