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Might be a need for a short article about this topic, because I have had to explain this a few times in the past. Or add it to the [[List of terms (RDM)]]. Thinking of an short article because ''derived'' content: geometry->cube->six sides->dice->game->statistics->hard six. --[[User:Gougef|FrankieG]] 13:08, 17 September 2006 (CDT) | Might be a need for a short article about this topic, because I have had to explain this a few times in the past. Or add it to the [[List of terms (RDM)]]. Thinking of an short article because ''derived'' content: geometry->cube->six sides->dice->game->statistics->hard six. --[[User:Gougef|FrankieG]] 13:08, 17 September 2006 (CDT) | ||
:I'll add it in a bit after I think about what to say. It should be easy, since it only means rolling a 3 on two dice. --[[User:Talos|Talos]] 13:13, 17 September 2006 (CDT) | :I'll add it in a bit after I think about what to say. It should be easy, since it only means rolling a 3 on two dice. --[[User:Talos|Talos]] 13:13, 17 September 2006 (CDT) | ||
::Saying that it comes from rolling dice (craps) and that rolling two threes is statistically twice as hard as other combinations should be fine. --[[User:Serenity|Serenity]] 13:30, 17 September 2006 (CDT) | |||
:::Well, I'll add a blurb to the terms page and write a short article on the saying later today. How does that sound? --[[User:Talos|Talos]] 13:51, 17 September 2006 (CDT) | |||
::::Sure :) --[[User:Serenity|Serenity]] 13:52, 17 September 2006 (CDT) | |||
Btw, mathematics isn't my strong suit, but if you look at the all the possible outcomes there are a 6² = 36 combinations. So the chance to get a 3-3 is what? 2 in 36? Not sure if what I wrote about "twice as hard" is right though. I thought because you have two combinations for 4-2 and 2-4 for example as opposed to one for 3-3. <br> | |||
In any case the hard six and hard eight pay the best in craps: 9 to 1 --[[User:Serenity|Serenity]] 14:38, 17 September 2006 (CDT) | |||
:Don't forget 5-1 and 1-5. That gives us 6 ways to get 6, only two of which are hard, 3-3 and 3-3, the others are soft. --[[User:Talos|Talos]] 15:56, 17 September 2006 (CDT) | |||
::I knew about 5-1. I was mainly wondering about the probabilities of hard vs soft. That hard is twice as, erm, hard as soft might be right after all --[[User:Serenity|Serenity]] 16:01, 17 September 2006 (CDT) | |||
:::I think that hard for six is only a .33 probability. --[[User:Talos|Talos]] 16:03, 17 September 2006 (CDT) | |||
:Rolling two threes has probability 1 in 36 (i.e. 2.77...%). --[[User:CalculatinAvatar|CalculatinAvatar]]<sup>([[Special:Contributions/CalculatinAvatar|C]]-[[User talk:CalculatinAvatar|T]])</sup> 16:40, 17 September 2006 (CDT) | |||
::Yeah, I mean it was a .33 or 33% out of all the possible sixes, eg 2 out of 6. --[[User:Talos|Talos]] 16:52, 17 September 2006 (CDT) | |||
:::Within the game of craps, it's 1/11. It's lower than the 1/36 because most of the time it takes multiple rolls before winning or losing (that's kinda a simplistic explanation). I confess that I didn't understand it until researching it today. Point is it's HARD ;). --[[User:Gougef|FrankieG]] 16:55, 17 September 2006 (CDT) |
Latest revision as of 21:55, 17 September 2006
Roll the hard six[edit]
Might be a need for a short article about this topic, because I have had to explain this a few times in the past. Or add it to the List of terms (RDM). Thinking of an short article because derived content: geometry->cube->six sides->dice->game->statistics->hard six. --FrankieG 13:08, 17 September 2006 (CDT)
- I'll add it in a bit after I think about what to say. It should be easy, since it only means rolling a 3 on two dice. --Talos 13:13, 17 September 2006 (CDT)
- Saying that it comes from rolling dice (craps) and that rolling two threes is statistically twice as hard as other combinations should be fine. --Serenity 13:30, 17 September 2006 (CDT)
Btw, mathematics isn't my strong suit, but if you look at the all the possible outcomes there are a 6² = 36 combinations. So the chance to get a 3-3 is what? 2 in 36? Not sure if what I wrote about "twice as hard" is right though. I thought because you have two combinations for 4-2 and 2-4 for example as opposed to one for 3-3.
In any case the hard six and hard eight pay the best in craps: 9 to 1 --Serenity 14:38, 17 September 2006 (CDT)
- Don't forget 5-1 and 1-5. That gives us 6 ways to get 6, only two of which are hard, 3-3 and 3-3, the others are soft. --Talos 15:56, 17 September 2006 (CDT)
- Rolling two threes has probability 1 in 36 (i.e. 2.77...%). --CalculatinAvatar(C-T) 16:40, 17 September 2006 (CDT)
- Yeah, I mean it was a .33 or 33% out of all the possible sixes, eg 2 out of 6. --Talos 16:52, 17 September 2006 (CDT)
- Within the game of craps, it's 1/11. It's lower than the 1/36 because most of the time it takes multiple rolls before winning or losing (that's kinda a simplistic explanation). I confess that I didn't understand it until researching it today. Point is it's HARD ;). --FrankieG 16:55, 17 September 2006 (CDT)
- Yeah, I mean it was a .33 or 33% out of all the possible sixes, eg 2 out of 6. --Talos 16:52, 17 September 2006 (CDT)