Display title | Podcast:Scar |
Default sort key | Scar |
Page length (in bytes) | 55,545 |
Namespace ID | 106 |
Namespace | Podcast |
Page ID | 9623 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | Steelviper (talk | contribs) |
Date of page creation | 14:03, 27 June 2006 |
Latest editor | Serenity (talk | contribs) |
Date of latest edit | 20:13, 27 February 2008 |
Total number of edits | 59 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | RDM: Hello, and welcome to the podcast for episode fifteen of the second season, "Scar." I'm Ronald D. Moore, executive producer and developer of the new Battlestar Galactica and this week I'm joined by the writers of this particular episode. |