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m seems to work, moving the hidden things so that the game headers are hidden unless specified in the template... |
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| colspan="2" valign="top" | ''[[{{FULLPAGENAME}}#Related Imagery|Gallery]]'' | | colspan="2" valign="top" | ''[[{{FULLPAGENAME}}#Related Imagery|Gallery]]'' | ||
|- style="text-align: center; | |- style="text-align: center;" class="infoboxheader hiddenStructure{{{length|}}}{{{width|}}}{{{height|}}}{{{wingspan|}}}" | ||
! colspan="3" | '''Dimensions''' | |||
|-class="hiddenStructure{{{length|}}}" | |-class="hiddenStructure{{{length|}}}" | ||
| valign="top" | '''Length:''' | | valign="top" | '''Length:''' | ||
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| valign="top" | '''Hull:''' | | valign="top" | '''Hull:''' | ||
| colspan="2" valign="top" | {{{hull}}} | | colspan="2" valign="top" | {{{hull}}} | ||
|- style="text-align: center; | |- style="text-align: center;" class="infoboxheader hiddenStructure{{{ftl cooldown|}}}{{{speed|}}}{{{turn rate|}}}" | ||
! colspan="3" | '''Mobility''' | |||
|-class="hiddenStructure{{{ftl cooldown|}}}" | |-class="hiddenStructure{{{ftl cooldown|}}}" | ||
| valign="top" | '''FTL Cooldown:''' | | valign="top" | '''FTL Cooldown:''' | ||
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| valign="top" | '''Turn Rate:''' | | valign="top" | '''Turn Rate:''' | ||
| colspan="2" valign="top" | {{{turn rate}}}°/turn | | colspan="2" valign="top" | {{{turn rate}}}°/turn | ||
|- style="text-align: center; | |- style="text-align: center;" class="infoboxheader hiddenStructure{{{armor total|}}}" | ||
! colspan="3" | '''Armor Sum''' | |||
|-class="hiddenStructure{{{armor total|}}}" | |-class="hiddenStructure{{{armor total|}}}" | ||
| valign="top" | '''Armor Total:''' | | valign="top" | '''Armor Total:''' | ||
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| valign="top" | '''Armor Bottom:''' | | valign="top" | '''Armor Bottom:''' | ||
| colspan="2" valign="top" | {{{armor bottom}}} | | colspan="2" valign="top" | {{{armor bottom}}} | ||
|- style="text-align: center; | |- style="text-align: center;" class="infoboxheader hiddenStructure{{{dradis range|}}}{{{munitions|}}}{{{munition slots|}}}{{{processing power|}}}{{{squadrons|}}}{{{special abilities|}}}" | ||
! colspan="3" | '''Armament''' | |||
|-class="hiddenStructure{{{dradis range|}}}" | |-class="hiddenStructure{{{dradis range|}}}" | ||
| valign="top" | '''[[DRADIS]] Range:''' | | valign="top" | '''[[DRADIS]] Range:''' |
Revision as of 03:47, 16 August 2019
Documentation
This template allows for quick updating of Battlestar Wiki articles that are related to Galactica ships. This template uses lower case parameters only.
Usage
{{Ship Data | image= | title= | race= | type= | ftl= | propol= | crew= | cap= | co= | xo= | role= | weapons= | aircraft= | arm= | def= | status= | patch= | width= | height= | length= | weight= | wingspan= | otherdi= | img= }}
Optional parameters
- image: The filename of the images.
- title: What is the ship's name.
- race: Insert the race of the ship (Cylon or Colonial).
- type: Civilian or military.
- ftl: Is the ship FTL-capable.
- propol: What is its normal propulsion.
- crew: Estimated crew capacity.
- cap: Estimated overall capacity.
- co: Who is the CO of the ship. Please wikify.
- xo: Who is the XO of the ship. Please wikify.
- role: Ship function.
- weapons: Type of armament.
- arm: Detailed weapons list.
- def: Detailed defenses list.
- aircraft: Details aircraft carried aboard ships.
- fate: The fate of the ship in question (unknown/decommissioned/destroyed/scuttled/etc).
- patch: Ship's patch/emblem.
- width: Width, not Including Wings or Pods.
- height: Height, not including wings or pods.
- length: Length, not including wings or pods.
- Should be in
X feet (Xm)
- Templates that can be used are {{Feet2Meters|Feet}} or {{Meters2Feet|Meters}}.
- Should be in
- weight: Displacement of ship.
- wingspan: Wingspan width; pod width.
- otherdi: Insert other dimensions in here followed by
<br />
. - img: Set to Y if there are more images below in a gallery format.
Deadlock parameters
Parameters relating to Battlestar Galactica Deadlock.
- cost: Ship command point costs.
- ftl cooldown: Time for FTL to cool down between uses.
- speed: Numeric value only. Speed per turn in m/s.
- turn rate: Numeric value only. Rate of turn, automatically formatted to be shown in degrees.
- hull size: Hull "size"/value.
- hull: Hull hit point value.
- armor total: Total armor value.
- armor left: Armor value for left/port side.
- armor right: Armor value for right/starboard side.
- armor front: Armor value for front/stern side.
- armor rear: Armor value for rear/aft side.
- armor top: Armor value for top side.
- armor bottom: Armor value for bottom side.
- munitions: Munition type, can be separated by commas.
- munition cooldown: Numeric value only. Cooldown period for munitions between uses.
- squadrons: Number of squadrons that the ship can hold.
- processing power: Processing power for computer use.
- dradis range: Numeric value only. Numeric range of the ship's DRADIS sensor range.
- special abilities: Special abilities as a terse sentence/term.