Information for "Podcast:Scattered"

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Display titlePodcast:Scattered
Default sort keyScattered
Page length (in bytes)43,190
Namespace ID106
NamespacePodcast
Page ID8884
Page content languageen - English
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Page creatorHuh? (talk | contribs)
Date of page creation16:13, 23 May 2006
Latest editorSteelviper (talk | contribs)
Date of latest edit20:03, 22 May 2019
Total number of edits37
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Hello and welcome to the first podcast of the second season for the episode "Scattered". I'm Ronald D. Moore, executive producer and developer of the new Battlestar Galactica. Thank you all for tuning in and for listening to the podcasts, which I will try to continue to do for as much of the second season as I possibly can. <chuckle> This episode of "Battlestar Galactica" to kick off season two went- underwent a great deal of changes all the way from concept on to final broadcast. Initially, we had a different plan to open the second season instead of doing a direct pickup on the cliffhanger ending from last season's finale "Kobol's Last Gleaming". I wanted to do something a little different and not come back directly to the cliffhanger and actually do a completely separate sort of episode that was an episode set some time in the distant past. I won't tell you too many details about that episode, because it's still sort of on the drawing boards and still something we're considering doing at a later date. But in essence, what is now "Scattered" and the subsequent episode, episode two, "Valley of Darkness", were actually going to be episode number two, and then as it worked out we decided not to go that way and decided to open season two a little bit more traditionally with a direct pickup into the cliffhanger. That said, "Scattered" really wasn't going to, I didn't want "Scattered" to directly pickup the cliffhanger.
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