Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Blind jump: Difference between revisions

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
m robot Adding: de:Blinder Sprung
OTW (talk | contribs)
No edit summary
Line 3: Line 3:
Blind jumps are usually done in the most dire of combat circumstances when a few seconds could mean preservation or destruction. In a blind jump, the computer is most likely provided with a random set of coordinates with only sparse safeguards before the jump is executed. This greatly increases the chances of the ship being in danger after the jump (impact with ships, planets or other bodies).  
Blind jumps are usually done in the most dire of combat circumstances when a few seconds could mean preservation or destruction. In a blind jump, the computer is most likely provided with a random set of coordinates with only sparse safeguards before the jump is executed. This greatly increases the chances of the ship being in danger after the jump (impact with ships, planets or other bodies).  


The odds of this occurring are however miniscule, given the vast magnitude of space.
The odds of this occurring would seem to be miniscule, given the vast magnitude of space, however the fear that the characters have of taking blind jumps may suggest danger is more probable than one may expect.


Such a jump was done by Admiral [[Helena Cain]] to avoid destruction of the ''[[Pegasus (RDM)|Pegasus]]'' during the Cylon [[Fall of the Scorpian Fleet Shipyards|attack]] on the the [[Scorpian Fleet Shipyards]] ([[Pegasus (episode)|Pegasus]]).
Such a jump was done by Admiral [[Helena Cain]] to avoid destruction of the ''[[Pegasus (RDM)|Pegasus]]'' during the Cylon [[Fall of the Scorpian Fleet Shipyards|attack]] on the the [[Scorpian Fleet Shipyards]] ([[Pegasus (episode)|Pegasus]]).

Revision as of 18:36, 28 February 2007

A blind jump is an operation in which a ship makes an FTL jump to a random location.

Blind jumps are usually done in the most dire of combat circumstances when a few seconds could mean preservation or destruction. In a blind jump, the computer is most likely provided with a random set of coordinates with only sparse safeguards before the jump is executed. This greatly increases the chances of the ship being in danger after the jump (impact with ships, planets or other bodies).

The odds of this occurring would seem to be miniscule, given the vast magnitude of space, however the fear that the characters have of taking blind jumps may suggest danger is more probable than one may expect.

Such a jump was done by Admiral Helena Cain to avoid destruction of the Pegasus during the Cylon attack on the the Scorpian Fleet Shipyards (Pegasus).