Display title | Podcast:Deadlock |
Default sort key | Deadlock |
Page length (in bytes) | 36,691 |
Namespace ID | 106 |
Namespace | Podcast |
Page ID | 22763 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
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Page creator | Steelviper (talk | contribs) |
Date of page creation | 23:34, 27 February 2009 |
Latest editor | DrWho42 (talk | contribs) |
Date of latest edit | 16:00, 6 April 2009 |
Total number of edits | 15 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (2) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Hello, and welcome to the podcast, and this is Ronald D. Moore, executive producer and developer of the new Battlestar Galactica. I am here to welcome you to the podcast for episode 418, "Deadlocked". I'm doing this on the fly, sorta in between meetings, I'm running out of my house to get back to the office and the podcast is late anyway, so unfortunately, not only is the smoking lamp out, but the bar is closed as well. |