| Display title | User talk:Unreal32 |
| Default sort key | Unreal32 |
| Page length (in bytes) | 692 |
| Namespace ID | 3 |
| Namespace | User_talk |
| Page ID | 5000 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
| Page creator | Spencerian (talk | contribs) |
| Date of page creation | 23:05, 24 January 2006 |
| Latest editor | Unreal32 (talk | contribs) |
| Date of latest edit | 23:54, 24 January 2006 |
| Total number of edits | 2 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Welcome to the Wiki. Be sure to tell us a bit about yourself on your user page, and to read the Battlestar Wiki:Standards and Conventions project page, which details how we do things in terms of formatting and the like. I will edit your recent (and insightful) addition to the Technical Issues section... |