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==About Supposed Crashdown Error== | ==About Supposed Crashdown Error== | ||
* Crashdown wears a patch of the battlestar Triton on his flight suit, which fits to Boomer's comment that she has been saddled with a "refugee from Triton". Triton's Battlestar Group number is 39 but is erroneously displayed on the patch as BST-39 instead of BSG-39. | |||
: Would this be because BSG stands for ''B''attle ''S''tar ''G''alactica and BST stands for ''B''attle ''S''tar ''T''riton ? - [[User:Imnewhere|Imnewhere]] 00:22, 2 December 2007 (CST) | : Would this be because BSG stands for ''B''attle ''S''tar ''G''alactica and BST stands for ''B''attle ''S''tar ''T''riton ? - [[User:Imnewhere|Imnewhere]] 00:22, 2 December 2007 (CST) | ||
:: OK, BSG stands for BattleStar Group. It wasn't clear to me, my bad. - [[User:Imnewhere|Imnewhere]] 00:53, 2 December 2007 (CST) | :: OK, BSG stands for BattleStar Group. It wasn't clear to me, my bad. - [[User:Imnewhere|Imnewhere]] 00:53, 2 December 2007 (CST) | ||
:::Yeah that was just a little costuming error there. See [[Insignia (RDM)#References]]. --[[User:OrionFour|OrionFour]] 01:27, 2 December 2007 (CST) | |||
:::I'll edit the note to make it a bit clearer :) --[[User:Serenity|Serenity]] 05:27, 2 December 2007 (CST) | |||
== Boomer's Viper patch == | |||
In one of the briefing room scenes, Boomer is shown to be wearing a flightsuit with a Viper patch on the shoulder. However, all other scenes show her flightsuit to have a Raptor patch. This is a goof. Why isn't it noted? [[User:ZeldaTheSwordsman|ZeldaTheSwordsman]] 18:28, 28 January 2009 (UTC) | |||
:In all likelihood, because nobody noticed it before you. Feel free to note it on this page and on [[Continuity errors (RDM)]], along with a relevant screen capture. And thanks for your contribution to Battlestar Wiki! --[[User:April Arcus|April Arcus]] 18:47, 28 January 2009 (UTC) | |||
== The Cylons shouldn't appear when they do. == | |||
If the Cylons are tracking the ''Olympic Carrier'', then it should take them 33 minutes to follow it, not ''Galactica''. When Gaeta starts the clock when ''Galactica'' finishes her jump, the Cylons would appear before it ends, since the ''Carrier'' had jumped first. So the Cylons wouldn't appear as soon as the erroneous clock hits 00:00:00. --[[User:Presstilty|Presstilty]] 00:58, 27 October 2010 (UTC) | |||
: It's a bit of a futz, but not much of one. You can't be extremely anal about such things, since it would only detract from the narrative. Also, depends on when the clock gets started, since it takes a few seconds to reset and sync the clocks (both digital and throughout the ship). -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 01:37, 27 October 2010 (UTC) | |||
:: Presuming that the ''Olympic Carrier'' has been jumping roughly the same amount of time before ''Galactica'' each time, it's not a futz. The crew've noticed it takes ~33 minutes after each jump by ''Galactica'' for the Cylons to appear. So it's taking a bit longer than that for the Cylons to track the ''Carrier'' each time. It's a regular and predictable pattern regardless of which ship is being tracked. -- [[User:Noneofyourbusiness|Noneofyourbusiness]] 13:27, 27 October 2010 (UTC) | |||
::: Actually, what Presstilty points out is true. Every time ''Galactica'' jumps back into the Fleet, they reset the clock from ''that'' point. ''Galactica'' has ''always'' been the last ship to jump, since she's launching fighter cover (and later retrieving them via combat landings) and providing cover fire for the rest of the civvies. These actions add minutes to the clock, really. And, since they are tracking ''Olympic Carrier'', a ship that's always jumped before ''Galactica'' then the Cylons should really be jumping in well before the timer runs out. So, yeah, it's fudging the facts a bit. Then again, the pilots we see should be experiencing microsleep at the point we encounter them in the story, and they're really not. (At least, not on screen, haha.) -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 14:58, 27 October 2010 (UTC) | |||
