Display title | Podcast:Resurrection Ship, Part I |
Default sort key | Resurrection Ship, Part I |
Page length (in bytes) | 44,425 |
Namespace ID | 106 |
Namespace | Podcast |
Page ID | 4621 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | April Arcus (talk | contribs) |
Date of page creation | 19:25, 7 January 2006 |
Latest editor | Joe Beaudoin Jr. (talk | contribs) |
Date of latest edit | 01:58, 11 April 2020 |
Total number of edits | 47 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Hello, and welcome to the podcast for episode eleven, "Resurrection Ship, Part I". I'm Ronald D. Moore, executive producer and developer of the new Battlestar Galactica, and this would be the first podcast of season 2.5, or 2.1, or whatever we're calling it currently. |