User talk:Unreal32: Difference between revisions

Discussion page of User:Unreal32
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Welcome to the Wiki. Be sure to tell us a bit about yourself on your user page, and to read the [[Battlestar Wiki:Standards and Conventions]] project page, which details how we do things in terms of formatting and the like. I will edit your recent (and insightful) addition to the Technical Issues section of the [[Epiphanies]] article to relieve it of its conversational tone. --[[User:Spencerian|Spencerian]] 18:05, 24 January 2006 (EST)
Welcome to the Wiki. Be sure to tell us a bit about yourself on your user page, and to read the [[Battlestar Wiki:Standards and Conventions]] project page, which details how we do things in terms of formatting and the like. I will edit your recent (and insightful) addition to the Technical Issues section of the [[Epiphanies]] article to relieve it of its conversational tone. --[[User:Spencerian|Spencerian]] 18:05, 24 January 2006 (EST)
I appreciate your edits. I have revised the comments slightly to reflect that it is indeed quite probable that the radioactive sensors are intelligent systems that know which sources to ignore. --[[User:unreal32|unreal32]] 18:53, 24 January 2006 (EST)

Latest revision as of 23:54, 24 January 2006

Welcome to the Wiki. Be sure to tell us a bit about yourself on your user page, and to read the Battlestar Wiki:Standards and Conventions project page, which details how we do things in terms of formatting and the like. I will edit your recent (and insightful) addition to the Technical Issues section of the Epiphanies article to relieve it of its conversational tone. --Spencerian 18:05, 24 January 2006 (EST)

I appreciate your edits. I have revised the comments slightly to reflect that it is indeed quite probable that the radioactive sensors are intelligent systems that know which sources to ignore. --unreal32 18:53, 24 January 2006 (EST)