:::: No. Assuming ''Olympic Carrier'' always jumps 3 minutes (for example) before ''Galactica'' jumps and the Cylons always take 36 minutes to track the ''Olympic Carrier'', the Cylons always arrive 33 minutes after ''Galactica'' jumps. -- [[User:Noneofyourbusiness|Noneofyourbusiness]] 18:51, 27 October 2010 (UTC) | |||
::::: Sadly, this isn't the case. The reappearance of ''Olympic Carrier'' after it was "lost" discounts your claim, seeing as it took the Cylons 33 minutes to track ''Olympic Carrier.'' -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 19:02, 27 October 2010 (UTC) | |||
:::::: It did? I don't remember how long it took for the Cylons to show up after the ''Olympic Carrier'' came back. Alternatively, the Cylons don't start tracking the ''Carrier'' until they're no longer busy fighting ''Galactica''. -- [[User:Noneofyourbusiness|Noneofyourbusiness]] 19:06, 27 October 2010 (UTC) | |||
::::::: Yes it did. After ''Carrier'' returned to the Fleet, Adama had Gaeta reset the clock to 33 minutes. When it ran out, the Cylons jumped in, ''Carrier'' moved toward the Fleet, and the ''Carrier'' was taken out. Also, RDM was deliberate in never revealing how the Cylons were tracking the Fleet. Hybrids can multi-task, so as the Cylons launch their attack and Raiders they're simultaneously tracking the Fleet. ;-) -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 19:30, 27 October 2010 (UTC) | |||
::::::::My real point was that they shouldn't appear "on the dot." There's going to be some difference, especially when you are counting in seconds, between the Carrier's jump and Galactica's. Maybe it takes 26 minutes to track the Carrier, but they don't always jump in the same order, it seems to me like its a jump-ASAP thing. Either way, the Cylons shouldn't appear at the 00:00:00 mark, exactly.--[[User:Presstilty|Presstilty]] 05:55, 25 November 2010 (UTC) | |||
:::::::::At the end of the day, it's a story conceit. Making it truly realistic would just get in the way of the narrative, and interfere with the character interaction. -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 06:37, 25 November 2010 (UTC) | |||
::::::::::What noneofyoubusiness says could be true, but for me personally, things like that detract from the story. Don't get me wrong, I like this episode, and I only noticed this after a lot of viewings. I think it would have made it so much more scarier if sometimes they appeared at 32 minutes or 36. --[[User:Presstilty|Presstilty]] 21:09, 26 November 2010 (UTC) |
Latest revision as of 01:40, 11 April 2020
Regarding the nit-picking
Personally, I believe these should be reserved for the Discussion page, but I won't edit them out. I will discuss them here though:
-The Raptor The Raptor is the equivalent of a US Navy E-3 AWACS or A-6 Intruder. It has an advanced sensor package that would make it invaluable in combat situations. I think the CAG's order for the Raptor to retreat was due more to the fact that the incoming Raiders were indeed hostile and her services were no longer necessary. It is ludicrous to suppose that Raptors are unarmed. (And, as we saw in the S1 Finale, they are indeed armed and are capable of even heavier armaments.) However, it is feasable to infer that they are not front-line combat craft such as the Viper. With regard to the specific situation, the Raptor was necessary to feel-out the Carrier. It is presumably SOP for a Raptor to accompany any inspections in order scan said vessel for any hazards. A better question here is why didn't the Raptor detect the radiological alarm?
-9/11 How is this misplaced? This was their 9/11. What more do I need to say here?
