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Resurrection (RDM)

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
Revision as of 18:57, 23 October 2006 by Keithustus (talk | contribs) (replacing "think" with "thick." not quite a comedic mispelling)
For information on a book based on the Original Series universe, see Resurrection (book).


When a Cylon agent's body ceases to function, their consciousness can be transmitted (or downloaded) into a duplicate Cylon humanoid body. This process is known as resurrection.

For resurrection to occur, the dying agent must be close to a resurrection point. Resurrection points identifed include the Cylon homeworld, a Resurrection Ship, or other facility, probably located on a planet where numerous agents would congregate. A rebirthing facility existed on occupied Caprica.

A resurrection point includes a Cylon rebirthing tank, where a duplicate body is immersed in a thick opaque substance to await download.

While Cylon agents appear to be able to be resurrected indefinitely, two problems can occur. If a Cylon agent's memories have become compromised, corrupted or otherwise tainted (based on the perspective of other Cylons), the consciousness might not be downloaded, but "boxed." A second problem involves issues where repeated downloads cause pain and other unexplaned symptoms. After being killed again, a Cavil noted severe headaches after one resurrection, and a sensation that felt like "a white hot poker in my skull" in another instance (Exodus, Part I).

The transmission method of a Cylon's consciousness has not been explained, but a form of wireless is probable.

If a resurrection point is not close, a Cylon agent's consciousness can be permanently lost.

The time taken by a Cavil to download in Exodus, Parts I & II suggests that a complete download can be completed in no longer than two days, under the conditions at New Caprica (of which viewers have no knowledge).