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Editing Podcast:Valley of Darkness

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This is my favorite scene. This my- easily my favorite scene of this episode. It is my favorite scene, really, of [[Season 2 (2005-06)|the season]], and it's one of my favorite scenes of the entire series. I love this whole bit of texture, that you go to [[Kara Thrace]]'s apartment. I love the way the two actors react to it. [[Katee Sackhoff|Katee]] and [[Tahmoh Penikett|Tahmoh]] actually went in there on their own and did a lot of this painting on the walls and some of the canvasses and Katee was very involved in what Starbuck's apartment would be like. I like the fact that she painted and that she had this weird [[w:Bohemian|Bohemian]] existence, that is antithetical, in a lot of ways, to what it is to be a fighter pilot in the military and that there was this other aspect of her. And we've heard some not-so-great things about her mother. We've implied them in [[Season 1 (2004-05)|season one]] episodes, but then her father is a musician and her father is a- plays piano. And that she still has his cassettes or his tapes or his discs or whatever and listens to them. In fact, this leather jacket that she's going to pick up, in a minute, and put on, is supposed to be her father's jacket. I mean, it's mentioned in the script. It's not really mentioned in dialogue. It's just a bit of background texture on the character that tells you something about her. It's a mood. There's a mood to this scene. This scene doesn't move the plot forward, except in a tiny way later when they get the car keys. That's really the only plot reason for this scene. The character, though, aspect of the subtext of it. The- what it says about Kara Thrace, I think is fascinating. And there's something great about the fact that at the end of this scene, all they do is sit there and rest and take a break, man. 'Cause these guys have been on the run. And they've been on the run pretty much since the the pilot. They haven't had a lot of breaks. And it's unusual just to show your heroes on television taking a break. It's like, seldom can they just relax. I love the fact she sits on the [[Arrow of Apollo|arrow]]. I don't think that was scripted. I'd love to take credit for it. I don't think it was was. I think that's just Katee being Katee and doing something cool. And Tahmoh sitting down with her and- you expect him to be going, "Come on Kara. We gotta go. We gotta go." And he's not. He's just- he's giving her the space. He's giving her the moment. This is her house. This is where she- her- where she's from. And it's the first time any of them have been back to a familiar place. We did talk about, in the first season, that maybe [[Karl Agathon|Helo]] would go through his old town on- in his journey and we talked about that extensively and we never really got around to it or spent that screen time. And I'm glad that we saved it for this. There's- somehow, it's more meaningful that Kara- I'm more- I'm just more interested in getting into Kara's apartment, really. After having spent all this time with her and seeing where she came from and where she lived and what it said about her. And I love this whole little bit. I mean, I'm sorry to just keep saying how much I love it, but I do- the first time I saw this cut, this scene cut, I just was really moved by it. I was really touched by it, and it really meant something to me. It meant a great deal. It said that the show was really going into some really interesting areas and was doing things that I had always hoped the show would do. This one is a marker. This is- I have sense of personal achievement with this particular scene 'cause I think it really says something about this series and these characters  and this world, and I'm just very proud of it. See? I love this. They just like kick back and relax. And the music just plays. How great is that? That's just- I don't know. I think it is great.
This is my favorite scene. This my- easily my favorite scene of this episode. It is my favorite scene, really, of [[Season 2 (2005-06)|the season]], and it's one of my favorite scenes of the entire series. I love this whole bit of texture, that you go to [[Kara Thrace]]'s apartment. I love the way the two actors react to it. [[Katee Sackhoff|Katee]] and [[Tahmoh Penikett|Tahmoh]] actually went in there on their own and did a lot of this painting on the walls and some of the canvasses and Katee was very involved in what Starbuck's apartment would be like. I like the fact that she painted and that she had this weird [[w:Bohemian|Bohemian]] existence, that is antithetical, in a lot of ways, to what it is to be a fighter pilot in the military and that there was this other aspect of her. And we've heard some not-so-great things about her mother. We've implied them in [[Season 1 (2004-05)|season one]] episodes, but then her father is a musician and her father is a- plays piano. And that she still has his cassettes or his tapes or his discs or whatever and listens to them. In fact, this leather jacket that she's going to pick up, in a minute, and put on, is supposed to be her father's jacket. I mean, it's mentioned in the script. It's not really mentioned in dialogue. It's just a bit of background texture on the character that tells you something about her. It's a mood. There's a mood to this scene. This scene doesn't move the plot forward, except in a tiny way later when they get the car keys. That's really the only plot reason for this scene. The character, though, aspect of the subtext of it. The- what it says about Kara Thrace, I think is fascinating. And there's something great about the fact that at the end of this scene, all they do is sit there and rest and take a break, man. 'Cause these guys have been on the run. And they've been on the run pretty much since the the pilot. They haven't had a lot of breaks. And it's unusual just to show your heroes on television taking a break. It's like, seldom can they just relax. I love the fact she sits on the [[Arrow of Apollo|arrow]]. I don't think that was scripted. I'd love to take credit for it. I don't think it was was. I think that's just Katee being Katee and doing something cool. And Tahmoh sitting down with her and- you expect him to be going, "Come on Kara. We gotta go. We gotta go." And he's not. He's just- he's giving her the space. He's giving her the moment. This is her house. This is where she- her- where she's from. And it's the first time any of them have been back to a familiar place. We did talk about, in the first season, that maybe [[Karl Agathon|Helo]] would go through his old town on- in his journey and we talked about that extensively and we never really got around to it or spent that screen time. And I'm glad that we saved it for this. There's- somehow, it's more meaningful that Kara- I'm more- I'm just more interested in getting into Kara's apartment, really. After having spent all this time with her and seeing where she came from and where she lived and what it said about her. And I love this whole little bit. I mean, I'm sorry to just keep saying how much I love it, but I do- the first time I saw this cut, this scene cut, I just was really moved by it. I was really touched by it, and it really meant something to me. It meant a great deal. It said that the show was really going into some really interesting areas and was doing things that I had always hoped the show would do. This one is a marker. This is- I have sense of personal achievement with this particular scene 'cause I think it really says something about this series and these characters  and this world, and I'm just very proud of it. See? I love this. They just like kick back and relax. And the music just plays. How great is that? That's just- I don't know. I think it is great.