-Destruction of the Olympic Carrier I disagree with the statement that the ambiguity of the people on board weakens the story. By us not knowing, it allows us to sympathize with Lee as he wrestles with the idea of destroying the ship. He didn't know if there were people aboard. True, he did not see anyone in the windows, but perhaps his view was obstructed. Perhaps the people in the particular windows were sleeping? We can suppose several ideas here, but the fact of the matter is that the ship had to be destroyed, it was destroyed, and Lee eventually came to terms with it's destruction. Were there people on board? We will honestly never know. The point here is that regardless, 1,300 souls are now dead.
-Tigh's Alcoholism This is the central flaw of this character. Why would they NOT remind us? It is the one thing that prevents us from placing our trust in him and relying on him as we rely on Cmdr. Adama. Expect to see more of this.
This is just a response to the nitpicking. Please do not take this as a personal attack. --TxRedcoat 09:00, 8 Apr 2005 (EDT)
Billy's crappy math
- Billy reports that the number of survivors is down by 300 - some lost through death from injuries, etc., some "lost" through initial inaccurate counts, and the rest of whom have "disappeared". How can people simply "disappear" in the fleet?
Well, given his crappy math, it's easy to see why :)
- Well, actually, if you think about it, there should be several secluded places that come to mind when you want to commit suicide on a ship. This is post-Holocaust. I wouldn't be surprised if some people just killed themselves. -- YeNguyen 18:15, 10 July 2005 (EST)
- Honestly, I think the point is that if Billy knew why these people were now unaccounted for, he'd say so. Not knowing, the only thing he can say is that they've disappeared. As YeNguyen says above, some of them probably stepped into a convenient airlock. Some, unpleasant as it may sound, may have been pushed -- cramped conditions, high tension, short tempers...some people may have gotten voted off the island, as it were. A few were probably Cylon agents, like the copy of Leoben Conoy that pops up in "Flesh and Bone", who went to ground. Honestly, there's enough confusion in this situation that having only 300 go completely unaccounted for is not bad. --Uncle Mikey 00:18, 24 February 2006 (EST)
US Air Date
What is the real US Airdate? Two shows can't have the same Airdate. :x --Shane 16:14, 17 March 2006 (CST)
Summary from SciFi.com
Is this section needed? I noticed that with "Valley of Darkness" we stopped including them. --FrankieG 12:21, 2 July 2006 (CDT)
- supposition
- "They cold have been the people on the Prometheus(Black Market)"
This is unlikely, as this episode is set immediately after the miniseries and the fleet has been continually jumping to avoid the Cylons. Prometheus is unlikely to have become a hub for black market goods in this time, much less established the beginnings of a slave trade. — pd_THOR | =/\= 22:15, 8 November 2006 (CST)
Interwiki Bot Problem
The interwiki bot thinks, when it reads this article, is 33 ad the date. I am suggested we move it to 33 minutes and have 33 redirect to it. I would for sure put a technical reason dismb. top explain the problem. Shane (T - C - E) 15:01, 21 January 2007 (CST)
- Can't you code something like "IF title == 33 THEN ignore" :) --Serenity 15:15, 21 January 2007 (CST)
About Supposed Crashdown Error
- Crashdown wears a patch of the battlestar Triton on his flight suit, which fits to Boomer's comment that she has been saddled with a "refugee from Triton". Triton's Battlestar Group number is 39 but is erroneously displayed on the patch as BST-39 instead of BSG-39.
