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| {{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=BSG Deadlock - Revenant.webp|race=Cylon|type=|length=|width=|height=|crew=|cap=|role=Command Ship, Force Projection Vessel|arm=|aircraft=|ftl=Yes|cost=|construction=|ftl cooldown=|speed=145|turn rate=60|hull size=3|hull=90|armor total=315|armor left=45 (Armory)|armor right=45 (Armory)|armor front=75 (Engineering)|armor rear=45 (Navigation)|armor top=60 (Tech Bay)|armor bottom=45 (Fire Control)|weapons=|munitions=|munition cooldown=|squadrons=|processing power=|dradis range=3875|special abilities=}} | | {{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}} |
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| == Background == | | {{stub}}{{Ship Data|italic=y|image=BSG Deadlock - Revenant.webp|race=Cylon|type=|length=|width=|height=|crew=|cap=|role=Command Ship, Force Projection Vessel|arm=|aircraft=|ftl=Yes|cost=|construction=|ftl cooldown=|speed=|turn rate=|hull size=|hull=|armor total=|armor left=|armor right=|armor front=|armor rear=|armor top=|armor bottom=|weapons=|munitions=|munition cooldown=|squadrons=|processing power=|dradis range=|special abilities=}}{{Ships (Deadlock)}} |
| The core hull of the Revenant is stolen from the design of a Scorpian gunship captured early in the war.
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| The Revenant uses aggressive turret placements to suppress and dominate opponents with constant barrages of gunfire.
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| == Gallery == | |
| <gallery mode="slideshow">
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| File:BSGD - Revenant Texture Concept.jpg|Revenant texture concept from Forge Studios
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| File:BSGD - Revenant Mesh Concept.jpg|Revenant mesh concept from Forge Studios
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| </gallery>
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| == Game Abilities & Statistics == | |
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| === Navigation === | |
| '''FTL Cooldown:''' 3 turns.
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| * '''Speed:''' 145 m/s (System Process 10% - 145%)
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| * '''Turn Rate:''' 60 degrees per turn
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| * '''Pitch rate:''' (System Process 15% - 143%)
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| * '''Ship hull size:''' 3
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| === Hull/Armour/Engineering === | |
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| * Hull: 90
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| ** Left: 45 (Armoury)
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| ** Right: 45 (Armoury)
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| ** Front: 75 (Engineering)
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| ** Rear: 45 (Navigation)
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| ** Top: 60 (Tech Bay)
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| ** Bottom: 45 (Fire Control)
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| 15% Damage reduction (System Process 0% - 30%)
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| 95% Subsystem Repair (System Process 20% - 170%)
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| === Fire Control Systems === | |
| '''''6x Light Turret mounted left'''''
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| * '''Range:''' 3750 (System Process 1500 - 6000)
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| * '''Rate of fire:''' Medium
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| * '''Accuracy:''' Very Low (System Process Very Low - High)
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| * '''Damage:''' 0.4
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| '''''6x Light Turret mounted right'''''
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| * '''Range:''' 3750 (System Process 1500 - 6000)
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| * '''Rate of fire:''' Medium
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| * '''Accuracy:''' Very Low (System Process Very Low - High)
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| * '''Damage:''' 0.4
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| '''''1x Heavy Turret mounted forward, which can shoot down.'''''
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| * '''Range:''' 3750 (System Process 1500 - 6000)
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| * '''Rate of fire:''' Low
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| * '''Accuracy:''' Very Low (System Process Very Low - High)
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| * '''Damage:''' 2
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| '''''4x Heavy Turret mounted on top'''''
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| * '''Range:''' 3750 (System Process 1500 - 6000)
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| * '''Rate of fire:''' Low
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| * '''Accuracy:''' Very Low (System Process Very Low - High)
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| * '''Damage:''' 2
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| '''''4x Heavy Turret mounted on bottom.'''''
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| * '''Range:''' 3750 (System Process 1500 - 6000)
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| * '''Rate of fire:''' Low
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| * '''Accuracy:''' Very Low (System Process Very Low - High)
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| * '''Damage:''' 2
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| === Tech/Armoury === | |
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| * Processing Power: 75
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| * DRADIS Range: 3875m (System Process 500m - 7250m)
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| * Firewall Regen: 4.7/s (System Process 0.6/s - 8.7/s)
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| * Centurion Armour: 30 (System Process 0 - 60)
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| * Centurion Strength: 131 (System Process 75 - 188)
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| == External Links ==
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| * [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 "Complete Ship Statistics" by Sir Wagglepuss III] via StreamCommunity.com
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| * {{Archivelink|url=https://www.artstation.com/artwork/12P9e|title=Forge Studios - ArtStation}}
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| {{Ships (Deadlock)}} | |
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| [[Category:A to Z]] | | [[Category:A to Z]] |