| Display title | Derez |
| Default sort key | Derez |
| Page length (in bytes) | 1,339 |
| Namespace ID | 0 |
| Page ID | 37615 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Page image |  |
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
| Page creator | Joe Beaudoin Jr. (talk | contribs) |
| Date of page creation | 01:26, 13 September 2020 |
| Latest editor | Joe Beaudoin Jr. (talk | contribs) |
| Date of latest edit | 00:20, 27 February 2023 |
| Total number of edits | 5 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
| Transcluded templates (5) | Templates used on this page:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Derez is a slang term for de-resolve, the process of an avatar or other construct being removed from a Virtual World program.
Derez events can occur due to a variety of events, such as program instability (CAP: "Pilot") or if a player's avatar is killed (CAP: "There is Another ... |