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Editing Podcast:Valley of Darkness

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I'm shutting the door, in case you're wondering what all the creaking is, just so it doesn't bother you all at home and your sensitive ears on your [[Wikipedia:iPod|iPods]]. I wouldn't want you to drive off the road as you hear the traffic from my house or something.
I'm shutting the door, in case you're wondering what all the creaking is, just so it doesn't bother you all at home and your sensitive ears on your [[Wikipedia:iPod|iPods]]. I wouldn't want you to drive off the road as you hear the traffic from my house or something.


—in any case, now we're down here in the [[brig]] with [[Laura Roslin|Laura]]. Again, a lot of this, the structure of "[[Valley of Darkness]]" went through a lot of changes and permutations. At what point do you cut to Laura? At what point do you pick up Lee again? Whose point of view are you taking? There was a lot of just complicated editing. What is the tone of the piece? Is this story on ''Galactica'' of the Cylons running amok in the corridors, is it a haunted house movie? Or is it something more like [[Wikipedia:Aliens (film)|''Aliens'']]? And trying to strike the balance of those two ideas took up a great deal of time, and a lot of sort of playing around in editing in terms— in every aspect, in terms of how long you're in a particular scene, how much air there is in a scene, that is, how much time, gaps between dialogue, are you building suspense, what kind of music are you using, what's the sound design in the background— we had a lot of discussions about "how much gunfire should you hear in the background of all these shots?" And we felt that it was important that you kept hearing distant gunfire, so that you knew there were battles out there being fought in the passageways and corridors, even though we weren't showing them. And we're not showing them because we're following a very specific story. You're following the storyline of Lee and his team, and you're following Laura, and her people. And you don't want to constantly be giving away where the bad guys are. You don't want to constantly just be showing Centurions mowing down ''Galactica'' crewmen— as much fun as that would be— because that doesn't really help you tell the story. You want— the story you're following is: "where are the Cylons?" and "where could they be," and "they could be around any corner."
—in any case, now we're down here in the [[brig]] with [[Laura Roslin|Laura]]. Again, a lot of this, the structure of "[[Valley of Darkness]]" went through a lot of changes and permutations. At what point do you cut to Laura? At what point do you pick up Lee again? Whose point of view are you taking? There was a lot of just complicated editing. What is the tone of the piece? Is this story on ''Galactica'' of the Cylons running amok in the corridors, is it a haunted house movie? Or is it something more like [[Wikipedia:Aliens (film)|Aliens]]? And trying to strike the balance of those two ideas took up a great deal of time, and a lot of sort of playing around in editing in terms— in every aspect, in terms of how long you're in a particular scene, how much air there is in a scene, that is, how much time, gaps between dialogue, are you building suspense, what kind of music are you using, what's the sound design in the background— we had a lot of discussions about "how much gunfire should you hear in the background of all these shots?" And we felt that it was important that you kept hearing distant gunfire, so that you knew there were battles out there being fought in the passageways and corridors, even though we weren't showing them. And we're not showing them because we're following a very specific story. You're following the storyline of Lee and his team, and you're following Laura, and her people. And you don't want to constantly be giving away where the bad guys are. You don't want to constantly just be showing Centurions mowing down ''Galactica'' crewmen— as much fun as that would be— because that doesn't really help you tell the story. You want— the story you're following is: "where are the Cylons?" and "where could they be," and "they could be around any corner."


Now we're back on Cylon-occupied [[Caprica (RDM)|Caprica]]. This storyline from henceforth on Caprica is really one of my favorites in the whole series. I love this particular shot of them walking down the alleyway— this is obviously Vancouver. And this was really funny for a long time in dailies and in editing, because right behind [[Kara Thrace|Kara]] down that alleyway there used to be cars going back and forth— it's a busy street. There were cars constantly crossing back behind them. And she used to talk about where all the dead bodies are, and there was a line coming up later that I think we actually cut where she says, "Where's all the cars?" and you could see the cars, like, behind her.
Now we're back on Cylon-occupied [[Caprica (RDM)|Caprica]]. This storyline from henceforth on Caprica is really one of my favorites in the whole series. I love this particular shot of them walking down the alleyway— this is obviously Vancouver. And this was really funny for a long time in dailies and in editing, because right behind [[Kara Thrace|Kara]] down that alleyway there used to be cars going back and forth— it's a busy street. There were cars constantly crossing back behind them. And she used to talk about where all the dead bodies are, and there was a line coming up later that I think we actually cut where she says, "Where's all the cars?" and you could see the cars, like, behind her.

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