- Would this be because BSG stands for Battle Star Galactica and BST stands for Battle Star Triton ? - Imnewhere 00:22, 2 December 2007 (CST)
- OK, BSG stands for BattleStar Group. It wasn't clear to me, my bad. - Imnewhere 00:53, 2 December 2007 (CST)
- Yeah that was just a little costuming error there. See Insignia (RDM)#References. --OrionFour 01:27, 2 December 2007 (CST)
- I'll edit the note to make it a bit clearer :) --Serenity 05:27, 2 December 2007 (CST)
- OK, BSG stands for BattleStar Group. It wasn't clear to me, my bad. - Imnewhere 00:53, 2 December 2007 (CST)
Boomer's Viper patch
In one of the briefing room scenes, Boomer is shown to be wearing a flightsuit with a Viper patch on the shoulder. However, all other scenes show her flightsuit to have a Raptor patch. This is a goof. Why isn't it noted? ZeldaTheSwordsman 18:28, 28 January 2009 (UTC)
- In all likelihood, because nobody noticed it before you. Feel free to note it on this page and on Continuity errors (RDM), along with a relevant screen capture. And thanks for your contribution to Battlestar Wiki! --April Arcus 18:47, 28 January 2009 (UTC)
The Cylons shouldn't appear when they do.
If the Cylons are tracking the Olympic Carrier, then it should take them 33 minutes to follow it, not Galactica. When Gaeta starts the clock when Galactica finishes her jump, the Cylons would appear before it ends, since the Carrier had jumped first. So the Cylons wouldn't appear as soon as the erroneous clock hits 00:00:00. --Presstilty 00:58, 27 October 2010 (UTC)
- It's a bit of a futz, but not much of one. You can't be extremely anal about such things, since it would only detract from the narrative. Also, depends on when the clock gets started, since it takes a few seconds to reset and sync the clocks (both digital and throughout the ship). -- Joe Beaudoin So say we all - Donate 01:37, 27 October 2010 (UTC)
- Presuming that the Olympic Carrier has been jumping roughly the same amount of time before Galactica each time, it's not a futz. The crew've noticed it takes ~33 minutes after each jump by Galactica for the Cylons to appear. So it's taking a bit longer than that for the Cylons to track the Carrier each time. It's a regular and predictable pattern regardless of which ship is being tracked. -- Noneofyourbusiness 13:27, 27 October 2010 (UTC)
- Actually, what Presstilty points out is true. Every time Galactica jumps back into the Fleet, they reset the clock from that point. Galactica has always been the last ship to jump, since she's launching fighter cover (and later retrieving them via combat landings) and providing cover fire for the rest of the civvies. These actions add minutes to the clock, really. And, since they are tracking Olympic Carrier, a ship that's always jumped before Galactica then the Cylons should really be jumping in well before the timer runs out. So, yeah, it's fudging the facts a bit. Then again, the pilots we see should be experiencing microsleep at the point we encounter them in the story, and they're really not. (At least, not on screen, haha.) -- Joe Beaudoin So say we all - Donate 14:58, 27 October 2010 (UTC)
- No. Assuming Olympic Carrier always jumps 3 minutes (for example) before Galactica jumps and the Cylons always take 36 minutes to track the Olympic Carrier, the Cylons always arrive 33 minutes after Galactica jumps. -- Noneofyourbusiness 18:51, 27 October 2010 (UTC)
- Sadly, this isn't the case. The reappearance of Olympic Carrier after it was "lost" discounts your claim, seeing as it took the Cylons 33 minutes to track Olympic Carrier. -- Joe Beaudoin So say we all - Donate 19:02, 27 October 2010 (UTC)
- It did? I don't remember how long it took for the Cylons to show up after the Olympic Carrier came back. Alternatively, the Cylons don't start tracking the Carrier until they're no longer busy fighting Galactica. -- Noneofyourbusiness 19:06, 27 October 2010 (UTC)
- Yes it did. After Carrier returned to the Fleet, Adama had Gaeta reset the clock to 33 minutes. When it ran out, the Cylons jumped in, Carrier moved toward the Fleet, and the Carrier was taken out. Also, RDM was deliberate in never revealing how the Cylons were tracking the Fleet. Hybrids can multi-task, so as the Cylons launch their attack and Raiders they're simultaneously tracking the Fleet. ;-) -- Joe Beaudoin So say we all - Donate 19:30, 27 October 2010 (UTC)
