Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Fan fiction/3D Models: Difference between revisions

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
Spencerian (talk | contribs)
m 3D Models (fan-made) moved to Fan fiction/3D Models: Unofficial fictionalized content of the shows should reside in fan fiction space. Scales, accuracy and authenticity may not reflect actual show renderings.
Joe Beaudoin Jr. (talk | contribs)
it's another fandom article. ta-da.
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{fandom}}
{{expansion}}
{{expansion}}


Line 23: Line 24:
3D Studio Max - http://www.scifi-meshes.com/
3D Studio Max - http://www.scifi-meshes.com/


===Colonial [[Viper]]===
===Colonial [[Viper (RDM)|Viper]]===
*MK II - Blender 3D http://www.katorlegaz.com/downloads/Blender_3D_Model_Repository/sci-fi/bsg-vipermkii.zip
*MK II - Blender 3D http://www.katorlegaz.com/downloads/Blender_3D_Model_Repository/sci-fi/bsg-vipermkii.zip
*MK II - Lightwave http://www.lwg3d.org/
*MK II - Lightwave http://www.lwg3d.org/

Latest revision as of 20:00, 3 August 2007

This article is related to Fandom.
This article has been derived from or is related to Fandom. As such it is not considered canon. However, it is still necessary to properly cite sources and provide proper attribution.


This article needs to be expanded.
Please improve this entry (Fan fiction/3D Models) in accordance to the guidelines on requests for expansion and in any notations on the article's talk page. Once the requested improvements have been completed, you may remove this notice.

3D models are computer files created by special programs designed to simulate the appearance of objects and environments in the physical world. Using calculations based on the interactions between light and physical materials, these programs can render images as photorealistic as the artist's abilities allow.

Popular 3D Modeling Programs[edit]

The models linked to through this page were created by fans of Battlestar Galactica, in their free time, using a host of popular 3D modeling programs. The following list of programs is for reference.

  • 3D Studio Max is probably the most commonly used package for games.
  • Blender is a free, open-source package rivaling the expensive modeling packages and offering some relatively exotic features like Game Blender.
  • LightWave 3D is the package used to do the CGI in the reimagined series; its user interface is considered atypically verbose.
  • Maya is the most commonly used package for movies. Maya Personal Learning Edition is available free for Mac OS X and recent versions of Windows.
  • POV-Ray is a free, open-source ray tracing program.

Original Series 3D Models[edit]

Colonial Battlestar[edit]

Max 3+, Lightwave 5.6, Truespace - http://www.colonialfleets.com/

Colonial Viper[edit]

Cylon Basestar[edit]

Cylon Raider[edit]

RDM Series 3D Models[edit]

Colonial Battlestar[edit]

3D Studio Max - http://www.scifi-meshes.com/

Colonial Viper[edit]

Colonial One[edit]

Cylon Basestar[edit]

Cylon Raider[edit]

Cylon Centurion[edit]

External links[edit]