Display title | Podcast:Valley of Darkness |
Default sort key | Valley of Darkness |
Page length (in bytes) | 46,125 |
Namespace ID | 106 |
Namespace | Podcast |
Page ID | 11708 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | April Arcus (talk | contribs) |
Date of page creation | 22:12, 28 September 2006 |
Latest editor | Joe Beaudoin Jr. (talk | contribs) |
Date of latest edit | 02:03, 11 April 2020 |
Total number of edits | 40 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Hello, and welcome to the podcast for episode two, season two, this will be discussing "Valley of Darkness". As those of you who listened to the podcast of episode one, "Scattered", know, "Valley of Darkness" was originally part of "Scattered". All the "B" storylines, the character lines, and what happens on Kobol and Caprica, et cetera, were all originally in the season opener, and we felt that it was just too much, too much to cram into one episode. So we basically split it into two. The significantly new element in "Valley of Darkness", of course, is the boarding action against Galactica, which is where we left off. The finale of the first episode, of course, ends with the Cylons in the landing pod. Once we split "Scattered" into two parts, everyone agreed that the simple "A" story of the Fleet being scattered and Tigh's efforts to put the fleet back together were not enough to really sustain you for two full hours. They were fine to get you through one hour, but we really couldn't attenuate that story to a place where you would go through two episodes doing it. So we had to come up with something else, and it seemed that a logical place to go, that if a Cylon Raider got through, crashed in a landing bay— in the starboard landing bay, where the museum was— that we could, as a jumping off point, we could say that that's where part one ends and part two picks up. |