- My real point was that they shouldn't appear "on the dot." There's going to be some difference, especially when you are counting in seconds, between the Carrier's jump and Galactica's. Maybe it takes 26 minutes to track the Carrier, but they don't always jump in the same order, it seems to me like its a jump-ASAP thing. Either way, the Cylons shouldn't appear at the 00:00:00 mark, exactly.--Presstilty 05:55, 25 November 2010 (UTC)
- At the end of the day, it's a story conceit. Making it truly realistic would just get in the way of the narrative, and interfere with the character interaction. -- Joe Beaudoin So say we all - Donate 06:37, 25 November 2010 (UTC)
- What noneofyoubusiness says could be true, but for me personally, things like that detract from the story. Don't get me wrong, I like this episode, and I only noticed this after a lot of viewings. I think it would have made it so much more scarier if sometimes they appeared at 32 minutes or 36. --Presstilty 21:09, 26 November 2010 (UTC)
- At the end of the day, it's a story conceit. Making it truly realistic would just get in the way of the narrative, and interfere with the character interaction. -- Joe Beaudoin So say we all - Donate 06:37, 25 November 2010 (UTC)
- My real point was that they shouldn't appear "on the dot." There's going to be some difference, especially when you are counting in seconds, between the Carrier's jump and Galactica's. Maybe it takes 26 minutes to track the Carrier, but they don't always jump in the same order, it seems to me like its a jump-ASAP thing. Either way, the Cylons shouldn't appear at the 00:00:00 mark, exactly.--Presstilty 05:55, 25 November 2010 (UTC)
- Yes it did. After Carrier returned to the Fleet, Adama had Gaeta reset the clock to 33 minutes. When it ran out, the Cylons jumped in, Carrier moved toward the Fleet, and the Carrier was taken out. Also, RDM was deliberate in never revealing how the Cylons were tracking the Fleet. Hybrids can multi-task, so as the Cylons launch their attack and Raiders they're simultaneously tracking the Fleet. ;-) -- Joe Beaudoin So say we all - Donate 19:30, 27 October 2010 (UTC)
- It did? I don't remember how long it took for the Cylons to show up after the Olympic Carrier came back. Alternatively, the Cylons don't start tracking the Carrier until they're no longer busy fighting Galactica. -- Noneofyourbusiness 19:06, 27 October 2010 (UTC)
- Sadly, this isn't the case. The reappearance of Olympic Carrier after it was "lost" discounts your claim, seeing as it took the Cylons 33 minutes to track Olympic Carrier. -- Joe Beaudoin So say we all - Donate 19:02, 27 October 2010 (UTC)
- No. Assuming Olympic Carrier always jumps 3 minutes (for example) before Galactica jumps and the Cylons always take 36 minutes to track the Olympic Carrier, the Cylons always arrive 33 minutes after Galactica jumps. -- Noneofyourbusiness 18:51, 27 October 2010 (UTC)
- Actually, what Presstilty points out is true. Every time Galactica jumps back into the Fleet, they reset the clock from that point. Galactica has always been the last ship to jump, since she's launching fighter cover (and later retrieving them via combat landings) and providing cover fire for the rest of the civvies. These actions add minutes to the clock, really. And, since they are tracking Olympic Carrier, a ship that's always jumped before Galactica then the Cylons should really be jumping in well before the timer runs out. So, yeah, it's fudging the facts a bit. Then again, the pilots we see should be experiencing microsleep at the point we encounter them in the story, and they're really not. (At least, not on screen, haha.) -- Joe Beaudoin So say we all - Donate 14:58, 27 October 2010 (UTC)
- Presuming that the Olympic Carrier has been jumping roughly the same amount of time before Galactica each time, it's not a futz. The crew've noticed it takes ~33 minutes after each jump by Galactica for the Cylons to appear. So it's taking a bit longer than that for the Cylons to track the Carrier each time. It's a regular and predictable pattern regardless of which ship is being tracked. -- Noneofyourbusiness 13:27, 27 October 2010 (UTC)