Editing Cratus (Deadlock)
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{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}} | {{Stub}}{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|image=BSG Deadlock - Cratus.webp|race=Cylon|type=Command Ship|length=2,219 Meters|width=|height=|cap=|role=Command Ship, Force Projection Vessel, Strike Carrier|arm=|aircraft=|ftl=Yes|cost=|ftl cooldown=3|speed=80|turn rate=48|hull=320|weapons=|munitions=3|munition cooldown=1|processing power=|dradis range=4500|damage=|special abilities=|hull size=|squadron size=2|armor total=420|armor left=60 (Hanger)|armor right=60 (Hanger)|armor front=60 (Navigation)|armor rear=60 (Fire Control)|armor top=120 (Tech Bay)|armor bottom=120 (Engineering)}} | ||
== Background == | == Background == | ||
A heavily armed and armoured command basestar. The Cratus represents a significant expenditure by Cylon Command for a singular ship that eschews the typical Cylon doctrine of tactical diversity. On the battlefield, this powerful basestar acts more similar to the battlestars of Colonial fleet, deploying squadrons, missile salvos, and heavy artillery to batter its opponents into submission. | A heavily armed and armoured command basestar. The Cratus represents a significant expenditure by Cylon Command for a singular ship that eschews the typical Cylon doctrine of tactical diversity. On the battlefield, this powerful basestar acts more similar to the battlestars of Colonial fleet, deploying squadrons, missile salvos, and heavy artillery to batter its opponents into submission. | ||
== Notes == | == Notes == | ||
* According to the Spacedock promotional video, the following quote is attributed to Major Sandy Mason of [[Colonial Ministry of Defense|Colonial Ministry of Defence]]: | * According to the Spacedock promotional video, the following quote is attributed to Major Sandy Mason of [[Colonial Ministry of Defense|Colonial Ministry of Defence]]: | ||
*: ''We don't know what it is. We don't know where it came from. If it shows up, you have two options: start praying, or start loading the flak ammunition'' | *: ''We don't know what it is. We don't know where it came from. If it shows up, you have two options: start praying, or start loading the flak ammunition'' | ||
== Related Media == | == Related Media == | ||
{{#evu:https://www.youtube.com/watch?v=n59lr6JO6GA&t=213s|alignment=left|description=<div style="text-align:center;">Spacedock breakdown video for this ship. Authorized by [[Slitherine Ltd.]] and [[Black Lab Games]].</div>}} | {{#evu:https://www.youtube.com/watch?v=n59lr6JO6GA&t=213s|alignment=left|description=<div style="text-align:center;">Spacedock breakdown video for this ship. Authorized by [[Slitherine Ltd.]] and [[Black Lab Games]].</div>}} | ||
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* '''Speed:''' 80 m/s (System Process 31% - 145%) | * '''Speed:''' 80 m/s (System Process 31% - 145%) | ||
* '''Turn Rate:''' 48 degrees per turn | * '''Turn Rate:''' 48 degrees per turn | ||
* '''Pitch rate:''' (System Process 20% - 140%) | * '''Pitch rate:''' ?? (System Process 20% - 140%) | ||
* '''Ship hull size:''' 5 | * '''Ship hull size:''' 5 | ||
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=== Fire Control Systems === | === Fire Control Systems === | ||
3x Munition slots, 1 turn cooldown | 3x Munition slots, 1 turn cooldown | ||
'''Munition salvo size:''' 105% (System Process 20% - 162%) | '''Munition salvo size:''' 105% (System Process 20% - 162%) | ||
'''''10x Heavy Turret mounted on top.''''' | '''''10x Heavy Turret mounted on top.''''' | ||
* '''Range:''' 4200 (System Process 1500 - 6000) | * '''Range:''' 4200 (System Process 1500 - 6000) | ||
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* '''Rapid Munitions''' - Another ability that is not an explicitly documented feature, but is worth noting. The Cratus has a 1 turn reload time; this means it can fire it's munitions every turn, allowing for overwhelming quantities of munitions to deployed against it's opponent in very short order. Whilst this is a powerful ability it should be used with discretion, the Cratus does not have limitless munitions and can find itself running dry in a mere 4-5 turns should it attempt to keep up constant munition deployment. | * '''Rapid Munitions''' - Another ability that is not an explicitly documented feature, but is worth noting. The Cratus has a 1 turn reload time; this means it can fire it's munitions every turn, allowing for overwhelming quantities of munitions to deployed against it's opponent in very short order. Whilst this is a powerful ability it should be used with discretion, the Cratus does not have limitless munitions and can find itself running dry in a mere 4-5 turns should it attempt to keep up constant munition deployment. | ||
== External Links == | == External Links == | ||
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 "Complete Ship Statistics" by Sir Wagglepuss III] via StreamCommunity.com | * [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 "Complete Ship Statistics" by Sir Wagglepuss III] via StreamCommunity.com | ||
{{ext-youtube|id=n59lr6JO6GA|title=''Battlestar Galactica: Cratus Class Basestar'' - Deadlock Proving Grounds - Spacedock}}{{Ships (Deadlock)}} | {{ext-youtube|id=n59lr6JO6GA|title=''Battlestar Galactica: Cratus Class Basestar'' - Deadlock Proving Grounds - Spacedock}}{{Ships (Deadlock)}} | ||