And then right back up. A legitimate question can be asked about, where is everybody else? Well, here there are. I mean, there are people on ''Galactica''. They're just getting shot. A lot. The Cylons are basically running through these corridors and laying waste to people and the ''Galactica'' crew is not having a lot of success in stopping them. I think it's also important to remember, for those of you who care about such things, that ''Galactica'' was a ship that was on its way to be decommissioned. It presumably had a skeleton crew to begin with that- however many people we say ''Galactica'' has, and I can't even honestly tell you off the top of my head [[Galactica (RDM)#Crew|how many crew it has]]. Probably a couple thousand. One thousand, two thousand, something like that. Probably had almost twice that many when it was at its full complement. So I think a lot of the ship is empty, in general, anyway. It's a [[Galactica_type_battlestar#Dimensions|very large ship]]. I mean, the [[Flight pod|landing pods]] alone, I think, are the size of two or three football fields. So this is a very large vessel. And it's a bit undermanned at this point. And now they've got a crisis. They've got power off. They've got the [[Colonial Marine Corps|the Marines]] are fighting and trying to stop these Cylons. Other guys are at damage control stations. Some of the people are getting mowed down. Other people are just staying the hell out of the way. So I think it is legitimate that you can play these kind of beats, with the ship being relatively empty, and remembering that they don't have communications. The sound-power- the [[w:Sound-powered telephone|sound-powered telephones]] I don't think it's really working, but those  lines are getting jammed, presumably the Cylons are cutting them. Blah, blah, blah, blah, blah. Essentially, if you really want to, you can find rationales for just about everything that we do. The question is, "Do you want to find those rationales? Or do you want to pick it apart?" It's like, if you're stopping and asking yourself those questions, "Why is the ship dark? Why can't they call? Where's-" Then we've lost you. Then the drama has not hooked you to the point where you don't care about those kinds of questions. Where you're actually thinking about the refrigerator-logic stuff. You close the door. Did the light really go off? Where did I put that carton of milk? It's like, you either care- you're either invested in the scene or you're not. And I- my feeling is you can get away with a lot. You can still play fair to the- with the audience as long as you have a rationale that holds up and that you can stand on. You just don't have to explain everything all the time.
And then right back up. A legitimate question can be asked about, where is everybody else? Well, here there are. I mean, there are people on ''Galactica''. They're just getting shot. A lot. The Cylons are basically running through these corridors and laying waste to people and the ''Galactica'' crew is not having a lot of success in stopping them. I think it's also important to remember, for those of you who care about such things, that ''Galactica'' was a ship that was on its way to be decommissioned. It presumably had a skeleton crew to begin with that- however many people we say ''Galactica'' has, and I can't even honestly tell you off the top of my head how many crew it has. Probably a couple thousand. One thousand, two thousand, something like that. Probably had almost twice that many when it was at its full complement. So I think a lot of the ship is empty, in general, anyway. It's a very large ship. I mean, the [[Flight pod|landing pods]] alone, I think, are the size of two or three football fields. So this is a very large vessel. And it's a bit undermanned at this point. And now they've got a crisis. They've got power off. They've got the [[Colonial Marine Corps|the Marines]] are fighting and trying to stop these Cylons. Other guys are at damage control stations. Some of the people are getting mowed down. Other people are just staying the hell out of the way. So I think it is legitimate that you can play these kind of beats, with the ship being relatively empty, and remembering that they don't have communications. The sound-power- the [[w:Sound-powered telephone|sound-powered telephones]] I don't think it's really working, but those  lines are getting jammed, presumably the Cylons are cutting them. Blah, blah, blah, blah, blah. Essentially, if you really want to, you can find rationales for just about everything that we do. The question is, "Do you want to find those rationales? Or do you want to pick it apart?" It's like, if you're stopping and asking yourself those questions, "Why is the ship dark? Why can't they call? Where's-" Then we've lost you. Then the drama has not hooked you to the point where you don't care about those kinds of questions. Where you're actually thinking about the refrigerator-logic stuff. You close the door. Did the light really go off? Where did I put that carton of milk? It's like, you either care- you're either invested in the scene or you're not. And I- my feeling is you can get away with a lot. You can still play fair to the- with the audience as long as you have a rationale that holds up and that you can stand on. You just don't have to explain everything all the time.


==[http://www.scifi.com/battlestar/downloads/podcast/mp3/202/bsg_ep202_4of5.mp3 Act 3]==
==[http://www.scifi.com/battlestar/downloads/podcast/mp3/202/bsg_ep202_4of5.mp3 Act 3]==

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